I just finished using Minecraft 1.3.2 and a 1.3.2 version of IC2 to create my first fully operational nuclear power station. This is a product of work in creative mode.
A mediafire download for the map exists at the following link:
http://www.mediafire.com/?7zdgcd7778crl21
Town of Generico and nuclear power station is at the following coordinates: (X=543, Z=315).
Operational instructions follow:
This nuclear power station relies on power it has in storage/generates to function. There are what are called 'control lines', which basically are for sending EU to manipulate redstone wiring via an EU detector cable down a line. There are four main storage units in the storage/control area, all receiving input from an HV transformer. One of which is connected to what is called a 'jumpstart reactor' and an MV transformer. This houses the EU for the control lines. The jumpstart reactor is for when this storage unit has zero EU in storage, and must be supplied to bring the reactors online. When the reactors are online and fully fueled, the station can generate more power than is consumed and the jumpstart reactor will not be needed. This power station has only one killing flaw, if you don't resupply fuel to the reactors and you run out of power you may be stuck in a situation where the teleporters are out of power and do not have anything to drain from, so you cannot travel to the top of the reactor tower to resupply the reactors. In such an event you are to rig the jumpstart reactor to the power supply of the teleport to the reactor tower and go from there.
MAIN REACTORS DESIGN FOLLOWS:
LAYOUT:
12223
24442
15161
15161
24442
32221
-
KEY:
1 = overclocked heat vent
2 = component heat vent
3 = reactor vessel heat vent
4 = component heat exchanger
5 = dual uranium cell
6 = single uranium cell
REACTOR TOWER I/O (the long tunnel filled with cables between the tower and the control/storage area) FOLLOWS:
LAYOUT:
#1#
2#3
#4#
5#6
-
KEY:
1 = TELEPORTER TOGGLE INPUT
2 = TELEPORTER EU INPUT
3 = REACTOR TOGGLE OUTPUT
4 = REACTOR EU OUTPUT
5 = REACTOR TOGGLE INPUT
6 = TELEPORTER TOGGLE OUTPUT
Many pictures and descriptions are in the following spoiler (interesting stuff at the bottom), but don't say I didn't warn you about the file sizes:
Town of Generico! Every house has a batbox, a nuclear power station lies underneath keeping us all soaking in EU.
Seriously, every building has a batbox connected to the nuclear power station's distribution system!
Back here we have a pyramid, which formally housed the site of some experimentation on my part. Behind it is a field sporting some crators.
This facility is NOT the nuclear power station in question. It is instead a test bed for the primatives of the project, a training object for me. It was never fully functional, always in varying stages of construction. It's reactor was removed and some spaces were filled with construction foam at the beginning of the actual nuclear power station's construction.
This tower is part of the nuclear power station we are examining. This tower is where the nuclear reactors are housed. Now you might notice that there is no way up into the tower on foot, that is because there are teleporters you must power and use to enter/exit. Simple!
This is between the reactor tower we saw before and the town, these two shafts. The shaft on our left is shaft #5, and the shaft on our right is shaft #4. Both allow passage of wiring into the control/storage area for the nuclear power station.
This is shaft #2, located at the center of Generico. It provides ladder access to the surface, and is a part of the distribution lines. To reach the nuclear power station's control/storage area, one must use this shaft and walk through the distribution tunnels to such.
Following having climbed down shaft #2, turning around to face away from the ladder, and moving to your right you would reach this room. This is where the distribution line's EU splitters are located, and where the 'distribution remote override switch' is found.
If you continued upon the path to the right you would find yourself in shaft #3. Shaft #3 houses the HV transformer for output to the surface, and also houses a mushroom biome garden.
On the left path is shaft #1, housing an MV transformer for local LV transformers and access to the storage/control area for the nuclear power station.
This is from the POV of a person inside the storage/control area for the nuclear power station, that which is staring down the hallway leading to shaft #1.
Pictures of the control/storage room follow.