Posts by Alblaka

    Link to story.
    It's a 10-page novel probably showing up similaritys to TDC (though it doesn't have any direct link to the plot, except for the fact it's taking place in Darakeyn).


    Wrote it based on a sudden inspiration yesterday night, from 21:00 to 00:30 :3


    Since I've got your attention right now, either way:
    Be advised the story "Dark Wing" is not as "gory" as TDC (if you even considered it something along that line), but is much more dramatic and could cause more sentimental beings to become depressed or even burst into tears. Read on own danger.

    06/25/12:

    • Finally unregistered users can't post anything anymore :)


    As in, their posts are invisible until enabled by a moderator.
    This makes deleting spambot-posts easier, given I can remove n posts in n+2 clicks, which is linear work = good. At least in theory.


    Of course we still have to find something against the spambots capable of registering...

    And sorry for acting like a baby


    True strength lays in realising ones own mistakes.

    Quote from Alblaka

    The following spoiler... could contain spoilers.


    I'm dumbfonded by my own unintentional wordpuns, sometimes.

    At least the rewriting has one good side: I managed to refine one of the side-charaters even more, giving her more of the random derwishness I intended her to have in first place.
    The real introduction of her is in Part XII, though she plays a non-obsolete role in XI already ^^ Just read and see for yourself.

    Writing a tutorial about coding for people who can't code at all is tedious and usually doesn't work out. Either you write one covering the basics, just to get spammed with "but how to do x" because people aren't capable of abstracting the next step, or you cover some specific case, which causes people to do exactly that one case described in the tutorial, whilst still being incapable of doing anything else.


    Writing a tutorial about coding for people who can code is pointless, because it takes them a mere matter of minutes to figure out whatever they need by themselves.



    The only thing programmers/coders/scripters actually need is a base library of all necessary commands (> google 'java') and sometimes a chat they can ask concrete questions into (A valid question would be: "I've created X and under the conditions Y and Z there is a bug A referring to the class B because of C. Somebody has a quick solution for it or will I need to backtrace the whole thing?" and not "How do I make a mod?")



    The link passinglurker gave you contains the specific tutorials. If you want to start coding mods for real, grab some Java-tutorials from the www, learn the basic and advanced mechanics of java, then check a few MCP tutorials and lastly take a look at the posted link.
    Be advised I've been learning Java for ~8 months on a university before starting to code minecraft. As well be advised my brother managed to learn the basics within 2 weeks, by me supplying him the compressed PDF's of everythin I had during my first 6 months.

    As long as you don't draw money from it, feel free to do.


    Resumed writing on TDC. I've checked the files, I need to rewrite a total of six parts. Probably a few days of work. But at least Part 17-27 didn't take any damage :3
    Looking forward to start with the third and assumedly final chapter of TDC. Though it will probably turn out even longer, got a lot of plot still to handle. Not enough for two chapters on their own, though.


    (And as well 4-parted trilogys just don't fit)

    The IC²-Developement team proudly presents:
    Industrial Craft ²
    Version 1.97 SSP/SMP


    If you want to support IC²'s developement, or want to thank the team in a more materialistic way, feel free to drop us donations:


    Return (String) System.getMostRecentPieceOfValuableInformation();
    This is it. IC², the future of IC.
    While playing it, you will feel right at home again, rediscovering most of the stuff known from IC. However, once you get your machines running, you will quickly notice how smooth and well-designed everything works now. Wiring is easier, batterys aren't as twosided (on/off) anymore, new cables, rubber stuff, new machines, EVERYTHING was added.
    Create obstacle courses of Metal Poles and Rubber-Sheets, explore the Nether with an Electrical Jetpack or blow up whole landscapes at once by using the Dynamite-O-Mote. Or discover the much more complex mechanisms of Nuclear Engineering, blow up your hut or burn your hands. Or grab the rusty ol Composite Vest, and start hunting Creepers with the new, allmighty NanoSaber.


    It's up to you, it's MINEcraft after all.



    How to install, how to report errors, how to NOT bug the IC² developers:


    What do i need to install IndustrialCraft / Prerequisite ?


    *This is the RECOMMENDED version. You may use different ones, but in that case bugs may occur.


    How to install the Mod itself:
    DOWNLOAD
    You can (and actually, must) install IC² by dropping the downloaded JAR-file into your mods-folder. If there is none, install ModLoader and just start-up minecraft once for it to be automatically created. It is located inside your .minecraft directory.


    If you get any sort of crashes or errors, consider first reading the FAQ, before bugging the Support section:


    If you want to report Bugs; we got a Bug-Section for that purpouse.



    If you got questions, considere browsing through the official IC wiki.
    Note: It's the official wiki, nontheless coders of IC² are not actively updating it. Any information found/provided there can be incorrect or entirely false.


    Or pay the Dev-Team's official YT-PR-Manager's a visit:

    Yes, you've heard right, now we got two specialists for promoting IC on the web. I'm sure you already heard of and watched
    Direwolf20's Youtube Channel.



    How to setup your own IC²-Server:
    First of all, you'll need to download and setup a normal MC-server. Once that's all working and you tested whether other people can connect, proceed to downloading the necessary components:


    *This is the RECOMMENDED version. You may use different ones, but in that case bugs may occur.


    Then grab your IC²-server files, HERE.
    As with the client, just drop it into the mods-folder of your server directory.
    Done :D
    You may now want to start up the server once to generate the config file and then proceed to build awesome Industrial Worlds with your friends.



    If you're looking for a server, check out the Server-Section of this forum.
    Or just directly grab your reserverd slot on
    Industrial Rage


    If you want to setup an server but don't got the hardware, consider checking our official hosting service partnership:


    IC² now provides are more or less well documented API.
    If you're a modder yourself and want to create a mod implementing IC²s features, download THIS file, and add it's contents to your source-setup (MCP ned). By using the provided classes and interfaces you can in this manner create a mod using IC² features without requiring the whole IC² sourcecode.
    You can find some sort of more detailed doc at this site.


    LAST BUT NOT LEAST, CREDITS
    Firstly, we would like to thank the whole MCP team. Without their work, modifying Minecraft would be MUCH more complicated and time-consuming.
    Additionally, thanks go to Risugami, Flan and the MCForge team, a big mod like IC² just can't live without all these base-modifications.
    As well, i would on this spot thank my developer team personally:

    • Player - Coder & Co-Leader of IC²
    • alexthesax - Coder
    • Drashian - Coder
    • elementalist - Coder
    • RichardG - Coder
    • Feanturi - Spriter
    • tahu44 - Modeller
    • Lurch1985 - Sound Artist
    • The whole set of Beta-Testers, who i constantly annoyed by throwing buggy new versions at them while smiting every of their bugreport with a casual "It's not a bug, it's a feature".

    And our third party contributors:

    • silentdeth - For his BC3-Triggers code
    • ChickenBones - For his additions to the NEI submodule code



    COPYRIGHT:
    IMS-License (It's my stuff!)
    Everything seen on this website/thread and directly related to the content of this post is copyright'd by the respective author of this mod (IC² Dev-Team, names mentioned above). Any sort of files associated with this content (= the Download) may only be used for it's actual purpouse (installing and playing IC²). You may modify any or all of the content, but are NOT allowed to public any of it.
    As well, noone besides the author and persons elected by the author are allowed to provide any download links. Everyone else is NOT allowed to public any sort of download, though he/she may hand out links to this website/thread instead.
    Exspecially it is EXPLICITELY NOT allowed for anyone besides the author to earn any money by using this content's existence. This includes adfly, site advertisment and donations.
    Any of the limitations above can be nullified by an explicite permission of the author.


    Addendum I:
    Trivially, all sites associated with and/or hosted by Alblaka or any member of the IC²-Dev-Team are allowed to provide content and/or links to content freely.
    This addendum mainly refers to any downloads hosted via the IC² wiki.


    Addendum II:
    Any individuum is allowed to showcase this mod in form of screenshots and/or videos on any platform/website/forum under following restriction:
    -A link to this thread must be provided, clearly visible under/next-to the media element(s).


    Addendum III:
    Any sort of modifications to the original IC² code may be created and published within the Addons-Section of this forum. The addon download must not contain any IC² files except the ones modified and of course the new files themselves.