Okay, so as the title states, I think i figured a way an airship can work with devices like a furnace and such to be still workable and would love to see this in IC2.
So, as most know, to make blocks move they must be made an entity to be moved. This means they wont work while being moved, which is a pain because the idea of a flying base is awesome. The question i asked myself was how to do this, and the answer was fairly simple. Operate-able blocks only work when they are located in the world as a block, so as an entity they dont work. So if a temp world space could be made that was coordinated to be within a specified location (an airship, entity) then you could have an air ship that has working devices in it, and for good reason too as I was thinking it would need a decent amount of energy for anti grav or prop pieces to work.
So essentially you would need frames to dictate the airships entity body, but that any enclosed area on the ship would have a temp world associated. To identify that the ship is ready, it would need a core to make it an entity (not needing power its self or having to distribute power to the drive sections). It would need drive sections, and for balance I would say lift-ability would be based on #blocks per drive piece or area based (area based would be more realistic as you would need drive pieces through out the ship, rather than just bunching them into an engine room).
Any who, would love to see this