The fact my game is unplayable is irrelevant I guess
Posts by Chocohead
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It seems Minecraft now hates me even more, and can't exceed 5 fps after IC2 loads its sounds. I've got sound turned off in the IC2 config as well.
2013-07-07 14:03:28 [INFO] [STDOUT] IC2AudioSource Init successful!
2013-07-07 14:03:28 [INFO] [STDOUT] audioManagerClass: class ic2.core.audio.AudioManagerClient
2013-07-07 14:03:28 [INFO] [STDOUT] audioManagercreateSource: public ic2.core.audio.AudioSource ic2.core.audio.AudioManagerClient.createSource(java.lang.Object,java.lang.String)
2013-07-07 14:03:28 [INFO] [STDOUT] audioManagerplayOnce: public void ic2.core.audio.AudioManagerClient.playOnce(java.lang.Object,java.lang.String)
2013-07-07 14:03:28 [INFO] [STDOUT] audioManagerInstance: ic2.core.audio.AudioManagerClient@6c7ee87d
2013-07-07 14:03:28 [INFO] [STDOUT] audioManagercreateSource type: public ic2.core.audio.AudioSource ic2.core.audio.AudioManagerClient.createSource(java.lang.Object,java.lang.String)
2013-07-07 14:03:30 [INFO] [STDOUT] Something's taking too long! 'root.tick' took aprox 134.564215 ms
2013-07-07 14:03:30 [INFO] [STDOUT] Something's taking too long! 'root' took aprox 161.253584 msAny ideas?
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Uhhm aside from the fact that Sengir made it no longer possible for me to disable his 3+1=4 Bronze (due to using an own Device for that Recipe), and that the BC Quarry is configurable, while the UE Stuff is essentially even a Buff, I nerf nothing else of other Mods.
Really? Oh yeah, I guess most of them are. Still would like one config option to disable all major IC2 recipe removals (Quantum armor, Tin buckets, stuff like that). -
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This error I resolved adding a .jar file to my mods folder with the bdg.class and the ats.class out of my client minecraft.jar.
Something like this to fix it I believe. Never used the mod on a server so, I'm not completely sure still -
sorry ... this mod is broken for multiplayer in version 3.3.0 but about 5 posts above i quoted a yusiang1998 who said that there was a way around this however i cant understand it because it is quite vague also he says that the version 3.2.2 works if you remove (this is where i started improvising) the ats.class and the bdg.class from your minecraft.jar and put it into the mod ... however i don't know where you would put these classes... also the mod works on single player, untested on lan, and has a known problem with server , which this guy apparently fixed... whne you start the server the crash does say something about missing the bdg.class so i supposed that he knew what he was talking about but it didn't work
thank you for help
Ahhh, the dodgy missing class thing. OK. -
80 reactors? That seems, enough, I guess.
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bump ... i really need some help ... and there is proof that its possible
What are you wanting exactly? -
Next you'll be wanting special hats or capes
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EE2 was probably the most OP mod ever, despite the incredibly high expense.
Most unOP must probably be Gregtech -
More like he don't want a Supercomputer-phone because it's too laggy and OP
How could one possible turn down a supercomputer because it's laggy? We have optifone for that -
Probably hasn't upgraded his blast furnace enough for the tungsten.
He's probably mining the necessary resources now
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Thats why I was going for solars on my frame machines. Nice and balanced
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I'm proud of my Phone just being a Phone and not a friggin Supercomputer.
Did you run out of data circuits?
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Windmills don't move on frames
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It never happened
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It's definitely not IC2 related, so it's in off topic. No complaining.
Does anyone know how many solar panels a Redpower frame motor needs to keep running continuously? Also, how many solars does one windmill equal?
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Difference is, IC2 has been around for alot longer than TC3, Ars magica, etc. but has bugged sounds, and has done for a long time. There was a patch for the 1.2.5 version I think it was which improved it, but it still seems strange that a mod with so many sounds, some playing alot (reactors :)), is unstable in doing so.
Personally, an option to turn down/off the generator sounds separate from machines would suit me. -
Was it Minecraft's fault or IC2s that makes all IC2 sounds horribly buggy? Will it ever (can it) be fixed?
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Wow. Nice bug you've got there, never thought the IC forums would get bugs as well as mods
But, never had that myself.