Don't think it's normal for the GregTech.log to rise to 1,200,203 kb during world building huh? Also mah forge log is over 13k :wacko:
Ran into a hiccup with gregtech. Config files are generating but... they're pretty much empty or incomplete. Gregtech isn't the only mod doing it though. Is there any cause for something like this to happen like having too many mods?
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All because two years ago, some German guy decided that making a Lightning Rod would be a good idea.
Yes... see thing is I bet greg is still trying to figure out how many people he can lure towards said Lightning Rod with a cleverly laid out plan just to see how many of them get zapped by either climbing it or touching it as it gets struck
well this mod certain hasn't lost it's steam... long time no see everyone
CURSSSSE YOU STARBOUND FOR STEALING AWAY MY PRECIOUS MINECRAFT TIME
and I see updates upon updates here...
I believe this is correct...
I:Probability_5=5 <----- This is the chance that an ore has to spawn in a chunk that is generated. I believe this would mean that every 5 chunks there will be an iridium ore spawned in those chunks. So decrease the amount.
also increasing the amount from 1=1 to something else. I honestly don't rely on overworld iridium spawns since I spend a good deal of my mining in the nether since I have the Nether Ores mod. It's slightly more dangerous but the quantity amount compared to the overworld ores is much greater
indeed... lol besides I would think the moderators would be spamming infractions left and right if people were asking for updates about the mod. Hope to add this mod later once you get the kinks worked out, until then keep up the good work
I got another bug with 4.07i, wood and iron doors stack to 8, but IC2's reinforced door still only stacks to 1
phish doors are for newbs, use piston doors to have super strong nuclear blast resistant doors... I mean there are like 4 tiers of those kind of blocks now with Gregtech installed :p
Looks like Mojang is fully targeting the casual gamer market now.
Also, they bought content from Mo' Creatures, why not just buy it from UB instead of making their own crappier version?
To save money, cut the middle man out (the modders) and not have to pay them while at the same time stealing the idea, making it their own and making their own crappier version of it without having to deal with the backdraw of someone yelling about them stealing someones idea? They pretty much did that when they implemented ender chests for vanilla minecraft... hell the horse models for vanilla horses came from Mo' Creatures. By they way... when the dev's of minecraft include content that was made previously by a mod do the dev's put any iota of where they got the idea from like say the original idea for this content came from this or that mod?
No, just updating slowly. Slowly means at some point something may happen, dead means it will never update, which they said after 1.2.5 and were wrong
far as I"m concerned Redpower is dead, the miencraft forums thread has been locked due to the constant asking about updating, the blog hasn't been updated since the 1.4.6 update, and Eloraam is as far as I know working on her own game. I gave up on hoping Redpower would update and have moved on to the spiritual successor of Redpower which is aptly named ProjectRed and if I ain't mistaken it even got Eloraams blessing. Project Red pretty much is a clone of Redpower but with something missing but it's a suitable replacement.
ok, my BlockItemIDs.cfg is not contain any 4059, many Id's are missing in this file. Realy, i need to change only these ID's to any other ID numbers:
i attached my BlockItemIDs.cfg
what version of gregtech are you using? also if those ids aren't showing up in the block item ID config it's likely another mod you are using that's having the issue with and maybe you need to check the other mods configs?
GregoriusT, How can i change ID's of blocks in cfg? I searched but did not find
For examle 4059:40 to 5059:40?
=_= block ids can't go above 4064 or something like that... and the thing you're looking for is BlockItemIDs
Still happens with the latest version of GT.
Steam goes in for one tick then stops.
I can only assume it's a steam based block or a block that uses steam? most of the machines in Gregtech that use steam should have a steam exhausts port which if blocked will prevent any action what so ever.
I ain't even going to attempt to guess... been gone for two weeks and I just got back so I haven't a clue wtf is going on anymore
mDiyo's losing posts on his Minecraft Forums Thread, he's lost like 300 posts in the space of half an hour
and quite a few of us getting infractions I myself included. Jeez the Minecraft forum moderators are so sensitive and an infraction happy giving bunch. Even when I choose some non-insulting word I still get an infraction for my wording or flaming someone when I wasn't.
The TCon IRC is a bad place at the best of times. It's the freaking cold war in there. The EULA things is a minor issue, 3 people is hardly anyone. 2 of those wouldn't play anyway.
erm it seems it might become an issue when the minecraft developers decide to add it back into the EULA.
The no malicious code - translation terms mean any code that prevents a user from
using the mod, or causes corruption of worlds.
Non Permanent damage does not come under the definition of malicious, although the secondary does.
I'm a bit more concerned by the fact that a minecraft developer actually responded to a twitter post about someone asking about the EULA
This directly pertains to the feud going on between Greg and mDiyo.