Blast resistance of water

  • Hey,


    I have been playing IC² for a few days now (but followed it for a long time before that) and realized that due to the reduced blast resistance of Water, there is no go way to build TNT cannons anymore.


    Don't you think it should be somehow possible to use that? Obviously it will be difficult to trigger using the blast resistance, but is there no possibility for example to have normal TNT act towards water as usually and iTNT, dynamite, nuke... to simply destroy the block immediatly or something?


    Just because I have installed IC² I don't really want to give up building them as defence for my house....

    • Official Post

    Have same problem with TNT-Cannons. Waterblastresistence should be 60 (like Constructionfoamwalls).


    You're using them as Defense?
    How you can aim faster with a TNT-Cannon, than a Player running fast or superfast towards your base?
    Aren't mininglasers with explosivemode enough for defense? :huh:


    With :Nuke TNT: as ammunition (long primed time :D) you can shoot enemybases at very long range, and one shot is normally enough so the cannon can be destructed. Or build dry TNT-Cannons out of reinforced Stone, Obsidian or Constructionfoam to kill these nasty people with more Nukes.


    P.S. Didn't tested the flightbehaviour of Nukes after a TNT-explosion, so maybe it doesn't work like with TNT.

  • Well I play on my own server with friends and we play on hard. So the defence is rather against mob invasions.


    I just think in general it is a nice feature to build TNT canons and water was always the best way to do it. Now, IC² is taking it away, which I really dislike. The Mod itself is awesome, but still I think at least for TNT it should work as usual.