Eh Can u tell why does the Area-Kill function from Quantum Ring and ForceField ChestPlate disappear?
Posts by FrozenElite30
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Probably SmartMoving bug. Cannot repeat myself.
Try without SmartMoving in a test world, if problem persists, yell at me.Still Crushed
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So, I'm taking over Greg-Style-Changelogs.
v1.0.3-rc2
1. You can now teleport to Antimatter Universe legitimately. Take 1 antimatter glob (which you CAN produce in Particle Accelerator BTW) and rightclick with it. If you're in Overworld, you will be teleported to Antimatter Universe, if you're in Antimatter Universe and rightclick, you will be teleported to Overworld.
2. Added Ore Enriched Pillar as Antimatter Universe WorldGen. It's a Pillar that contains ALOT of ores (it will dynamically pickup any new ores which are correctly registered in OreDict as "oreXXX", so GT and IC2 ores will definetely work), wrapped with Quartz.
3. Added various low-down tricks to Antimatter Universe. It's a really dangerous place now, get ready for... random explosions, lightning strikes, jumping like a rocket into the air, etc.
You DO WANT to fly there, because if you stand on Antimatter Stone, ALOT of explosions will happen.. like alot of them.Eh when i rightclick Antimatter Glob, my minecraft crushed.....
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Well, here we go, got first imbalance:
2 chrome dusts -> 1 iridium ore.
That's totally imbalanced, but I don't know how to fix it (changing the whole particle-accelerator paradigm just doesn't feel like it (lazy lazy me -_-))just decrease the IV of chrome dust, 2 chrome dusts = 1 iridium ore is like 1 chrome ore = 1 iridium ore, i dont know how rare is the chrome ore, maybe change to 4 chrome dusts = 1 iri ore or 6 chrome ore = 1 iri, u know, in IC2 EX, 1 iridium ore needs 42 amount of liquid UU, its very expensive than IC2 lf, so just change IV of chrome
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Just realized that Levitation Boots use 12 iridium plates. You need 14 iridium plates total. So, ~3 billion EU with scrap... OMG.
Aaand quantum ring uses 72. WHEEE.
How about ~20 billion EU? 20,000,000,000 EU. How about that?
500 filled MFSUs. 500. 500. FIVE HUNDRED.
Lovely.NOOOOOOOOOOOOO!!!! Dont change EU storage of every item, they are very balance, if EU storage get increase, they get no balance
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when u press [LS] Jetpack Switch Key, it will also use Tesla Ray!!!!
Eh, i meant when u have Nano ChestPlate and Tesla Helmet or Quantum Ring at the same time
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Archangel's Smite from EE2 basically?EDIT:
You guessed it
Spoiler:In case you haven't, this means that Enh. NanoChestplate will act as a jetpack
EDIT 2:
Here we go!:EDIT 3:
New version with Enh. NanoChestplate is attached to this post.
Check "[LS] Jetpack Switch" in your keybindings.
Press it to turn on/off jetpack.
Jump + ModeSwitchKey in order to switch between Hover/Normal mode.
Tell me if this one crashes or not.Got a serious problem, when u press [LS] Jetpack Switch Key, it will also use Tesla Ray!!!! and the keybinding of Tesla Ray has been disappearered!!! and the Auto-Kill function from ForceField ChestPlate is still no working
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Whoa, this mod is getting awesome and awesome, I think u could add Nano Bow and Quantum Bow, Nano Bow has two modes, first one is normal mode, same as vanilla bow, second mode is triple shot mode, it can shoot 3 arrows continuously. Quantum bow has 3 modes, first is normal mode as well, second is quintuple shot mode, it can shoot 5 arrows continuously, last is horizontal & continuous fire mode, it could shoot arrows continuously and all arrow would fly straightly, arrows won't have parabola.
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So, here's basic description for Particle Accelerators:
https://github.com/mak326428/L…wiki/Particle-AcceleratorEDIT:
New TEST version, which means that a lot of bugs are there.
Let's recap what's new:
1. BUGS.
2. New bugs.
3. Exceptions.
4. Unexpected bugs.
5. New features.Did u delete that auto-kill function fro ForceField ChestPlate and Quantum Ring? Why I still cant auto-kill those mobs that are close to me in the newest version?
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So, Particle Accelerators are coming along pretty nicely.
I've implemented two modes for it:
1) Antimatter Production. Does what it sounds like.
2) Matter Reshaping. It uses already existing items and "reuses" its IV to create other items.Requires ENORMOUS amounts of energy.
EDIT:
Some GUI screenshots:EDIT 2: following current conversion, 1 iridium ore = 16 diamonds = 64 gold. Is that balanced or not? I could bump it up, if needed. Like maybe 2 times?
EDIT 3: I might want to drop off Advanced Miners. Making it work just won't cost effort doing so. Superconductors I will fix however.
EDIT 4: commited.. https://github.com/mak326428/L…56dca0b2b38e352de16b08e41
5 days.. Almost 4 thousand lines of code. Isn't that productive?Cool, could Particle Accelerator duplicate any item?
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Well, since I'm pretty close to finish with my RecipeParsing (analogy of which pahimar is writing for about.. half-a-year now...), I'll tell what it is:
IV (which stands for Item Value) is assigned to as much items as possible (ideally about ~40% items should have it), and represents how worthy that item is.
Have you played EE2? If you did, you understand what I am getting at.
That's about IVSystem itself. Now onto how you will be able to use it [in future]:
I am going to add a Particle Accelerator.
It will have two mods: antimatter production & items duplication (which is balanced, you'll understand why it is in future).
Here is all the spoilers for now.Oh I got it, I played EE2 before
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EDIT 3: Working on IV (i will tell you later what it is, kind of EMCish thing, more like DynEMCish)
Eh, What are the meanings of EMCish and DynEMCish?
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1. Don't click with Atomic Disassemblers ANYWHERE near your machinery. You'll cry a lot.
2. Don't use Atomic Disassemblers with charge > 32. You risk to loose your life (on >= 64 max damage = 24 = 12 hearts, on 32 - 12 - 6 hearts).
3. Watch your healthbar when using Atomic Disassemblers. ALWAYS.
4. Don't punch enemies with Atomic Disassemblers. Yes, it will kill mobs instantly, but at the same time it will drain 16 000 EU. After 8 or so hits, you will significantly lower your mobilepower and will need to run to your base AGAIN.
5. After dying more than 6 times, consider switching config option "atomicDisassemblersEnableDamage" off.What????Atomic Disassemblers can deal damge? and it will kill all kind of mobs instantly? including BOSS? and could u tell me how to use AOE KILL function from Quantum Ring and ForceField ChestPlate?
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I've been working for an hour on this faithful texture:
How do you like it?looks good
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Well it does generate 2048 eu/t, and can be put in your helmet allowing practically infinite use on your suit without going back to your base to recharge.
Yea, I know that, but its still too expensive, that recipe make u only can craft a few of multicore solar panels, and that recipe looks like just combine 4 ultimate solar panel together to get a new solar panel
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WTF!!!its so expensive, i always use GT mod, if i use this recipe, i think i wont craft any of it, it would take so much uu to make it! and the newest version, how to use AOE KILL function from ForceField ChestPlate?
And I calculated how much Iridium Reinforced Plate I needed, it needs 72 Iri Plate! its so fucking crazy!!!! I could almost make 2 of quantum ring!
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Is that cruel enough?
hoho:
Wikipedia says so:
An explosion is a rapid increase in volume and release of energy in an extreme manner, usually with the generation of high temperatures and the release of gases.WTF!!!its so expensive, i always use GT mod, if i use this recipe, i think i wont craft any of it, it would take so much uu to make it! and the newest version, how to use AOE KILL function from ForceField ChestPlate?
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and newest version is incompatible with Advanced Solar Panels 3.3.9