So mean. Y u break mods overriding this, and there is no hook into the method either.
Remove ic2.core.block.TileEntityBlock.updateEntity() final modifier
-
-
It can't be so mean otherwise someone would've complained sooner
Then again, I guess most people don't update mods within a day of a new release normally.
-
It's been replaced by updateEntityClient and updateEntityServer to avoid having to do the side checks (or possibility to forget them), also missing the super call, which would break ticking components, or having to explicitly specify for which side a TE ticks.
-
Curses, foiled again. I shall have to update
-
Sorry, but I hope the new one is cleaner. There may be more things breaking in the future since I'm currently improving the architecture. I hope you don't mind too badly
-
Make 1.8 update first, that will keep you from breaking my shit for a couple months atleast