Or disable the web upgrade's recipe, if you have MineTweaker.
It's a damn config option in your own mod
Or disable the web upgrade's recipe, if you have MineTweaker.
It's a damn config option in your own mod
Not really. 1.8 looks like a slippery hell hole, with some devs not even planning to update. I'd rather see what is and isn't coming before getting excited.
Perfect. Also, I have no idea how the templates on the IC2 wiki run so well. Literally, they do more checks than the Lua does, but still run at similar speeds Guess the adding to massive strings in Lua just hits load times by the milliseconds or something. Unless Feanturi was magic.
Saying it won't be fixed is technically wrong, it will be fixed, just it will be done once the E-net is finished, which it isn't.
Why can't people just use google/forum search...
It's not even like that bug is new, it's been like that since about build 210
So if you can't read Japanese, and English doesn't help, how did you communicate with people?
And it is done: http://wiki.industrial-craft.net/index.php?titl…#Animation_Test I'll make a thread for every large new thing once the initial changes are stable and working.
Coming back to this (I've been poking around the wiki again)...
If this is added to http://wiki.industrial-craft.net/index.php?titl…Wiki:Common.css
and this added to http://wiki.industrial-craft.net/index.php?titl…aWiki:Common.js
$(document).ready(function(){
$('.animated-grids').each(function() {
var $current = $(this).children().first();
$current.addClass('active');
});
setInterval(function() {
$('.animated-grids').each(function() {
var $current = $(this).children('.active');
var $next = $current.nextAll(':not(.skip):first');
if (!$next.length) {
$next = $(this).children(':not(.skip):first');
}
$current.removeClass('active');
$next.addClass('active');
});
}, 2000);
});
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I should maybe be able to hack in animated grids. I don't think it should be hard to add the tags, but you never know
Do you have screenshots of what you're trying to do? It might just be something is touching something it shouldn't be or the redstone mode is inverted for example.
It makes more sense than just sticking 3 diamonds on. The recipe now at least keeps with the IC2 theme now, rather than being more of a call back to before we got all the new crafting stuff
It's powered from kU, and is designed to grind down iron turning blanks into shapes for making diamond mining drills and mining lasers, but right now it seems bugged that any shape can work in either recipe.
What is this small extra fee? Also, what does it cost for the base red one?
Hmmm, that could be inconvenient. How about brown? Or blue if I put him on a skylight?
And temperature.
Does it come in green? Red really wouldn't match the colour scheme of my base.
Yeah, pretty much. If any are missing right now, it's because I uploaded the wrong version
The recipe changed. I highly recommend you get NEI for getting recipes, the internet just doesn't cut it with IC2 experimental changing recipes as often as it does.