http://www.talonfiremage.pwp.b…w7tw6g1u8ao8gj8yl79e9h35s
http://www.talonfiremage.pwp.b…w7tw6g1u8ao8gj8yl79e9h35s
My first reactor design, so please don't rip me apart too much
Ok, here's the problem. The builder says that this setup should be stable, with no excess heat generated. However, when I build the reactor for real (I have a remote monitor set up) it heats up to 24/25 ticks of heat per cycle, but stays stable at that number. I am sure that this means that I will have a component burn out at some point (and sadly lack the capability to redstone a signal in since I have no redstone mods, but since this is creative mode testing, I'm not too concerned), and I've been trying to figure out what, if anything, needs to be changed on the reactor setup since I'm at the maximum possible amount of water I can have around. Would still like to keep the 70eu/t if possible, but will accept taking less to allow a stable setup.
Any thoughts on what I might be doing wrong?
edit: http://www.talonfiremage.pwp.b…3i4s7q4vye0uld316kbks1ef4
This is what I wound up doing just now in game to test to see if adding more chambers and cooling would help. According to the design program, it should. In-game testing now has it doing the same behavior at 16/17. So....thoughts/help please.