I have been messing around with teleporters and have not been able for them to link. Using the freq transmitter with right click to copy and paste to the other one it then will teleport me to the other, but the other fails to send me to the other. If I walk back to the teleporter that worked it will no longer work. It's driven me nuts can anyone help me with this? Or is this a bug?
Support Question IC2: Teleporters and frequency transmitters.
-
-
I had issues with this as well. When I was playing in my test world, with TMI, I discovered:
Use the Freq Trans on Teleporter 1, then Teleporter 2
Now teleporter 1 goes to 2.
NEXT:
Use the Freq Trans on Teleporter 2, then Teleporter 1
Now the teleporter ALSO goes from 2 to 1.
Teleporters are bugged at the moment, and if you have them linked, quit your world, and go back in without exiting minecraft, they will explode
-
They will explode regardless of if you have them linked or not, they can also explode when coming back from the nether.
-
It's already fixed in the next release.
-
It's already fixed in the next release.
Can't wait! I really wanna build some teleporters in my world.
-
Glad to hear it is fixed, and i wasnt doing something that was right in front of me. Can't wait so i can stop worrying if my pants are full of energy. Push of a button, half way across the world I've generated.
-
It's already fixed in the next release.
Incidently -- can tele-porters (dash to remove the smiley) be hooked up to Wires now, or do they still need to be touching an MFSU? (Also, is that intended?)
-
They still get energy directly form nearby storages, that might change at some point though.
-
i would have figured they would have a enormous internal energy storage like say 1m eu and use 100k eu or so per teleport for both of the teleporters and both of them would need 100k eu to work
-
oh thats right they suck energy from nearby storage blocks ... cool