I'm developing an ic2 addon using ITeBlock, and a day ago I hit a roadblock when I was trying to emit redstone on a specific side. The issue is that BlockTileEntity#getWeakPower doesn't care about sides, so I can't fix it no matter what I try. Could redstone related methods (getWeakPower, canConnectRedstone, getComparatorInputOverride etc.) be added to TileEntityBlock so that they can be overriden?
TeBlock framework improvement
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If you are using TileEntityBlock you are supposed to use the redstone components, although they do not yet make using of facing.
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they do not yet make using of facing
This means they'll support facings in the future, right? When is it gonna happen? I'd do it myself, but I can't for obvious reasons.