what is wrong with comic sans?
Posts by CrazyCrafter
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one could teleport nukes where they don't belong, for example
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delete the IC2 folder from the jars or zips of any mods other than industrialcraft
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windows 8 optimized various things, but it feels more like a tablet than a windows desktop used to. I would recommend trying it out before downgrading, as win7 is >100 USD, which is not money you would want to throw away
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For convenience, how about adding an assembly machine recipe to remove upgrades, & make it take 120 seconds or longer. This would remove one of the upgrades in the following order: Overclocker, storage, transformer. This would discourage switching upgrades between machines & make it possible to fix mistakes concerning adding too many upgrades.
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use Immibis' Bearded Octo Nemisis on the jars of the stuff you need to debug in MCP with
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But then I need to waste another ID for that.
Well, you could use metadata versions for different applications, such as making the blast resistance and texture change depending on the original block, like making the welded version of the TungstenSteel block a metadata version with a diminished blast resistance return.
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The Suggestion itself is not bad, but not really implementable.
What about this:
You could have the Arc Welder get the Coordinates of the block that it is R-clicked on, check if it is an IridiumTungstenSteel block, and change it into a WeldedIridiumTungstenSteel block, using this method
CodeonItemUse(ItemStack is, EntityPlayer player, World world, int x, int y, int z, int meta, float par8, float par9, float par10 ){ if(world.getBlockID(x,y,z) == |IridiumTungstenSteel block ID|){ // method to check if there are more IridiumTungstenSteel blocks touching the original block, which then replaces the IridiumTungstenSteel block with a new block,WeldedIridiumTungstenSteel, with a hardness of -1, and an obscenely high blast resistance }else if(world.getBlockID(x,y,z) == |WeldedIridiumTungstenSteel block ID|){ // method to change the WeldedIridiumTungstenSteel block back to an IridiumTungstenSteel block }
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Hey, to make the Iridium-Tungsten-steel blocks more resistant, I suggest that you add an Arc Welder. When the Arc Welder is right-clicked on an Iridium-Tungsten-steel block it would check if it had any adjacent blocks and, if so, "Weld" them together, connecting the textures. The welded blocks would be much more blast resistant, and would require that they be un-welded (the 2nd mode of the welder) before they could be removed by anything. The welder would require a Lapotronic energy orb, some energy flow circuits, and a few other misc. parts like steel & iridium plates to be crafted, as the Lapotronic orb would store the huge amounts of energy required to weld the Iridium-Tungsten-steel. This would make the blocks more useful for things like bases because the energy required to un-weld the blocks would make simply breaking the walls VERY impractical. As an added bonus, the walls wouldn't be as easily broken by accident-prone builders during "Interior Remodeling"
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the purple pipes are advanced insertion pipes, they put items into open inventories every time rather than randomly splitting the items between the inventory and other pipes.
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sorry to rain on the parade here, but this would probably require at least one base class edit and some major sneaky code to implement if it is just the player without an item or armor for them to hold , IE this probably won't be be made unless someone really likes a challenge...
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Got 2 more issues:
1. the Barbed Wire recipe doesn't work
2. the insulation cutters aren't doing anything to the fence on either right,left,Shift+right, or Shift+left clicks. -
Great addon, but there are two problems I have:
- The Iron recipe for the chain link fences is also used by factorisation, perhaps changing it to use refined iron would be an acceptable alternative
- The tin recipe for the chain link fences doesn't use forge ore dictionary, and causes issues with cross-mod compatibility
Sorry that my first post contains mostly issues, but I am currently unable to craft any fences due to ore unification added by other mods
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This looks really cool. I hope that your start up is successful & wish you the best of luck