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  4. Industrial Engineering
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IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 / 2.7 / 2.8 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10 / 1.11 / 1.12)
IndustrialCraft² recent version: v1.117!

Steam turbines

  • Requia
  • March 5, 2013 at 11:05 PM
1st Official Post
  • Requia
    Iron Miner
    Posts
    486
    • March 5, 2013 at 11:05 PM
    • #1

    So I'm playing around with moving over to railcraft steam for my reactors, instead of straight EU production (cause it seems cool). However apparently steam turbines have parts that break and need to be repaired, given that this comes to 46 stacks of steel per stack of uranium I want to burn, anybody know if there's an alternative way, or a way to turn that off in configs?

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  • Tomcat
    Ocelot
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    86
    • March 6, 2013 at 1:23 AM
    • #2

    industrial steam engines producing MJ run though a transformer mod at a 16MJ to 25EU is one option, the other is get repairing turbines with blades instead of making new ones, cuts the steel cost by a large amount (around a 75% saving)

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  • SpwnX
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    • March 6, 2013 at 2:42 AM
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    • #3

    Powercrystals Powerconverters v2.2 which converts the following energy systems :
    EU (Industrialcraft²)
    MJ (Buildcraft/ThermalExpansion)
    J (Universal electricity)
    CG (Factorization)
    STEAM (Railcraft)

    With that, you can convert steam into any mod energy, for example.

    rVhj4Q

    We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

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  • Requia
    Iron Miner
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    486
    • March 6, 2013 at 3:08 AM
    • #4

    Looks fully configurable, perfect.

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  • ShneekeyTheLost
    Always Lost...
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    • March 7, 2013 at 10:23 AM
    • #5

    I am personally NOT a big fan of steam turbines. I tend to prefer water towers, as it costs about the same in initial investment for EU output, and doesn't have any reoccurring costs. Alternately, geothermal batteries or windfarms.

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  • SirusKing
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    • March 7, 2013 at 6:08 PM
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    • #6

    I need a Thaumium or Tungsten Steam turbine X(
    Enchant it with Repair or Cool the Tungsten one down to get its Durability down.

    GT Textures: 281/ ∞ (0.0%) Complete. Screw this.

    Quote from GregoriusT

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  • Requia
    Iron Miner
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    486
    • March 7, 2013 at 6:45 PM
    • #7

    I've actually been thinking that a tungsten steam turbine that is cheaper and never wears out would be perfect. The steam turbine is meant to be (or at least, serves this purpose anyway) so expensive in order to prevent railcraft from obsoleting IC2 generators. By requiring tungsten first the player has to build up the gregtech infrastructure ladder it means you still use all the early game IC2/gregtech stuff, but then get to use steam for late game power. The only problem I see is that I couldn't use nuclear to get tungsten in the first place (I switch over to nuclear on day two or three, maybe day 1 next time, since I've developed better low end thorium designs).

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  • ShneekeyTheLost
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    • March 7, 2013 at 7:10 PM
    • #8

    Yea, Thorium reactors are pretty good workhorse reactors. Not a whole lot of power, but generates it over a much longer time. Also much less heat generation, which makes it much easier to CRCS it. For example, this cute little one-chamber number produces 192 EU/t at Eff 6 (although you'll probably have to use regular NR's to start with). With a micro-cycle time of 715 seconds, and a cooling time of around 630ish, you'll only need a single pair of cooling towers to swap out.

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  • Requia
    Iron Miner
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    • March 7, 2013 at 7:43 PM
    • #9

    I actually start with LV designs, this one is ludicrously cheap and good for filling 3 MFSUs before its fuel needs to be replaced:

    http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplan…4af94nxsnlr8lxc

    Only takes 10 copper/thorium cycle if you have up to date gregtech, and you can also tile the design in obvious ways for more power.

    As far as CRCS/CRHV goes, you have your work cut out for you against the new thorium/plutonium hybrids, here's a the big one:

    http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplan…jevdwlgr2te2n7k

    484 EU/t Note that the planner doesn't take lifespan into the efficiency calculation or new thorium costs, this consumes just 6 re-enriched cells, and 5.2 copper per 10,000 seconds, with thorium left over.

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  • SirusKing
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    • March 7, 2013 at 8:05 PM
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    • #10

    Made this
    http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplan…rrhwhaa66qzycqo

    :P

    GT Textures: 281/ ∞ (0.0%) Complete. Screw this.

    Quote from GregoriusT

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  • Requia
    Iron Miner
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    • March 7, 2013 at 8:57 PM
    • #11

    Too expensive for what it does.

    http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplan…0qspgrm1gbj3v9c

    140 less copper (reactor planner is inaccurate on thorium multicell costs) and more power at the same efficiency.

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  • ShneekeyTheLost
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    • March 7, 2013 at 9:15 PM
    • #12
    Quote from Requia

    I actually start with LV designs, this one is ludicrously cheap and good for filling 3 MFSUs before its fuel needs to be replaced:

    http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplan…4af94nxsnlr8lxc

    Only takes 10 copper/thorium cycle if you have up to date gregtech, and you can also tile the design in obvious ways for more power.

    As far as CRCS/CRHV goes, you have your work cut out for you against the new thorium/plutonium hybrids, here's a the big one:

    http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplan…jevdwlgr2te2n7k

    484 EU/t Note that the planner doesn't take lifespan into the efficiency calculation or new thorium costs, this consumes just 6 re-enriched cells, and 5.2 copper per 10,000 seconds, with thorium left over.

    Display More

    The one I linked is much more easily stackable, by virtue of only being a single-chamber reactor. You can stack six of 'em in the same space as that 484 hybrid reactor, for more EU/t and about the same resources, excepting the cooling towers. However, having a battery of cooling towers means you can eventually upgrade to 2k+ CRCS reactors later on.

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  • Requia
    Iron Miner
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    486
    • March 7, 2013 at 9:29 PM
    • #13

    Hmm

    Three of them is a bit better. The only problem is breeding uranium doesn't make thorium, it makes thorium+plutonium, and since you need the thorium to get good plutonium efficiency you either waste plutonium, or have to come up with a big source of thorium other than uranium to keep efficiency.

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  • Requia
    Iron Miner
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    486
    • March 7, 2013 at 10:10 PM
    • #14

    Oh, and the iridium reflectors. Those are ludicrously expensive.

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  • ShneekeyTheLost
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    • March 8, 2013 at 8:37 AM
    • #15
    Quote from Requia

    Oh, and the iridium reflectors. Those are ludicrously expensive.


    I did mention you would have to start off with regular NR's and work your way up to the iridium ones. The NR's can be skipped, just throw in four more Quad-Thorium cells and cooling cells. I use them mostly to have an even distribution of heat.

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  • SirusKing
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    • March 8, 2013 at 3:58 PM
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    • #16
    Quote from Requia

    Hmm

    Three of them is a bit better. The only problem is breeding uranium doesn't make thorium, it makes thorium+plutonium, and since you need the thorium to get good plutonium efficiency you either waste plutonium, or have to come up with a big source of thorium other than uranium to keep efficiency.

    Coal ore?

    GT Textures: 281/ ∞ (0.0%) Complete. Screw this.

    Quote from GregoriusT

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  • SpwnX
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    • March 8, 2013 at 4:01 PM
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    • #17
    Quote from SirusKing

    Coal ore?

    + industrial grinder.

    rVhj4Q

    We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

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  • Sinnaj63
    Retired Shitposter|Globalist Conspiracy
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    • March 8, 2013 at 4:12 PM
    • #18

    I prefer Monazite, but I dont really know about calclavia 's plans for it.

    Add me on Steam!

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  • SirusKing
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    • March 8, 2013 at 4:28 PM
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    • #19
    Quote from SpwnX

    + industrial grinder.

    + Multiblock nukes

    GT Textures: 281/ ∞ (0.0%) Complete. Screw this.

    Quote from GregoriusT

    Sirus is the greatest person on the planet ever and I adore him and his work in every way possible. ~ GregoriusT 2014

    Greatest thing on the internet.

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  • Requia
    Iron Miner
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    • March 8, 2013 at 5:33 PM
    • #20
    Quote from SirusKing

    Coal ore?

    Difficult to get. You have to cut it by hand, or obtain a silk touch pick and use it with an arcane bore, neither method will produce particularly good yields though.

    Maybe a frameship with bore attached would work, since no player intervention is needed...

    As for the fancy MFFS ore whose name I can neither spell nor pronounce, I'm not sure there as I don't use any mods that include it, but I think it spawns as often as uranium and is good for one throrium each?

    Lessee, I average 84 uranium per quarry (run just below surface to avoid making my world look like shit, so you could do a little better) you could reliably run three or four per quarry at that rate, its not very good yield (in comparison, one quarry will run that hybrid reactors for about three months off the uranium yield, though you'll suck up much of the tin, coal, and copper yield of said quarry too). But if you're mining at a serious rate it'd be a good way to use up all the thorium.

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