Posts by AlexPRO
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Care to elaborate?
Fixed. just update to last NEI) -
V0.541 - NEI don't work(
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This is the best mod for energy conversion in different types , please update it to version 1.7.10
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all texture's missing in mod
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Code
Display Morejava.lang.NoClassDefFoundError: ic2/core/slot/SlotOutput at ic2ca.common.gui.GuiArmorAssembler.<init>(GuiArmorAssembler.java:16) at ic2ca.common.GuiHandlerIc2ca.getClientGuiElement(GuiHandlerIc2ca.java:34) at cpw.mods.fml.common.network.NetworkRegistry.openLocalGui(NetworkRegistry.java:328) at cpw.mods.fml.common.network.FMLNetworkHandler.openGui(FMLNetworkHandler.java:356) at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2396) at ic2ca.common.block.BlockArmorAssembler.func_71903_a(BlockArmorAssembler.java:210) at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:366) at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1316) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1800) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835) at net.minecraft.client.Minecraft.run(Minecraft.java:760) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ClassNotFoundException: ic2.core.slot.SlotOutput at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 12 more Caused by: java.lang.NullPointerException at org.objectweb.asm.ClassReader.<init>(Unknown Source) at powercrystals.core.asm.PCCASMTransformer.transform(PCCASMTransformer.java:35) at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:352) at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:225) ... 14 more
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On this weekend
may be you also update Transformers mod and BuildCraft-IndustrialCraft Crossover Mod, for 1.5.2? autor's is MIA and mod's dead, please update it -
Hey, You will go update this addon for 1.6.2? (IC2-1.118 ) Thanks!!
author is MIA -
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any new information about update?
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can you add weapons as in NanoLaser mod?
link
http://forum.minecraftuser.jp/viewtopic.…t=10769&p=85442 -
Alright I'm back. If your wondering where I was: I died, then zombied, then tried making a zepplen mod replacement but I never could get the player to move with the ship, I then got bitten by an anti zombie, took finals, wrote the 50 millionth english paper for my teacher, and recently vommited in a public place. Story of my last 4 months life.
Anyway the big thing is that I'm back and better than ever! It's update time and who knows, I might join the code I made for a zepplen replacement and implement something epic. Also expect hypercubes. If you don't know what that is, watch jimmy neutron boy geniusPeace =D
can you add weapons as in NanoLaser mod?
link
http://forum.minecraftuser.jp/viewtopic.…t=10769&p=85442 -
can you add weapons as in NanoLaser mod?
link
http://forum.minecraftuser.jp/….php?f=13&t=10769&p=85442 -
just to let you guys know i have been working for the past few hours and have fixed over 150 errors still have 147 errors left but i should have it updated by the end of the week.
this is good news -
mod is dead?( sad