Addon updated !
ChangeLog of Power Utilites 1.0.4
+ Ported to Minecraft 1.7.10 and IC EXP 2-2.*
+ Rebalanced crafting recipe
+ Fixed bugs with IC energy net
+ Transformer upgrade now set only output EU per tick. No limit for input EU (IC)
I'm not sure where to report this as we have multiple mods going on here:
We were playing with build 645 of ic2 and advanced solars 3.5.1 with Gravitation suite 2.0.3 and encountered this:
Clearly something is wrong with cables or solars or the molecular assembler but we lack the knowledge to track down what. Seems also to be dependant on the direction how the solars are placed (north/south/wet/east)
Yeap, i checked it. I will try to solve it.
Ok, so I forked this (from Sentimel's version). I don't have any big plans, just probably some texture changes and more stability. Github here .
Please create normal advanced Metal Former. Not separated machines like as Roller, Extruder etc... now. It's not to hard make it, but it's very convenient in usability.
I am having trouble turning on the portable recharger mode for the ultimate lappack. I think it used to be: hold down left shift, hold down mode key and right click. Has it changed?
Also I cannot set the vajra to silk touch. Any help would be appreciated!
I not change it. All work fine. Check yours keys config. Press "IC MODE KEY" and make right mouse click, when item is shifted in hand.
This is fixed version of AM (while immibis not updated yourself)
Addon updated !
ChangeLog of Gravitation Suite 2.0.3
+ Fixed audio channel in Advanced Jetpack (AdvancedNanoChest). (Minecraft crash, when press SPACE).
+ Added new multifunction item - Relocator, which allow to teleport players, animal, mobs between dimensions !
Use IC EXP >= 2-2.2.645
Usage this item:
Relocator has 3 modes of work: Personal, Translocator and Portal. (Change mode by press "IC MODE" key + right mouse click).
In this mode you can teleport yourself between teleport points in relocator memory. Each device can contains 10 teleport points in memory !
For add new point in memory you must press "SNEAK" key + right mouse click. For choose teleport point in memory - right mouse click.
Energy consumption is: 1 000 000 eu for tp within dimension, 1 500 000 eu for tp between dimensions.
In this mode relocator shoot energy blob, which allow teleport any Entity (player, mobs, animals) in default teleport point. For set default teleport point you must press "SNEAK" key + right mouse click.
You can't add new teleport points in this mode. For shoot energy blob you must make right mouse click. Energy consumption is: 2 000 000 eu per shoot.
In this mode relocator shoot energy blob, which create portal between default teleport point and current point. Portal live time = 30 sec. You can use it with yours friends for teleport between points ! For set default teleport point you must press "SNEAK" key + right mouse click. You can't add new teleport points in this mode. Energy consumption is: 2 500 000 eu per shoot.
Some convient things:
In Relocatator main menu you can check coordinates and "Hotkey" of needed point by press "SNEAK" and moseover on it. Every point have "HOTKEY" - 1..9 (key 0 - is 10). You can press hotkey in menu for quick choose needed point !
This device is fully configurable. You can set new energy consumption and disable some modes in config file !
P.S. Sorry for my bad english
I think Player's under-the-hood changes have broken addons using defaultVolume
Yeap. I will fix it.
0001394: MFE Charge Pad doesn´t charge GraviChestPlate
nano amor will be charged, GraviSuit parts dont.
tested at: single player and Server and Cauldron
Em.... Try to use correct device for charging items. NanoChest > MFE, GraviChest > MFSU.
Ok I've tested more stuff and the advanced lappack you put into the advanced jetpack won't charge anything either. Is this power level thing just a compatibility issue between IC2 and gravisuite? The tools charge fine off anything that says Power tier X. I assume till the gravisuite stuff says its power tier its not going to do anything.
Try to use IC 2-2.2.624 or higher. Player solved this problem in new IC build.
Additionally the advanced jetpack's hover mode is awful now. You have to shut the engine off or use non hover mode to get down a ladder in under 5 minutes.
Feels like such a waste of time making this thing today
Absolutely no. It's more comfortable for use this mode in building (in midgame, before GraviChest). You can increase falling speed by press SNEAK ! And if you press SNEAK + BOOST your's falling speed will be fast. Read manual before use it xD
Strange situation. The port is already done. Maybe it's better to test the current version than do the same work again?
It's not strange, because i ported this mod to 1.6.4 and i make some changes in code for my opinion. And I find it easier to port my version 1.6.4 to 1.7.10 than tested others code Please test yours builds (client and server) before upload on forum. APM not big mod and very easy to testing. Please add support power source more than 8192 eu for HV power bench, because new power system not use eu packets and many power sources in summary often give very high EU.
Alright, an update with Transformer Convertors 2...
I've decided it would be the best option for me to just re-write whatever code I have left pertaining with BuildCraft. The problem is mainly the packet handling. I do have an idea of how to do it, but I'm not sure it'll work. :\
In any-case, what would you like to see in my off-task projects? Project-benches in my own code, or something else? Let me know what you'd like to see!
Good samples of packet handling is in IC2 main code and you can get samples in forestry packet handling.
Thx Player for samples
Sent... You forgot about GLeggings & GBoots.
Okay okay, me said nothin
I heard about it in the first time
Something I've wondered...
If the Ultimate Solar Helmet is built with the Quantumsuit Helmet, which has Night Vision, shouldn't the Ultimate Solar Helmet have night vision?
It should respond to the alt-option key setting, too.
Solar panel replace all special abilities in helmets But ours engineers not sit in one place and working on modernized version of Solar helmets xD
I have stable 1.6.4 version of APM, but Pantheis not have time to check it. I can upload it, if Panth no objection.When there will be at me a mood, i will make stable port to 1.7.10