Posts by master801
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You were willing to release an updated version of a mod that is not yours and that you only could update because you decompiled it and now you flip your shit at the thought that others might do the same to you?
What Problems do you have with people decompiling Stuff?
The only problem I have with it, is this stupid thing a "friend" said to me. :\ And, sorry. I'm not really "flipping shit" over it, its more like, I just don't care enough to.
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I may not be a mod dev, but i could be a friend :3
I has friends???? Anyway, its gonna be a long time to get that server up since, I can't find a good vps to go to for a website, a minecraft server, and a jenkins. I might actually just scrap the website thing, and just use it as a minecraft server, and a jenkins.
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Pick one choice only.
1: Let me pay for a hosting server to host a website (or forum), and Jenkins. More development time.
2: Or, let me host the server on my machine at home, and get less development time, get constantly dos'ed or ddos'ed, and the server will be down most times.
3: Same as number one but, with a minecraft server kinda like Forge Craft, but for smaller devs, and some people...Thanks for this idea Kye_Duo.
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um, what would be the point?
other than to just compact designs.
I'd like to see (later) a Thamcraft engine that could convert essentia to MJ and perhaps essentia to EU.
btw, it would be nice to see the textures for the pneumatic generators to have something to visually indicate power is being produced. and those textures are a nice start (assuming those are the generator textures)Not really any actually... I can try to make them actually visual. Once I get them coded in, and figure out if I can physically do that. (As in, I can actually code it in.) I'll have to talk to Cass about getting the textures later when he's online. Hopefully of course.
And, in the new re-write stage, most textures are going to be gone. As in, the ones Cass makes will be used instead of the old ones, depending if they look decent, or look amazing.
Lastly, I'll try to make that Essentia conversion happen, but just not right now. When I get my engines actually working and stuff...
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Right clicking it with a Gregtech debug scanner lets it open, but updating the GUI by putting items in crashes.Well... at least it opens I guess... I'll try to look into it later today. When I get the chance to. Right now though, I'm working on getting Jekins setup for Transformer Converters.
And maybe more mods if I can.
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Hmm, I would really like to use this mod in 1.6 again, it's one of my most important endgame content.
Do I understand it right, that your version you used after decompiling it and making the pic is really buggy (the compiled versions)?
Or do you mean something else?Yeah. The only bug is, the armor assembler doesn't work. It only works for me in the dev environment, but not in the compiled version. I don't know why, but I might be able to fix it... I don't know yet though... I might consider making it available, but only to people you specifically ask me for it, through a pm.
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We support and thank you!
Awesome.
Your welcome. I use my free time, and some of my school time to do this. Meaning, I do this for free out of boredom, and for fun. I'm happy to do this. I get to program, learn new things everyday, and meet new friends.
By the way, I'm currently making a api for other modders to use for my mod.
Should be easy for me, and other modders to use and do. It will be well documented too. (Hopefully!)