I was thinking that the reactor could (redstone)power a block next to it if its heat is above (a value for someone to decide/to be changable with an EC manipulator?) ? It'd help, obviously, but woudl that make it too easy?
Suggestion: Reactor - redstone output?
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I will implement a Controller block, in which you can define a mark by placing redstone into a number of slots.
f.e. 11 slots representing 0, 1000, 2000 etc.
The block will read the heat of the reactor, display it in the GUI and emit redstone if the heat is within a marked area. -
Would the controller block have to be right next to the reactor so using it reduces the uranium/cooling you can have?
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Nope, i will code it to connect to Nuclear Chambers(and the according Reactor) as well.