Well OP compared to IC2.
So you're saying IC2 is dead, because it's not OP?
Well OP compared to IC2.
So you're saying IC2 is dead, because it's not OP?
-Some machines/items in other mods are far OP, thats why no one uses IC reactors anymore.
So what you're basically saying is that IC2 is not used anymore, because other mods are OP?
If something doesn't work there's always something wrong.
That's exactly what you have to do to fix a bug:
1.) Find out what to fix
2.) Find out how to fix it.
If you're lucky, you find an answer to both questions. If not, you either fix something that's not broken or you break something that's not working anyways.
maybe editable in the config.
You can set custom uu values for stuff in the config file already.
He basically said something about him writing it French because we wrote something in German and this is a RANDOM chat.
That... is... true!
My name is made out of 4 parts. Can you guess which ones?
So Spe-iger
It is build out of 2 names
Sp-eiger
Spe-iger
Spei-ger
Speig-er
Oranything I did not list above? What does it actually mean?
Ich schreibs jetzt in deutsch weil das im englischen einfach zu schwer ist:
FlowControl ist einfach ein Spalter/Empfänger mit dem du einen Tick in (max 5 Ticks) verschiedene Ticks umwandeln kannst oder halt verschiedene tick an einem Punkt sammeln kannst.
Das heißt der Spalter ist vergleichbar mit einer For-Schleife und der Empänger ist vergleichbar mit einer seperaten funktion die abgerufen wird.
Und das kannst du natürlich stapeln. So kann man aus einem Tick undendlich ticks machen... " Wobei ich immer 1 Spalter & einen Empänger combiniere da man dann nicht 5 stränge handhaben muss sondern nur einen.
Und das gibts wo genau in Minecraft?
Yeah true and wrong. It happens only after 1 second but is only 50ms long. So both wrong and right...
no. the time of one tick is dynamic sinc it can take up more than 50 ms. It just can't take less. Whereas a second always takes up one second.
Wrong you can not say please tick every MC tick you can maximum say please tick every second. That is the fastest speed you can setup...
No, one tick is from the beginning of a tick to the end of a tick. It is a dynamic length, so in theory it can do an infinite amount of crafting operations per tick since a tick can be infinitely long (at least in theory). A second however has a static length of one second (duh), so it can only do as many operations as fit into one second.
Übersetz mir das mal ins deutsche denn ich bin gerade etwas ratlos...
Nein, das wusste ich nicht. Was ist diesed Flow Control dingens...
@Aroma did you know that you can make with flow control 1 tick into 5 ticks (1 output control = 5 outputs & 1 input control = 5 inputs = 1 processing tick into 5 processing ticks)
No, I did not? What do I need to do that?
infinte Crafting operations per second.... (Steves Factory manager)
Wrong. Infinite Crafting Operations Per Tick!!! When you have soooooo many in one tick, the tps will go down. A second is a static unit where a tick is dynamic. So you have a limited amount of Crafting Operations Per second, but not per tick.
I also miss old BC so much... And also old TE
Same here.
Steves Factory Manager may be the fastest option, but BC crafting tables ar the slowest option for sure.
It looks like, you know, a bad sign.
And what does that machine do? And don't tell me it crafts something. I already guessed that.
Why do you go to an anime con, when you don't watch any anime?
The moment you realize you're different, because you don't watch any anime.
As I said, that is already fixed many versions ago.