According to the wiki:
QuoteTin cables can only tolerate up to 5 EU per packet
However when I place solar panels on them, the EU reader reads 60+ EU/t. Is this a bug or is the wiki wrong?
According to the wiki:
QuoteTin cables can only tolerate up to 5 EU per packet
However when I place solar panels on them, the EU reader reads 60+ EU/t. Is this a bug or is the wiki wrong?
Sidenote: I've just now found out that crops have a semi-malicious sideeffect: If you "fall", just a pixel, at a cropblock, it will drop itself and turn the farmland into dirt.
The issue: This even applies if you "drop" from a normal-height block onto a 15/16th height farmblock, thus walking from normal block to cropblock destroys crops.
This makes sense. However i still dont understand is that i walk onto regular farmland then onto the land with the crop land... Is there still a height difference?
I thought the cropmatrion added weedex as needed but didn't over do it...
And i have enough water to keep the farmland watered (4-2 blocks away).
For some odd reason, my crops keep dying, like the crop block (farmland) turns to dirt and the crops fall off. The light should be fine, crop o matic is taking care of them, and water is all around it. is it because i have the farm (9x4 area) enclosed in construction foam walls?
Luminators, it seems, is counted as an entire block. If you put your crosshair in the air where like dirt would be, but a luminator is there, it counts it as the luminator hit block. This is really difficult to build around them.... Fix it please?
[FOUND OUT ITS FIXED WITH NEWER VERSION]
I placed wire, and made construction foam go over it. It harded, (this bug happens even if it doesn't harden) and i saved the game. All's good. Then when i loaded, it loaded the world then imediatly went to saving chunks. Minecraft crashed. It didn't give me an error log so i had to do the cmd way of getting one. It gave me:
Mods loaded: 10
ModLoader 1.2.5
mod_BuildCraftBuilders 3.1.5
mod_BuildCraftCore 3.1.5
mod_BuildCraftEnergy 3.1.5
mod_BuildCraftFactory 3.1.5
mod_BuildCraftSilicon 3.1.5
mod_BuildCraftTransport 3.1.5
mod_MinecraftForge 3.2.3.108
mod_TooManyItems 1.2.5 2012-04-13
mod_IC2 v1.95
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 4fffea06 --------
Generated 7/8/12 9:16 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 5670 version 4.2.11631 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at ic2.common.TileEntityCable$1.tickCallback(TileEntityCable.java:153)
at mod_IC2.OnTickInGame(mod_IC2.java:1388)
at ic2.platform.Ic2.onTickInGame(Ic2.java:347)
at ModLoader.onTick(ModLoader.java:1102)
at EntityRendererProxy.b(EntityRendererProxy.java:22)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT c957ed27 ----------
This is what i have installed:
Mods loaded: 10
ModLoader 1.2.5
mod_BuildCraftBuilders 3.1.5
mod_BuildCraftCore 3.1.5
mod_BuildCraftEnergy 3.1.5
mod_BuildCraftFactory 3.1.5
mod_BuildCraftSilicon 3.1.5
mod_BuildCraftTransport 3.1.5
mod_MinecraftForge 3.2.3.108
mod_TooManyItems 1.2.5 2012-04-13
mod_IC2 v1.95