Just released v1.13!
Changelog: (It's a big one)
First, some bug fixes:
-Fixed instant death when a QuantumSuit or NanoSuit with max energy tried to absorb damage
-Fixed QuantumSuit Bodyarmors not extinguishing fire on the player
-Fixed negative damage values on items with really high EU values
-Fixed many upgrades (particularly the Discharge) ignoring the upgraded charge of an item
-Fixed EU currently in items not transferring properly to items with increased charge
And some cool new features/quick changes:
-Jetpacks with the Flight Turbine installed now act like normal jetpacks when flight mode is disabled.
-Changed the Nano Bow's recipe to require Fibre Glass cable instead of HV Cable
-Added a config option to disable the crafting of Energy Mk2 and Mk3
-Added a config option to disable use of Overclockers and Energy Mk1 (I prefer to just disable crafting, so server Admins can still spawn/use them, but I didn't want to mess with IC2's recipes)
-Added a config option to change the maximum EU that an upgraded armor can have
-Added a config option to change the maximum Transfer Limit that an upgraded armor can have
And the big addition:
-Added the Armor Assembler, an awesome new way to combine and upgrade the Armors
-Changed all recipes to be in the Armor Assembler
-Removed the triple recipes (IE, jetpack + lappack + quantumsuit) due to the Armor Assembler only having 2 input slots
-Changed the tier upgrade recipes (IE, NanoBatpack in the Lappack recipe) due to the Armor Assembler only having 2 input slots
-Added Drill and Drill Bit, currently only used for the crafting of the Armor Assembler
-Hopefully made everything less OP. NOTE: The times are still flexible. I felt that they were pretty good, but I may change them in the future based on feedback.
NOTE: This requires IC2 v1.115.208-lf or later. This comes with the latest versions of most FTB Packs or can be downloaded here.