So i recently took on nuclear engineering and decided to share my designs in this post. Intend to update the OP with new designs as i make them.
Before i list them however, i have varying goals as i design my reactors and i will attempt to categorize them based on these goals. So for instance, if i need a very high Effective EU/t then efficiency is not important but rather raw effective output (that is, amount of EU/t over time including cooldown)
Obviously i am not interested in reactors that can explode, thus i either design Mark-I's or Mark-II's (with a high consecutive cycles number / short cooldown period) or i design an automated system (CASUC or Continuously Added Single Use Coolants) to ensure the reactor stays safe.
Initially however i will focus my efforts on designs that are NOT classed as SUC or CASUC.
MK I DESIGNS WITH HIGH POWER GENERATION AND LOW EFFICIENCY
Safe designs (Mark-I) that produce as much effective EU/t as they possibly can. Efficiency is non important but I still try to make these designs efficient where there is room for it.
Obviously being MK-I there is no SUC or CASUC designs here.
MK I-0 ED 6-chamber "FDIM" (FDIM = First Design I Made)
This is the first design i have made (besides some previous learning experiences ofc) that i feel is ready to be used.
DO NOTE that this being the first design (merely posted it for showing progress) it isn't as well designed as it could be (possibly) and thus could possibly be improved upon.
This design was made to create as much Effective EU/t to rival my current GeoTherm Generator farm in power output, space and maintenance. (Which currently outputs 120 EU/t taking 24 tiles of space with cabling)
This being a reactor (even though MK I) i do not intend to let it sit in the open and intends to build a full containment around this (and any reactors i make) with at least 4 block thick (according to wiki specifications) so size is going to be an issue no matter what i do. (11x11x11 = 1,331 vs 24)
I just wish reactors would output double the energy they do right now under the same circumstances (a max of 2048 though, otherwise not even EV would be capable of handling a pulsed all uranium reactor)
But enough talking...
Stats
Class: MK I
Consecutive Cycles: Inf (0)
Efficiency: 1.50 (ED)
Active EU/t: 120
Effective EU/t: 120
Total EU: 24 mil
Excess Heat: -1.0
Highest Heat Level: 32 (0%)
Uranium Cells: 8
Heat Dispensers: 12
Cooling Cells: 32
MK II-11 EC 6-chamber "SOCLOSE" (So Close!)
So i set out to make a more fuel efficient version of my MK I-0 ED "FDIM". Still wanting > 60 Effective EU/t i tried numerous designs but just couldn't get a reactor with an Active EU/t of > 60 that also held an Effective EU/t over 60.
Eventually i landed with this design (sticking to pairs of uranium cells) which is SO close but "no cigar".
This being my second ever design i was quite thrilled when i made it but now i am just sad... I can't improve on it without getting a lower eff EU/t.
Stats
Class: MK II
Consecutive Cycles: 11.75
Efficiency: 2 (EC)
Active EU/t: 120
Effective EU/t: 113.11
Total EU: 24 mil
Excess Heat: 4.0
Highest Heat Level: 846 (5%)
Uranium Cells: 6
Heat Dispensers: 13
Cooling Cells: 35
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Changelog
2011-12-02
- Initial writeup
- Two designs added (MK I-0 ED "FDIM" and MK II-11 EC "SOCLOSE"
2011-12-05
- Updated EU/t and total EU to reflect IC² l33t version values.
- Posted a smaller (4 chamber) design of the MK II-11 EC "SOCLOSE" reactor below. This one not notably better but it has a MK II-E rating rather than a MK II-11 rating. Linky
Notes
2011-12-02
- Next design i am going to attempt to make will be a efficiency 1.0 > 60 effective EU/t... Wish me luck!
-- Increased size and added color of design headers.
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Well, don't just sit there... What do you think?
I am always looking for inspiration and constructive criticism.
And more designs will be cropping up here eventually.