When the CFSprayer is charged with pellets they should give you 2 uses but they give only one.
If you use the Sprayer to apply CF to Scaffolding sometimes the Scaffolding is not removed correctly but _also_ stays on the same Block as the CF. Result is a glitchy Block that does not let you go on contact. (Relog does remove the CF and place original Scaffold back)
Sometimes Scaffolding is removed correctly but can not be gained back (No entity to pickup).
Those are all SSP errors.