It's probably down to the HV-transformer only outputting 512 EU/t so it only draws that much. Without packets (in which it would draw 2048 EU/t then output 4 lots of 512 EU/t) I guess it must just be outputting 1 lot of 512 EU/t.
Posts by Chocohead
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You can't even implement the crop calculator in 1.10.2? I guess that's not really a big deal.
You can, the logic hasn't changed from 1.7. The difference is because JEI wants all the recipes it shows to be defined at game startup, all the combinations have to be worked out then rather than as it was running like NEI allowed you to do. Or at least that's what Speiger seems to be getting stuck with.
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No longer crashes, but the Olivia crop I tried remained stuck at Crop size 3/4, Growth points 0/400 with either Olivine Ore or a Block of Olivine below it, so the patcher isn't enough to make GT crops fully functional in GT 5.10.That's actually just a bug in the logic of GT5 itself, whilst looking downwards it forgets to offset the check for the root length, ie it checks the block directly below it (farmland) rootlength times. Should be fixable from my end though.
EDIT: Provided I got the SRG name right for down (which I'm fairly certain I did), this will fix that issue too.
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Chocohead, you do know that the Function in the Interface gets obfuscated, right? the getWorldObj function in the IC2 Crop API overlaps with a function inside the vanilla TileEntity Class, meaning it is impossible to call it at all, using the Interface. This can only be fixed by renaming the Function inside the Interface and there is no way around it.
The whole reason GT crashes is because it is renamed in the interface!
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Unfortunately, no. Tried with a new creative world for safety. Here's the new crash report:
---- Minecraft Crash Report ----
WARNING: coremods are present:
GT Shim (IC2-GT Shim.jar)
IC2core (industrialcraft-2-2.6.170-ex110.jar)
FMLPlugin (InventoryTweaks-1.61-58.jar)
TransformerLoader (OpenComputers-MC1.10.2-1.6.2.7.jar)
CCLCorePlugin (CodeChickenLib-1.10.2-2.5.4.218-universal.jar)
Contact their authors BEFORE contacting forge// Would you like a cupcake?
Time: 3/3/17 10:59 AM
Description: Ticking block entityjava.lang.AbstractMethodError: ic2.core.crop.TileEntityCrop.getWorld()Lnet/minecraft/world/World;
at gregtech.api.util.GT_BaseCrop.isBlockBelow(GT_BaseCrop.java:198)
at gregtech.api.util.GT_BaseCrop.canGrow(GT_BaseCrop.java:112)
at ic2.core.crop.TileEntityCrop.performTick(TileEntityCrop.java:272)
at ic2.core.crop.TileEntityCrop.updateEntityServer(TileEntityCrop.java:202)
at ic2.core.block.TileEntityBlock.func_73660_a(TileEntityBlock.java:292)
at net.minecraft.world.World.func_72939_s(World.java:1804)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:620)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)A detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- Head --
Thread: Server thread
Stacktrace:
at gregtech.api.util.GT_BaseCrop.isBlockBelow(GT_BaseCrop.java:198)
at gregtech.api.util.GT_BaseCrop.canGrow(GT_BaseCrop.java:112)
at ic2.core.crop.TileEntityCrop.performTick(TileEntityCrop.java:272)
at ic2.core.crop.TileEntityCrop.updateEntityServer(TileEntityCrop.java:202)
at ic2.core.block.TileEntityBlock.func_73660_a(TileEntityBlock.java:292)-- Block entity being ticked --
Details:
Name: ic2:crop // ic2.core.crop.TileEntityCrop
Block type: ID #218 (ic2.te // ic2.core.block.BlockTileEntity)
Block data value: 10 / 0xA / 0b1010
Block location: World: (370,63,467), Chunk: (at 2,3,3 in 23,29; contains blocks 368,0,464 to 383,255,479), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #218 (ic2.te // ic2.core.block.BlockTileEntity)
Actual block data value: 10 / 0xA / 0b1010
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1804)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:620)-- Affected level --
Details:
Level name: Crop Testing
All players: 1 total; [EntityPlayerMP['MauveCloud'/1869, l='Crop Testing', x=367.62, y=63.00, z=467.60]]
Chunk stats: ServerChunkCache: 1248 Drop: 0
Level seed: 7707205364244791885
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (108,64,256), Chunk: (at 12,4,0 in 6,16; contains blocks 96,0,256 to 111,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 19128 game time, 19128 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 12383 (now: true), thunder time: 118069 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 3816969632 bytes (3640 MB) / 7273971712 bytes (6937 MB) up to 11453595648 bytes (10923 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx12288m
IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
FML: MCP 9.32 Powered by Forge 12.18.3.2239 21 mods loaded, 21 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2239-universal.jar)
UCHIJAAAA Forge{12.18.3.2239} [Minecraft Forge] (forge-1.10.2-12.18.3.2239-universal.jar)
UCHIJAAAA GTShim{1.1} [GT Shim] (minecraft.jar)
UCHIJAAAA OpenComputers|Core{1.6.2.7} [OpenComputers (Core)] (minecraft.jar)
UCHIJAAAA ccl-entityhook{1.0} [ccl-entityhook] (CodeChickenLib-1.10.2-2.5.4.218-universal.jar)
UCHIJAAAA Batty's Coordinates PLUS{1.10.0_001} [Batty's Coordinates PLUS Mod for Forge] (Batty's Coordinates PLUS Mod for Forge-1.10.0_001.jar)
UCHIJAAAA bdlib{1.12.3.22} [BD Lib] (bdlib-1.12.3.22-mc1.10.2.jar)
UCHIJAAAA CodeChickenLib{2.5.4.218} [CodeChicken Lib] (CodeChickenLib-1.10.2-2.5.4.218-universal.jar)
UCHIJAAAA crafttweakerjei{1.0.1} [CraftTweaker JEI Support] (CraftTweaker-1.10.2-3.0.22.jar)
UCHIJAAAA JEI{3.14.7.413} [Just Enough Items] (jei_1.10.2-3.14.7.413.jar)
UCHIJAAAA MineTweaker3{3.0.22} [MineTweaker 3] (CraftTweaker-1.10.2-3.0.22.jar)
UCHIJAAAA ctgui{1.0.0} [CT-GUI] (CraftTweaker-1.10.2-3.0.22.jar)
UCHIJAAAA fastleafdecay{v11} [Fast Leaf Decay] (FastLeafDecay-v11.jar)
UCHIJAAAA IC2{2.6.170-ex110} [IndustrialCraft 2] (industrialcraft-2-2.6.170-ex110.jar)
UCHIJAAAA gregtech{MC1.10.2} [GregTech] (gregtech-5.10.40.jar)
UCHIJAAAA inventorytweaks{1.61-58-a1fd884} [Inventory Tweaks] (InventoryTweaks-1.61-58.jar)
UCHIJAAAA mousetweaks{2.7.3} [Mouse Tweaks] (MouseTweaks-2.7.3-mc1.10.2.jar)
UCHIJAAAA OpenComputers{1.6.2.7} [OpenComputers] (OpenComputers-MC1.10.2-1.6.2.7.jar)
UCHIJAAAA pressure{1.3.1.24} [Pressure Pipes] (pressure-1.3.1.24-mc1.10.2.jar)
UCHIJAAAA Waila{1.7.0} [Waila] (Waila-1.7.0-B3_1.9.4.jar)
Loaded coremods (and transformers):
GT Shim (IC2-GT Shim.jar)
com.chocohead.gtshim.Patcher
IC2core (industrialcraft-2-2.6.170-ex110.jar)FMLPlugin (InventoryTweaks-1.61-58.jar)
invtweaks.forge.asm.ContainerTransformer
TransformerLoader (OpenComputers-MC1.10.2-1.6.2.7.jar)
li.cil.oc.common.asm.ClassTransformer
CCLCorePlugin (CodeChickenLib-1.10.2-2.5.4.218-universal.jar)
codechicken.lib.asm.ClassHeirachyManager
codechicken.lib.asm.CCL_ASMTransformer
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
List of loaded APIs:
* JustEnoughItemsAPI (4.10.1) from jei_1.10.2-3.14.7.413.jar
* OpenComputersAPI|Component (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* OpenComputersAPI|Core (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* OpenComputersAPI|Driver (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* OpenComputersAPI|Driver|Item (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* OpenComputersAPI|Event (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* OpenComputersAPI|FileSystem (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* OpenComputersAPI|Internal (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* OpenComputersAPI|Machine (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* OpenComputersAPI|Manual (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* OpenComputersAPI|Network (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* OpenComputersAPI|Prefab (6.0.0-alpha) from OpenComputers-MC1.10.2-1.6.2.7.jar
* pressureAPI (1.3.1.24) from pressure-1.3.1.24-mc1.10.2.jar
* WailaAPI (1.3) from Waila-1.7.0-B3_1.9.4.jar
CodeChickenLib Invalid Fingerprint Reports:
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['MauveCloud'/1869, l='Crop Testing', x=367.62, y=63.00, z=467.60]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'Typo'd the comparison for isBlockBelow
How about this one?
EDIT: This one: [GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.
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This should fix the issues GT_BaseCrop has with getting a world object from crops.
EDIT: It doesn't, use this instead: [GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.
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That's probably the best option, I guess I could even just use the value of IC2's sound setting.
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The quantum suit doesn't have a way to turn the jetpack off, that was always only for the Gravisuite chestplate. I suppose it could do with one though.
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Looking at the code, I found this:
https://github.com/Blood-Asp/G…tity_Scanner.java#L73-L90
which suggests that scanning a seed bag would work in 5.10 (though I'd need to switch to creative or something to check - I'm pre-steam in my survival world), but I haven't found where a recipe would be registered to NEI/JEI to make it show up that way.Edit: tried in creative mode with a JEI cheat-mode redwheat seed bag (since the seed bags don't show up in the creative inventory), and it didn't process. If I'm reading that code correctly, a pre-scanned seed bag (such as one I cheated in) should zip through in 1 tick. With that apparently not working, I don't know where to look for code to uncomment (or otherwise edit) to get it working.
I had a dig around and https://github.com/Blood-Asp/G…common/GT_Proxy.java#L321 registers the seed bags as coffee instead, so that would probably explain why it didn't work.
This should fix both issues properly, it's actually a patcher rather than just a fixed file.
EDIT: This fixes crashes from GT crops trying to get the world from the crop sticks: [GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.
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the IC2 builds that include them crash with GT 5.10
Try putting this in the mods folder too. It's not really a proper patcher because I was feeling lazy for what it actually needs to do (very little), so it is named to try and load before IC2's version can. If you get the same crash, transplant the CropCard.class from within the jar into the proper place within the IC2 one (but as that's a nuisance so ideally you won't need to do that).
EDIT: There's a better, proper one here: [GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.
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Northern UK
Can you tell me how strong the superheated steam is, i.e. like normal steam output is 200KU/t, what is superheated steam output?
Superheated steam requires double the heat compared to normal steam for the same amount of output, but because using it in the steam turbine gives double the KU output as well as normal steam out instead of distilled water, it allows you to chain turbines in pairs to boost output. Generally using it will get you half as much again, so if you had 200 KU/t using normal steam you'd have 300 KU/t using superheated steam.
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The energy efficiency of steam generation system is totally same as stirling generator.
If I provide 100HU/t than the final kinetic generator generates 50EU/t.
Well, someone can claim that we cannot provide 100HU to stirling but the amount of energy problem can be solved easily by just using a number of stirlings.
Only if you only use normal steam. If you use superheated steam the efficiency increases drastically, although the whole steam system was never really finished very well as Thunderdark had to move house, but in terms of current usage normal steam is really only useful for making lots of distilled water very quickly.
Also, currently I'm using liquid fuels and for this liquid fuels, actually the semifluid generator shows totally same efficiency.
Therefore, we can conclude that using semifluid generator is more easy and the energy efficiency is same.
In this point of view, the usage of steamboiler is only for nuclear reactors by using thermal exchanger and hot coolant.
It very much depends on what you want, there's nothing that allows converting EU to HU very efficiently. So if your EU power is naturally fuel based then it's much better (twice using the default configs) to use a liquid firebox to generate any heat that is needed. The semifluid generator being less efficient than the liquid firebox would mean it would have no purpose, and vice versa, hence they generate the same amount of energy (in different forms) for the same amount of fuel).
It's important to remember the stirling generator is inherently inefficient too, if you did EU -> Electric Heater -> HU -> Stirling Generator -> EU using the default configs you'd end up with a quarter of the energy you started with. Converting between different energy types isn't encouraged when it's avoidable, this applies to real life as much as IC2.
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The previous versions of Advanced Machines didn't have sounds (the code for it was there, but it's all commented out), and people only seem to ever complain when mentioning sounds, so I never bothered. I suppose I can add sound to the machines though.
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Which version of IC2 does the pack use? I'm sure I fixed that very bug a few months ago.
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I played the 1.10 version and i found a bug.
Can you fix this? And can you add optional RF support?
Thanks for the mod.
Oh yeah, the off hand is a thing. Should be easy enough to fix.
RF is a pain to support because you've got to have the API available to start with, I might do Energy capabilities though because that comes with Forge.
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See my screenshot
I'm using the Sphax ressource pack, the normal BDcraft x32 MC1.10 pack and the suplemental Sphax x64 RR4 pack - I'm using Resonant Rise 4 btw
Now, the Molecular Transformer's UI goes back to normal if I disable the ressource packs. But I really like the nice look of Sphax.
Any thoughts on how to fix this?
It's the same thing as at the top of the page, I haven't got around to releasing the fixed build yet.
In the mean time you can just add basesize=256 to all of the image tags in the XML files if you want to fix it immediately.
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143 was the first version crops were usable, but there's been subsequent fixes for things so there's not really any reason to not use the latest version.