"Disabling it completely" == Vanilla-mechanic.
We couldn't possibly disable the way vanilla farmland behaves, by removing any crop-trampling, that doesn't mean you wont trample the farmland (which again destroys the crop as well).
Posts by Alblaka
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Link to story.
It's a 10-page novel probably showing up similaritys to TDC (though it doesn't have any direct link to the plot, except for the fact it's taking place in Darakeyn).Wrote it based on a sudden inspiration yesterday night, from 21:00 to 00:30 :3
Since I've got your attention right now, either way:
Be advised the story "Dark Wing" is not as "gory" as TDC (if you even considered it something along that line), but is much more dramatic and could cause more sentimental beings to become depressed or even burst into tears. Read on own danger. -
With "we" you actually mean yourself, or? Alblaka didn't even know about that.
In a project as large as IC you don't know of everything somebody else does, unless you honestly bother to read every single changenote... assuming those are containing everything, as well
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06/25/12:
- Finally unregistered users can't post anything anymore
As in, their posts are invisible until enabled by a moderator.
This makes deleting spambot-posts easier, given I can remove n posts in n+2 clicks, which is linear work = good. At least in theory.Of course we still have to find something against the spambots capable of registering...
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Part XII
The one whose name can't be spelled
and a special lesson in foreign language.SC
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Just to mention it, the bug causing desynced damaging in regards to the QSuit (aka, doesnt take damage) is one of the few bugs we still couldnt resolve yet.
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Whats about additional Engineering-Subsections in order to sort Threads better? Like Redpower-Engineering, Exploit-Engineering or Frame-Engineering.
Redpower Forum
Not a forum
Redpower Forum -
This bugs do not exists in the "normal" IC version.
Please refer to the creators of IC's bukkit version, the issue is most likely on their side. -
"Broken", pfff...
Feanturi just didn't double-spellcheck the link after moving the files to the wiki... had a second ' in front of the URL, BBC dislikes that, apparently. -
And sorry for acting like a baby
True strength lays in realising ones own mistakes.Quote from AlblakaThe following spoiler... could contain spoilers.
I'm dumbfonded by my own unintentional wordpuns, sometimes. -
At least the rewriting has one good side: I managed to refine one of the side-charaters even more, giving her more of the random derwishness I intended her to have in first place.
The real introduction of her is in Part XII, though she plays a non-obsolete role in XI already Just read and see for yourself. -
Part XI
Travelling through the evergreens,
encountering sword and crown
to save the maiden from the beast.SC
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Writing a tutorial about coding for people who can't code at all is tedious and usually doesn't work out. Either you write one covering the basics, just to get spammed with "but how to do x" because people aren't capable of abstracting the next step, or you cover some specific case, which causes people to do exactly that one case described in the tutorial, whilst still being incapable of doing anything else.
Writing a tutorial about coding for people who can code is pointless, because it takes them a mere matter of minutes to figure out whatever they need by themselves.
The only thing programmers/coders/scripters actually need is a base library of all necessary commands (> google 'java') and sometimes a chat they can ask concrete questions into (A valid question would be: "I've created X and under the conditions Y and Z there is a bug A referring to the class B because of C. Somebody has a quick solution for it or will I need to backtrace the whole thing?" and not "How do I make a mod?")
The link passinglurker gave you contains the specific tutorials. If you want to start coding mods for real, grab some Java-tutorials from the www, learn the basic and advanced mechanics of java, then check a few MCP tutorials and lastly take a look at the posted link.
Be advised I've been learning Java for ~8 months on a university before starting to code minecraft. As well be advised my brother managed to learn the basics within 2 weeks, by me supplying him the compressed PDF's of everythin I had during my first 6 months. -
Let's wait for the wave of bugreports and "Omg, i installed modloader and forge and IC correctly but it doesnt work" posts.
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As long as you don't draw money from it, feel free to do.
Resumed writing on TDC. I've checked the files, I need to rewrite a total of six parts. Probably a few days of work. But at least Part 17-27 didn't take any damage :3
Looking forward to start with the third and assumedly final chapter of TDC. Though it will probably turn out even longer, got a lot of plot still to handle. Not enough for two chapters on their own, though.(And as well 4-parted trilogys just don't fit)
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Part X
Walking with a lone dragon,
discussing the ethics of necromancy
and realising your own souls taint.SC
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The IC²-Developement team proudly presents:
Industrial Craft ²
Version 1.97 SSP/SMPIf you want to support IC²'s developement, or want to thank the team in a more materialistic way, feel free to drop us donations:
Return (String) System.getMostRecentPieceOfValuableInformation();
This is it. IC², the future of IC.
While playing it, you will feel right at home again, rediscovering most of the stuff known from IC. However, once you get your machines running, you will quickly notice how smooth and well-designed everything works now. Wiring is easier, batterys aren't as twosided (on/off) anymore, new cables, rubber stuff, new machines, EVERYTHING was added.
Create obstacle courses of Metal Poles and Rubber-Sheets, explore the Nether with an Electrical Jetpack or blow up whole landscapes at once by using the Dynamite-O-Mote. Or discover the much more complex mechanisms of Nuclear Engineering, blow up your hut or burn your hands. Or grab the rusty ol Composite Vest, and start hunting Creepers with the new, allmighty NanoSaber.It's up to you, it's MINEcraft after all.
How to install, how to report errors, how to NOT bug the IC² developers:
What do i need to install IndustrialCraft / Prerequisite ?
- SpaceToad's/Eloraam's MCForge Client 3.3.7*
*This is the RECOMMENDED version. You may use different ones, but in that case bugs may occur.How to install the Mod itself:
DOWNLOAD
You can (and actually, must) install IC² by dropping the downloaded JAR-file into your mods-folder. If there is none, install ModLoader and just start-up minecraft once for it to be automatically created. It is located inside your .minecraft directory.If you get any sort of crashes or errors, consider first reading the FAQ, before bugging the Support section:
If you want to report Bugs; we got a Bug-Section for that purpouse.
If you got questions, considere browsing through the official IC wiki.
Note: It's the official wiki, nontheless coders of IC² are not actively updating it. Any information found/provided there can be incorrect or entirely false.Or pay the Dev-Team's official YT-PR-Manager's a visit:
Yes, you've heard right, now we got two specialists for promoting IC on the web. I'm sure you already heard of and watched
Direwolf20's Youtube Channel.How to setup your own IC²-Server:
First of all, you'll need to download and setup a normal MC-server. Once that's all working and you tested whether other people can connect, proceed to downloading the necessary components:- SpaceToad's/Eloraam's MCForge Server 3.3.7*
*This is the RECOMMENDED version. You may use different ones, but in that case bugs may occur.Then grab your IC²-server files, HERE.
As with the client, just drop it into the mods-folder of your server directory.
Done
You may now want to start up the server once to generate the config file and then proceed to build awesome Industrial Worlds with your friends.If you're looking for a server, check out the Server-Section of this forum.
Or just directly grab your reserverd slot on
Industrial RageIf you want to setup an server but don't got the hardware, consider checking our official hosting service partnership:
IC² now provides are more or less well documented API.
If you're a modder yourself and want to create a mod implementing IC²s features, download THIS file, and add it's contents to your source-setup (MCP ned). By using the provided classes and interfaces you can in this manner create a mod using IC² features without requiring the whole IC² sourcecode.
You can find some sort of more detailed doc at this site.LAST BUT NOT LEAST, CREDITS
Firstly, we would like to thank the whole MCP team. Without their work, modifying Minecraft would be MUCH more complicated and time-consuming.
Additionally, thanks go to Risugami, Flan and the MCForge team, a big mod like IC² just can't live without all these base-modifications.
As well, i would on this spot thank my developer team personally:- Player - Coder & Co-Leader of IC²
- alexthesax - Coder
- Drashian - Coder
- elementalist - Coder
- RichardG - Coder
- Feanturi - Spriter
- tahu44 - Modeller
- Lurch1985 - Sound Artist
- The whole set of Beta-Testers, who i constantly annoyed by throwing buggy new versions at them while smiting every of their bugreport with a casual "It's not a bug, it's a feature".
And our third party contributors:
- silentdeth - For his BC3-Triggers code
- ChickenBones - For his additions to the NEI submodule code
COPYRIGHT:
IMS-License (It's my stuff!)
Everything seen on this website/thread and directly related to the content of this post is copyright'd by the respective author of this mod (IC² Dev-Team, names mentioned above). Any sort of files associated with this content (= the Download) may only be used for it's actual purpouse (installing and playing IC²). You may modify any or all of the content, but are NOT allowed to public any of it.
As well, noone besides the author and persons elected by the author are allowed to provide any download links. Everyone else is NOT allowed to public any sort of download, though he/she may hand out links to this website/thread instead.
Exspecially it is EXPLICITELY NOT allowed for anyone besides the author to earn any money by using this content's existence. This includes adfly, site advertisment and donations.
Any of the limitations above can be nullified by an explicite permission of the author.Addendum I:
Trivially, all sites associated with and/or hosted by Alblaka or any member of the IC²-Dev-Team are allowed to provide content and/or links to content freely.
This addendum mainly refers to any downloads hosted via the IC² wiki.Addendum II:
Any individuum is allowed to showcase this mod in form of screenshots and/or videos on any platform/website/forum under following restriction:
-A link to this thread must be provided, clearly visible under/next-to the media element(s).Addendum III:
Any sort of modifications to the original IC² code may be created and published within the Addons-Section of this forum. The addon download must not contain any IC² files except the ones modified and of course the new files themselves. -
Retry Qsuit and Toolbox with manually crafted versions as well, I suppose?
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Next time I see pointless spamquoting, accounts get hammer'd.
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Love the new Moderation-abilitys of BB3 :3