I have busy creating a mod that adds a number of functions that will eventually have IC2 integration, I am starting by allowing the metals to be macerated into dust and then smelted. I found that the following code should for example allow Tungsten to be grinded down to dust, however, I don't know if thats correct, or how to control how much dust is outputted. I want macerating the ingot to only give 1 dust to keep it exploit free. Also, the rest of my mod currently uses ModLoader. Will that be fine? I want to port it to Forge, but its a time consuming process that I hope I don't need to do.
addMaceratorRecipe (ItemStack input, ItemStack output)
In a currently unadded part of the mod, is it possible to have certain armor or items allow you to take no damage from tesla coils or lightning?