You want dynamic lights? Get THIS mod.
Posts by T10a
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Me: Right. Sorry bout the holes in the hull.
GregoriusT: ........Me: I'll go down to the fight on the ground then.
Greg: Alright, I'll prep a Redpowerframe Pod for you.
Me: No need. *runs to airlock in Qsuit and jumps out of the GSS Gregorius falling to Minecraftia, this hayoish song plays in background near me*Greg: What just happened?
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*shoots the body a couple of times to make sure the noob is dead*
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Ok. But I didn't say TWO lines, I said a few. But never mind.
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Yep. So it can simulate the radiation listed in the OP because radioactive stuff has to glow lol.
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Maybe he's actually direwolf20.
IT CAN'T BE!!! ALBAKA IS TOO BUSY WITH CODING AND STUFF TO BE DIREWOLF!!!!
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Man, if only someone could make a EU-Teleport cable, then you could have a [insert powersource here] ages away from your base and still produce hayoish amounts of EU....
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Hi everyone, I was browsing the web when i heard of Cherenkov Radiation. Why can't we have a hayoish form of lighting?! :evil: (*cough*Sorry, mad scientist moment*cough*) Anyway, All it does is make reactors glow occasionally. No need for lights in a reactor anymore! Next step up is a blue glow when Mojang AB implement coloured lighting. Excuse me if I'm wrong since I am a Java noob, but it should hopefully change only a few lines of code for lighting, and should HOPEFULLY not blow a reactor up with the update. What do you think?
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Day 86: Oh god. They aren't spamming kitchens, they're spamming DUBSTEP! THE HORROR
*WUB WUB WUB WUB WUB* GTFO MY RADIO FREQUENCY *changes frequency but it changes to moar dubstep* WHY DUBSTEP!!!!! *shoots transmitter with MiningLaser* TAKE THAT! *accidentally puts a hole in the ship because it was in long range mode for extra hayo* Great. I NEED CONSTRUCTION FOAM ON SECTION 4 DECK 3 ROW 2 CABIN 1. HULL BREACH ALERT!! *sound of wind rushing out of ship* Gotta go, need to patch this with something! -
HAYOISH ADVERTISING BILLBOARD FOR GREGTECH STRIKES AT NINJA SPEED FROM INCONSPICUOUS DARKNESS!!!!
Download for use in Minecraft here!
http://i.imgur.com/NIeUp.png -
For some reason I keep finding this stuff in MASSIVE patches in lovely spots in my Minecraft world . I simply put a wall up yet that area becomes filled with Tainted Creatures. I wanna know, how do YOU deal with Taint?
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--BEGIN RECORDING--
I ditched the Tomeatron after it 'accidentally' fell into lava, but never mind. I'm now heading back to base. *fighting surface spambots with fists*
*sees the GSS Gregorius fly overhead, it suddenly beams me up* I HAD THIS UNDER CONTR-teleporting sound-
On ship....Terminal: Due to your robotic look, we ask you to try the recapatcha, then we will perform another different test to ensure you weren't programmed to defeat Capatchas easily. Me: Ok... Bring it. *Completes tests* Terminal: I see you are human. I wonder, what is your name? Me: I am T10a, ex-U.S.D.F (United Servers Defense Force)
Terminal: Checking file.... Accepted. Welcome to the GSS Gregorius. Me: Yes! I'll check out the ship! Terminal: Don't brea- *I run off to cafeteria* Never mind. Humans are so ignorant these days...
--END OF RECORDING-- -
Day 68: The T-1000 is arriving. DAMMIT WE ARE SCREWED! Unless..... *crafts Qsuit and makes it look like a T-1000* I can just simply call myself a prototype for the T-1000 in this thing lol. FOR THE DRAGONLORD!!!!!!!!! *runs out at insane speeds with Qsuit on ice*
A few moments later....
Whoops, forgot the Tomeatron. /facepalm. I'll be off kicking ass and chewing porkchops with my Mininglaser, brb.
**END OF DAY 68 TL;DR VERSION**
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One here, already reported but yeah. MY SPAMBOTDETECTOR WORKS
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I suppose it converts electricity to oil and immediately uses it afterwards?
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Hello there, I have been experiencing a bug where certain sounds do not play with IC2 1.97, with forge 3.3.8.152. Any help? [Bug experienced with 3.3.7 Forge]
No sounds come from: ANYTHING IC2 RELATED
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@T-10a: Were you supposed to say something???
Accidently double posted in there, but I deleted the message by mistake. :facepalm: -
[quote='BWar','index.php?page=Thread&postID=64953#post64953']Anyone that can help me with this? I don't see the problem or I do not understand it more correctly.
If its a noob question pardon but I really would love to use this mod.BTW Who is/are going to continue the mod?
[spoiler]36 mods loaded
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_MinecraftForge : Loaded (minecraft.jar)
mod_CodeChickenCore : Loaded (minecraft.jar)
mod_NotEnoughItems : Loaded (minecraft.jar)
mod_AdvancedMachines : Loaded (AdvancedMachinesClient v1.5.zip)
mod_AdditionalBuildcraftObjects : Loaded (buildcraft-C-additionalbuildcraftobjects-latest.zip)
mod_BuildCraftCore : Loaded (buildcraft-client-A-core-3.1.5.zip)
mod_BuildCraftBuilders : Loaded (buildcraft-client-B-builders-3.1.5.zip)
mod_BuildCraftEnergy : Loaded (buildcraft-client-B-energy-3.1.5.zip)
mod_BuildCraftFactory : Loaded (buildcraft-client-B-factory-3.1.5.zip)
mod_BuildCraftTransport : Loaded (buildcraft-client-B-transport-3.1.5.zip)
mod_BuildCraftSilicon : Loaded (buildcraft-client-C-silicon-3.1.5.zip)
mod_AdditionalPipes : Loaded (buildcraft-client-DA-additionalpipes-3.1.0.zip)
mod_EE : Loaded (EE2ClientV1.4.6.5.jar)
mod_EnderStorage : Loaded (EnderStorage-Client 1.1.3.zip)
mod_Forestry : Loaded (forestry-client-A-1.4.8.0.jar)
mod_IC2NuclearControl : Loaded (IC2NuclearControl_client_v1.1.9b.zip)
mod_IC2 : Loaded (industrialcraft-2-client_1.95b.jar)
mod_InvTweaks : Loaded (InvTweaks-1.41b-1.2.4.zip)
mod_LogisticsPipes : Loaded (LogisticsPipes-BC3-0.2.5B.zip)
mod_CompactSolars : Loaded (mod_compactsolars-client-2.2.0.5.zip)
mod_IronChest : Loaded (mod_ironchests-client-3.6.1.34.zip)
mod_Railcraft : Loaded (Railcraft_Client_5.3.2.zip)
mod_RedPowerControl : Loaded (RedPowerControl-2.0pr5b2.zip)
mod_RedPowerCore : Loaded (RedPowerCore-2.0pr5b2.zip)
mod_RedPowerLighting : Loaded (RedPowerLighting-2.0pr5b2.zip)
mod_RedPowerLogic : Loaded (RedPowerLogic-2.0pr5b2.zip)
mod_RedPowerMachine : Loaded (RedPowerMachine-2.0pr5b2.zip)
mod_RedPowerWiring : Loaded (RedPowerWiring-2.0pr5b2.zip)
mod_RedPowerWorld : Loaded (RedPowerWorld-2.0pr5b2.zip)
mod_ZZZMissile : Loaded (RocketScience.jar)
mod_SneakyPipes : Loaded (SneakyPipes-0.1.1.zip)
mod_stevescarts : Loaded (Steves Carts 1.4.4.zip)
mod_ThaumCraft : Loaded (ThaumCraft2.1.6d.zip)
mod_WirelessRedstoneAddons : Loaded (WR-CBE Addons-Client 1.2.2.2.zip)
mod_WirelessRedstoneCore : Loaded (WR-CBE Core-Client 1.2.2.1.zip)
mod_WirelessRedstoneRedPower : Loaded (WR-CBE RedPower-Client 1.2.2.1.zip)Minecraft has crashed!
----------------------Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 73652db3 --------
Generated 2012-07-03 22:35Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.7.0, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 3450 version 2.1.7417 Release, ATI Technologies Inc.cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: rocketScience/mod_ZZZMissile (wrong name: net/minecraft/src/mod_ZZZMissile)
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: rocketScience/mod_ZZZMissile (wrong name: net/minecraft/src/mod_ZZZMissile)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
at cpw.mods.fml.common.Loader.load(Loader.java:419)
... 5 more
Caused by: java.lang.NoClassDefFoundError: rocketScience/mod_ZZZMissile (wrong name: net/minecraft/src/mod_ZZZMissile)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 7 more
--- END ERROR REPORT ad12541f ----------[/spoilercompatible with I]I believe this addon isn't useable with 1.97 IC2 for now, so be patient, those NuclearMissiles aren't going elsewhere. -
Faith we must have in the chosen Spambot Smiter. I mught get myself a SpambotDetector 9000, brb.