[Bug?] Nuclear Poisoning can be easily removed.

  • "package net.minecraft.src;


    public class ItemBucketMilk extends Item
    {
    public ItemBucketMilk(int par1)
    {
    super(par1);
    this.setMaxStackSize(1);
    this.setTabToDisplayOn(CreativeTabs.tabMisc);
    }


    public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
    if (!par3EntityPlayer.capabilities.isCreativeMode)
    {
    --par1ItemStack.stackSize;
    }


    if (!par2World.isRemote)
    {
    par3EntityPlayer.clearActivePotions();
    }


    return par1ItemStack.stackSize <= 0 ? new ItemStack(Item.bucketEmpty) : par1ItemStack;
    }


    /**
    * How long it takes to use or consume an item
    */
    public int getMaxItemUseDuration(ItemStack par1ItemStack)
    {
    return 32;
    }


    /**
    * returns the action that specifies what animation to play when the items is being used
    */
    public EnumAction getItemUseAction(ItemStack par1ItemStack)
    {
    return EnumAction.drink;
    }


    /**
    * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
    */
    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
    par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
    return par1ItemStack;
    }
    }"


    No forge hook for this.