First build. As usual untested and unstable.
when doing a server causes crash with: trying to create an internal side server
First build. As usual untested and unstable.
when doing a server causes crash with: trying to create an internal side server
I have stable 1.6.4 version of APM, but Pantheis not have time to check it. I can upload it, if Panth no objection.When there will be at me a mood, i will make stable port to 1.7.10
Strange situation. The port is already done. Maybe it's better to test the current version than do the same work again?
Strange situation. The port is already done. Maybe it's better to test the current version than do the same work again?
It's not strange, because i ported this mod to 1.6.4 and i make some changes in code for my opinion. And I find it easier to port my version 1.6.4 to 1.7.10 than tested others code Please test yours builds (client and server) before upload on forum. APM not big mod and very easy to testing. Please add support power source more than 8192 eu for HV power bench, because new power system not use eu packets and many power sources in summary often give very high EU.
Thnx Zux love both you and Sentimel you both inspire me, and keep up the good work!
Sentimel, is there a possibility of getting that 1.6.4 port somehow?
I could really use this, loved the transforemer and the chargers and stuff...
Thanks already!
I too would be grateful if you would release a fully IC2 Exp compatible version for 1.6.4.
Ew. No one uses 1.6 anymore.
Next you'll be wanting a 1.7.2 version
Please lets get over with 1.6 and downwards. Lets move to the "bright" future of 1.7 and (soon) 1.8
Ok ok.
Well I guess I'm using ~240 mods and its hard to find new versions for enough of them to do an update. APM was still missing in my 1.6.4 world.
Maybe sometime i will find the time to look at all the stuff I NEED for a 1.7.10 update and if theres enough there, I might update
Already ahead of you: https://bitbucket.org/Zuxelus/…ower-management/downloads
Has anyone converted this yet for 1.7.10 ?
I'd consider porting it from Zuxelus's 1.7.2 version, but I don't think there's much in this mod that's ultra useful. Depends on how many people want it I guess.
Oh, and it might need new textures.
It's really useful, the charging benches were always really good for mass charging batteries when trying to move EU around in ender chests.
IHL does that too and "better".
It wasn't in Tekkit Classic back then though Sometimes it's fun to have the old mods/addons. Also the uncharging stations were useful, IHL doesn't have those does it?
Not that i know.
Also, I'm not sure how much the enet changed. At least in the old one, it was really useful to have a configurable transformer which allowed to have more packages per tick with a lower package size, so your whole setup did not burn up. At some point the energy created went over 2048 by FAR. So that customizable transformer might be really useful too.