Is the Nanosuit supposed to have no special abilities? I was haxing it and the quantum suit in to see the changes from IC1, and while the quantum was nice the nano didn't do anything?
Is it just because I TMI'ed it in? Or is it intended?
Would be more sensible if the Nano had weak abilities (like 1.5*movement, double jump height) OR that the quantum had a different set of abilities altenativerly added secondary abilities.
Regarding adding extra abilities to the quantum I got a few:
The boots could make you hover if you hold ctrl+space in mid-air,
The chestplate could work like a batpack, only for ALL electric stuff (even lazor!)
The helmet could give a cool HUD that highlight animals, mobs and players in different colors (Maybe even add some ability to set custom color/color groups for individual players!)
(hasn't figured something up for the leggings...)