So I've fallen in love with nuclear reactors, and I'm trying to create an efficient breeder reactor. I already have one running, fully automated with temperature regulation so it's running at near max temperature (above the hurt limit), but I'm looking to improve on that design. Here's the design I'm using right now: link
For the record I'm playing the FTB Ultimate pack. I found that design in some thread/list somewhere. I'm running it at 86000 "degrees", and according to the planner tool it should be producing 580 re-enriched cells per cycle, but I'm not too sure that's correct. Seems quite a bit slower, maybe it's designed for a newer versior or something, I don't know. It also cools down with that setup, which is why I had to automate the temperature regulation despite the simulator saying it should be heat neutral. Pull one heat vent out and it heats up, put it back in and it cools down. I'll say it is very convenient though, no need to worry about starting it up or anything.
So anyway, onto the point. Here are a few designs I've ended up with:
1711 cells charged per cycle, seems pretty nice. This was the only design I managed to get to 0 in terms of heat, although I assume I would still need a thermal monitor to remove/insert one of the reactor vents to keep the temperature steady.
Here's another one that I'm not too sure about. It's not temperature neutral in the simulator and I've no idea how to calculate the effectiveness without it, I was hoping someone around here could help me with that. I was thinking I'd just set up a thermal monitor and send in ice to cool it whenever it goes above the desired temperature.
If any of you more experienced guys have some input or advice for me that'd be much appreciated In the mean time I guess I will be testing these in creative to see how they do.