New machine recipe method

  • Silly question.


    How i add new recipes to the machines?
    The only way is to edit the file inside the ic2 jar? that didnt work so well.
    Can i copy the file to the config directory or some sintax would work inside the main ic2 config?

    • Official Post

    If you're just adding them as an end user, then yes, you have to modify the config files in the IC2 jar. If you're making an addon then you use the API.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.

  • i am doing something wrong in the sintax? neither recipe works.


    i am adding: (Should "clean" stained clay)
    Extractor:

    Code
    ; Clay
    minecraft:stained_hardened_clay@* = minecraft:hardened_clay


    ore washing: (should turn hard clay in soft clay)

    Code
    ; Clay
    minecraft:hardened_clay = minecraft:clay@0 @fluid:1000
    • Official Post

    i am doing something wrong in the sintax? neither recipe works.


    i am adding: (Should "clean" stained clay)
    Extractor:

    Code
    ; Clay
    minecraft:stained_hardened_clay@* = minecraft:hardened_clay


    ore washing: (should turn hard clay in soft clay)

    Code
    ; Clay
    minecraft:hardened_clay = minecraft:minecraft:clay@0 @fluid:1000

    In the second exaple at least that "minecraft:minecraft:something" won't work.