The reason why most IC players would want to craft saplings
from leaves is because of the difficulty of obtaining saplings from rubber
trees. The fact is that if this idea
would be implemented I would want it to be nondiscriminatory or to be able to
work with all the trees. Yet, I would
want it to be a more economical use of leaves. Now leaves have a different
damage value based upon which tree they come from and saplings drop at a rate
of one 1/16 leaves. This is all according to the MC wiki (1). What this means is that it is possible
to create different saplings based upon which saplings you place in the recipe
and that my plan drops the leaf to sapling ratio from 1/16 to 1/10. This is all very good.
Orginal Post
When one wants to cut down a tree he has two options, mine all the wood, let the leaves disappear and hope to get a sapling or, cut down all the leaf blocks with the shears and get no saplings. My idea is simple, give people a more definitive way to obtain. Now, in the perspective of things I would not want to make obtaining a sapling from leaf blocks simple.
this would also make it easier to make a rubber tree farm with out ever loosing too many trees.
Recipe
L L L
Hc B Hc = So 1
L L L
L Ll L
D Wp D = So 2
L Gl L
mix so1 and so2 anywhere on the crafting table to create slm
put slm in the extracter to get one sappling
(L=leaf block; Ll= Lapis Lazuli; B=bone meal; D=dirt; Wp=wooden plank; Gl=glowstone; So 1=speciallized organics 1; So 2= speialized organics 2; slm=sapling like material)
remember for L, So1,So2, and slm would be diffrent depending on the type of tree.