Posts by xbony2
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Looks like a feature to me
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Gee, I thought 40 damage would be enough, but 200 would really keep folks on their toes.
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This sounds familiar...
Suggestion: [Quantum saber]
[1.5.2] [SSP/SMP] IndustrialCraft 2 Combo Armors v1.14.3
[Addon for MC 1.7.10 IC EXP] Gravitation Suite v2.0.3 ! [SSP/SMP]
[GregTech-6][1.7.10][Open-Alpha][Patreon][READ THE Q/A FIRST] GregTech Intergalactical, We vaporize your Diamonds for nothing!And that was just from page 1 of 5 from the search.
It can't be suggested a lot for no reason
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Cause' the Nano Saber isn't good enough for me
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But how can it be an "Advanced" Chainsaw if you can't massacre creepers?
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Bug found: the normal IC2 Chainsaw has an attack damage of 9, but the Advanced Chainsaw only has 3. I'd recommend buffing it to 11.
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If it doesn't create the end portal, we're trapped inside there?
Unless... you use GT teleporter that can do interdimensional teleporting. haha.The server I play on already has a portal, but it has multiple ender dragons. Cause one egg isn't enough.
Looking at your buildScript you should only need that command line argument in the deobfuscated environment (without a dummy mod jar in the mods folder). In the obfuscated environment, the coremod gets loaded by the jar manifest.Should. Didn't work when I tested it though
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This a mod/core mod that disables the creation of the End Portal upon the Ender Dragon's death. Instead, the dragon will drop her egg as an item.
It's pretty hacky and untested, so yeah. Don't use it for anything important. I made it for a modded server I play on.
Version 1.0.0a download here .
The command line argument "-Dfml.coreMods.load=xbony2.aepm.AEPMPlugin" needs to be added, or it will not work. There's probably a way around this, but I'm lazy.
Source code here .
This may not work if your username is "xbony2". No seriously MultiMc/FML tries to load "<PROFILE NAME>.aepm.AEPMPlugin" instead of the proper "xbony2.aepm.AEPMPlugin". I don't even know... that said, the username "aepm" will likely break things too (sorry person if you exist).
Edit: to elaborate, this seems to work fine in the unobfuscated environment, and I expect the same results in the plain obfuscated environment, but it's not tested.
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New version: 1.2.2a-Mustaa. This fixes the crash that Chloe described (basically, the class "GuiTooltiphelp" was renamed to "GuiTooltipHelper"). This requires a newer version of IC2 though (not sure exactly which version, but the newest should work).
Download .
Edit: heyo, this is good for the 200th post.
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I'm not really working on this since I don't plan to add anything, but crashes/bugs are exceptions.
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A rewrite would be needed, yes. I'd consider helping, but I'm lazy and don't know how to do entity code anyway.
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Whenever next version is released I guess?
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Damn these bugs. I need a new mod author. I think the second is a syncing issue or something... is this on a server or in single player?
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Out of curiosity, does anyone know of a mod that allows sound files added to a file to be played via some sort of in game speaker?
Preferably, this could be expanded to play the folder like a playlistApparently NC can do this , although it's not really made for it.
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ArnoldC is turning complete. you can write any sane program in it. write a method for annotations if you need it.
DO IT! DO IT NOUGH!
You do it then
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Or use a normal chest like a real man
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ArnoldC
There's no support for annotations, thus it cannot be done. Golo anybody?
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Meh, I don't think he'd mind too much, as long as you give him credit. Chances are he'll never see it anyway, which is a bit sad but good for your case.