Suggestion: Achievements

  • Hey all love the new the new mod so far. I had a thought, why not put in an achievement system. It could be organized like this:


    Tier/Step/optional step | Achievement Name | Description
    0-0 - Get Sticky - Collect Resin from a rubber tree.
    0-1 - Bouncy - Melt resin into rubber.
    0-1-1 - High Jump - Make a trapoline.
    0-1-2 - Soft Landing - Make a pair of rubber boots.
    0-2 - Apprentice Electrician - Make some copper wire.


    and so on. Each tier moves player further along and gives them an idea where they should be building.


    Tier 0 - Introduction
    Tier 1 - Basic Machines (Macerator, Electric Furnace, and Extractor) and have it finish with a "bronze age" where players have to craft a bronze pickaxes (and have optional for the rest of the tools/armor)
    Tier 2 - Power (starts simple by building a generator, and finishes with building solar panels)
    Tier 3 - Wiring (using Transformers, storage systems, and so forth)
    Tier 4 - Nuclear age (where it all finishes up with building a reactor, and eventually the advanced armors)


    Or something like this. I think it would be cool and would help people who get easily confused by all the stuff find their way.

  • yeah I asked him to open it as the spam protection was blocking me from posting. I didn't see it originally, but I pasted the link for the thread into it.