Only Issue I see is that multi-block structures can cause HUGE lag if they are large enough.
Posts by CrazyCrafter
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pistons don't block skylight but probably should stop solars
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its not limited to the thermonuke,it seems to be when missiles hit eachother(one in the air one on the ground),but it only happens half of the time.Ill check with a fresh install of only IC2 and Rocketscience(no other mods SHOULD have interfered,but its possible)
Also do you want a small hamachi test server?Im going to make one with Rocketscience anyways,but it could be the official test server if you want.Mmmmm, people are too generous! this is one of two offers, so I shall have to decline to be fair.
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Seems to be a block-container thing,I'll hopefully get a fix out by noon tomorrow. Nice job with the formatting, much easier to understand than " minecraft crashes on load this mod sucks" crap
EDIT: the main class is double-initializing, that explains a lot, tested it by making an intended NPE on 2nd initilization. -
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ICBM will NEVER use the IC2 API simply because I disagree with their terms for add-ons and also I want to be independent of a big mod. However, there will be an UE mod called "Universal Transformers" which will allow ICBM to accept electricity via that mod in the near future.
that's fine with me, i can see why you feel that way. Splitting the fusion reactor off from the rest of the mod and if MCP cooperates this time I might get that done today.nvm,got better things to do. -