Threads by nallar

    1. Title
    2. Replies
    3. Last Reply
    1. Permission request? 1

      • nallar
      • November 3, 2011 at 8:30 PM
    2. Replies
      1
      Views
      2.1k
      1
    3. Alblaka

      November 3, 2011 at 8:30 PM
    1. [1.23] Reactor explosion is not increased by Re-Enriched Uranium Cells 4

      • nallar
      • November 4, 2011 at 11:12 PM
    2. Replies
      4
      Views
      2.5k
      4
    3. nallar

      November 4, 2011 at 11:12 PM
    1. [V1.23]Bukkit ports! 1

      • nallar
      • November 5, 2011 at 10:18 AM
    2. Replies
      1
      Views
      4k
      1
    3. Kane Hart

      November 5, 2011 at 10:18 AM
    1. Bug: Solars DO cause lag 5

      • nallar
      • November 1, 2011 at 9:52 PM
    2. Replies
      5
      Views
      2.5k
      5
    3. RawCode

      November 1, 2011 at 9:52 PM
    1. Suggestion: Electric wrench reduced failure rate, standard increased 17

      • nallar
      • October 31, 2011 at 7:48 PM
    2. Replies
      17
      Views
      6.8k
      17
    3. Ranakastrasz

      October 31, 2011 at 7:48 PM
    1. [V1.23] nPower plugins - IC Efficiency 0.7, BetterMiner 0.1, qSuitCtrlPatch 0.2 - BUKKIT support! 84

      • nallar
      • December 9, 2011 at 2:54 PM
    2. Replies
      84
      Views
      70k
      84
    3. jvzuijlen

      December 9, 2011 at 2:54 PM
    1. Suggestion: descaffolder 3

      • nallar
      • October 29, 2011 at 8:57 PM
    2. Replies
      3
      Views
      2k
      3
    3. nallar

      October 29, 2011 at 8:57 PM
    1. Suggestion: Optional lag-wire-panel destruction mechanic 1

      • nallar
      • October 29, 2011 at 2:59 PM
    2. Replies
      1
      Views
      1.2k
      1
    3. Noert

      October 29, 2011 at 2:59 PM
    1. Suggestion: Solar optimisation for servers - optional HV pulses 9

      • nallar
      • October 29, 2011 at 3:24 AM
    2. Replies
      9
      Views
      4k
      9
    3. Sabriath

      October 29, 2011 at 3:24 AM
    1. [1.23]qsuit helmet discharging far too quickly. 6

      • nallar
      • October 28, 2011 at 2:21 PM
    2. Replies
      6
      Views
      3k
      6
    3. libraryaddict

      October 28, 2011 at 2:21 PM
    1. [1.23] MAss FAbricators can no longer be emptied with pipes. (not sure if IC/BC.) 6

      • nallar
      • November 12, 2011 at 10:12 AM
    2. Replies
      6
      Views
      3.3k
      6
    3. werewolf_nr

      November 12, 2011 at 10:12 AM
    1. Suggestion: Optimisation? 1

      • nallar
      • October 25, 2011 at 1:22 PM
    2. Replies
      1
      Views
      1.7k
      1
    3. Alblaka

      October 25, 2011 at 1:22 PM
    1. [SUGGESTION] Producing dye by smelting is inefficient... Macerator Time! 5

      • nallar
      • October 19, 2011 at 9:32 PM
    2. Replies
      5
      Views
      3.1k
      5
    3. Nerox

      October 19, 2011 at 9:32 PM
    1. Suggestion: Propertime for IC2? 3

      • nallar
      • October 9, 2011 at 12:58 AM
    2. Replies
      3
      Views
      1.8k
      3
    3. nallar

      October 9, 2011 at 12:58 AM
    1. Bug: Rubber tree destroys torches around trunk on bone-meal

      • nallar
      • October 7, 2011 at 11:04 PM
    2. Replies
      0
      Views
      1.1k
      0
    1. Bug: Miner deposits only into 1 half of double chest. 4

      • nallar
      • October 8, 2011 at 4:46 PM
    2. Replies
      4
      Views
      2.1k
      4
    3. Alblaka

      October 8, 2011 at 4:46 PM
    1. Bug: Rubber trees do not change until relog after being tapped, except for the player who taps them. 5

      • nallar
      • October 7, 2011 at 11:52 AM
    2. Replies
      5
      Views
      2.2k
      5
    3. Alblaka

      October 7, 2011 at 11:52 AM
    1. Bug: Water Mills and Wind Mills cause high CPU usage issues 2

      • nallar
      • October 6, 2011 at 8:55 PM
    2. Replies
      2
      Views
      1.6k
      2
    3. Mussa

      October 6, 2011 at 8:55 PM
    1. Suggestion: Make mining laser safe for mining in low-power/mining modes 2

      • nallar
      • October 4, 2011 at 2:19 PM
    2. Replies
      2
      Views
      1.8k
      2
    3. Direwolf20

      October 4, 2011 at 2:19 PM
    1. Bug: Activated macerator appears to be inactive 2

      • nallar
      • October 4, 2011 at 10:54 AM
    2. Replies
      2
      Views
      1.7k
      2
    3. killerbeez

      October 4, 2011 at 10:54 AM