• After playing fine on my new set up server with a fresh world for more than 3 hours, i just crashed while collecting Sticky Resin with the Wooden Treetap.

    Edit: Forgot that at 00:00 my dedicated server is configured for automatic restart. So i guess MC crashed instead of showing a connection loss?

    Crash Log (starting at the time where the first error occured):

    Display Spoiler

    2012-09-16 23:49:34 [INFO] [STDOUT] setupTexture: "/ic2/sprites/GUIGenerator.png", id: 257
    2012-09-16 23:49:57 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:49:57 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:50:40 [INFO] [STDOUT] setupTexture: "/ic2/sprites/GUIElectricBlock.png", id: 258
    2012-09-16 23:52:05 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:52:05 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:56:27 [INFO] [STDOUT] setupTexture: "/ic2/sprites/GUIMacerator.png", id: 259
    2012-09-16 23:56:49 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:56:49 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:57:09 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:57:09 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:57:29 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:57:29 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:57:32 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:57:32 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:57:49 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:57:49 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:58:09 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:58:09 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:58:29 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:58:29 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:58:49 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:58:49 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:59:09 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:59:09 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:59:29 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:59:29 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-16 23:59:38 [INFO] [STDOUT] Error in class 'SourceLWJGL OpenAL'
    2012-09-16 23:59:38 [INFO] [STDOUT] Channel null in method 'stop'
    2012-09-17 00:00:06 [INFO] [STDERR] java.lang.NullPointerException
    2012-09-17 00:00:06 [INFO] [STDERR] at ic2.common.NetworkManagerClient.initiateKeyUpdate(NetworkManagerClient.java:117)
    2012-09-17 00:00:06 [INFO] [STDERR] at ic2.common.KeyboardClient.sendKeyUpdate(KeyboardClient.java:47)
    2012-09-17 00:00:06 [INFO] [STDERR] at ic2.common.PlatformClient.tickStart(PlatformClient.java:437)
    2012-09-17 00:00:06 [INFO] [STDERR] at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16)
    2012-09-17 00:00:06 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:107)
    2012-09-17 00:00:06 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:363)
    2012-09-17 00:00:06 [INFO] [STDERR] at net.minecraft.client.Minecraft.l(Minecraft.java:1432)
    2012-09-17 00:00:06 [INFO] [STDERR] at net.minecraft.client.Minecraft.J(Minecraft.java:834)
    2012-09-17 00:00:06 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:764)
    2012-09-17 00:00:06 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
    2012-09-17 00:00:16 [INFO] [STDOUT] Stopping!
    2012-09-17 00:00:16 [INFO] [STDOUT] SoundSystem shutting down...
    2012-09-17 00:00:16 [INFO] [STDOUT] Author: Paul Lamb, www.paulscode.com2012-09-17 00:00:50 [INFO] [STDERR] Someone is closing me!

    Edited once, last by Legamir (September 16, 2012 at 11:15 PM).

  • If this only happens when your server restarts, I don't really consider it a critical bug. As Richard said (probably before your edit), the issue most likely is the connection reference being null (because your server terminated said connection during restart).

    Not supposed to crash like that, but it's nothing serious, I guess.