Posts by ariosos

    First Thermal Dyanmics, now FastCraft corrupts my world (one world each). :p Got a crash on flatworld (overworld settings) testmap, using FTBInfinity, and Fastcraft 1.19. I flew to the edge of the loaded chunks where I had a FunkyLocomotion frame quarry system going. It's a conspiracy against the frame quarries I tell 'ya! ;)

    http://pastebin.com/NAxUb3Kv

    One thing that I did do was disable the Witchcraft mod after loading the world. I've noticed a few mods tend to crash if you load up chunks that had old data in it (I think Journey Map is one of those?).

    Found a bug with the Molecular Transformers (probably was never intended for anyone to use so much EU...). It seems that it can only accept a limited amount of EU.

    Setup - (test world) I have 60 Quantum Solars connected with fibre cable (says 3.145 million EU/t in the Molecular Transformer, although I would have thought it'd be 491k eu/t) and creating 1 nether star. I add 1 or 2 more EU from any source (another solar panel), and the molecular transformer stops using EU. If I break any solar panel, it starts running again.

    This setup is ok.

    I add 1 Solar Panel (seen below) and it stops.

    I also tested 1 Quantum Solar and the Molecular Transformer (MT next to the QS, no fibre cables).

    Quantum Solar - Max Ouput: 8,192
    Molecular Transformer - EU/t: 8,256

    With other solars -

    Ultimate Hybrid - Output: 512
    Molecular Transformer - EU/t: 516

    Or does the MT have an internal buffer?

    Player, just wondering, where's this mod going? Are you still going to work on it, just you've got other more important stuff to do, or have you abandoned it? Since right now it is pretty broken, with log spamming, and it not actually converting RF -> EU

    Yeah, seems to be breaking pretty badly with the latest versions of Buildcraft and Ender IO (looks like Buildcraft API) -- http://pastebin.com/iBf4cDmX


    Quote


    EU <-> RF 3:25 (approx. generator vs steam dynamo with charcoal)
    EU <-> MJ 3:1 (traditional forestry ratio)

    I always thought EU:MJ was 2.55:1, since RF is 10 times the amount of MJ.

    Seems to be a gradual memory leak somewhere (Gravisuite 2.0.0). I'm experiencing occasional stuttering. I'm still very early game right now (stone tools, just built a starter house).

    [23/8/2014 13:18:02 PM] [Server thread/ERROR] [FML]: Detected ongoing potential memory leak. 2500 packets have leaked. Top offenders
    [23/8/2014 13:18:02 PM] [Server thread/ERROR] [FML]: GraviSuite : 2500
    [23/8/2014 13:18:23 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.client.gui.inventory.GuiFurnace
    [23/8/2014 13:18:23 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.inventory.ContainerFurnace
    [23/8/2014 13:18:27 PM] [Client thread/INFO] [inventorytweaks]: tconstruct.tools.gui.CraftingStationGui
    [23/8/2014 13:18:27 PM] [Client thread/INFO] [inventorytweaks]: tconstruct.tools.inventory.CraftingStationContainer
    [23/8/2014 13:19:04 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.client.gui.inventory.GuiInventory
    [23/8/2014 13:19:04 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.inventory.ContainerPlayer
    [23/8/2014 13:20:39 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.client.gui.inventory.GuiInventory
    [23/8/2014 13:20:39 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.inventory.ContainerPlayer
    [23/8/2014 13:20:56 PM] [Client thread/INFO] [inventorytweaks]: Automatic stack replacement.
    [23/8/2014 13:21:46 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.client.gui.inventory.GuiInventory
    [23/8/2014 13:21:46 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.inventory.ContainerPlayer
    [23/8/2014 13:22:02 PM] [Server thread/ERROR] [FML]: Detected ongoing potential memory leak. 2600 packets have leaked. Top offenders
    [23/8/2014 13:22:02 PM] [Server thread/ERROR] [FML]: GraviSuite : 2600
    [23/8/2014 13:22:16 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.client.gui.inventory.GuiFurnace
    [23/8/2014 13:22:16 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.inventory.ContainerFurnace
    [23/8/2014 13:22:30 PM] [Client thread/INFO] [inventorytweaks]: tconstruct.tools.gui.CraftingStationGui
    [23/8/2014 13:22:30 PM] [Client thread/INFO] [inventorytweaks]: tconstruct.tools.inventory.CraftingStationContainer
    [23/8/2014 13:23:02 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.client.gui.inventory.GuiInventory
    [23/8/2014 13:23:02 PM] [Client thread/INFO] [inventorytweaks]: net.minecraft.inventory.ContainerPlayer

    Quantum Solars!? Nice! :D

    One thing that's always bugged me about solars, though, is that mobs seem to spawn on them. I would think that if it's glass based (the top), then mobs shouldn't spawn. I hate having to put torches all over my solar panels. (almost seems ironic, like a solar powered torch. lol)

    Just tried out a Solar Array setup - 25 solars on each "arm", 9 in the center). "Infinite Cosmic Power! Itty Bitty little space!" 8|8o I wonder if there's any new IC2 power storage unit (advanced version of the MFSU) or addon -- that's not GregTech related. The MFSU fills up so quickly with 109 Quantum Solars (done in creative mode - those wither skulls will probably come "easier" with some other mod... maybe nether stars from bees or something - still waiting on Extra Bees and Magic Bees, if they're not already updated).

    Yay! This version works for me. Now I have virtually all of my favorite mods for 1.6.4! I've been waiting for this mod to update so that I could put a private pack together that I can enjoy when I take a 2 week vacation from work at the end of the year (gotta love state government jobs. So many leave days!).

    Just one thing, though... nice recipe buff! Granted, I was expecting to still see uranium ore being used intensively in the recipes. My Forestry Bee business has now gone out of business. :( :p Sure, it's a lot of EU for the iridium, but so was getting the UU-Matter.

    Maybe some multi-block Extreme Ultimate Hybrid Solar setup (2048 EU/t, seeing that MFSUs support that now) that requires a(n un-)healthy dose of uranium?


    As for the recipe, I remember it getting a bit harder for the mid-tier solars in 1.5, and I actually liked that change. It made it more rewarding to try and get the Advanced Solar while scrapping every available EU for UU-Matter production (storing up EU in a bat-box, and sending it through a transformer going in reverse to give the Mass Fabricator more EU). Then, it was on to building Ultimate Hybrids, and watching the UU-Matter production slowly increase, while shaking my fist at the fact that I needed to quarry a 64x64 chunk just to find a stack of uranium (that's why I got into bees). Well, worth it in the end.

    EDIT: Just having some fun testing in Creative with my favorite mods (Ultimate Solars and Applied Energistics). :) (there's a level emitter hidden in the background)

    I was also just thinking, the Molecular Transformer could also use some sort of catalyst to turn the iron into iridium... (like cans liquid UU-Matter or some recipe involving UU-Matter). The Quantum Generator should have an editable field to change the EU amounts, too, rather than just clicking +100 a million times for testing.

    i lost at least 10 CESU's when i was new to the new energy system. :D

    i miss packets. everything was easy. :(

    What I miss is having large solar arrays that made them look like solar panels you see on space satellites. Nothing like having 2,097,152 EU/t (32x32 ultimate hybrid solars - not counting the ones on the ends of the fiber cable) coursing through fiber-optic cable headed for UU-matter production. Now it seems more than 2048 EU/t will make anything explode. Guess I'll have to use bees more. :) That being said, that's actually part of the fun of watching these mods progress. When one mod changes, or competes with another mod, it changes the pros/cons of using/interacting with other mods to achieve what you want. (now if only those uranium bees would update so that I can use the uranium dust... which, granted, will probably need IC2 machines to make. I'm dreading using uranium now in alveary mutator blocks... lol )

    The new system is basically the same as the old, except:

    • Cable loss isn't implemented yet.
    • When it is, it will be proportional to the capacity, therefore glass fibre will be the most lossy - but with the highest capacity.
    • Cable explosions aren't implemented yet.
    • Packets merge instead of being sent separately <- This is the biggest change.

    That's the first thing I noticed when testing a power grid setup. (I thought I had read - or at least heard Direwolf20 (?) say that they were individual packets, so maybe a little confusing at first..)

    Quote


    In the old system, this would be equivalent to only being able to send one packet/tick over any connection.
    The new system has several consequences:

    • You will need a lot more transformers.
    • Transformers in step-up mode seem to be useless - they would make explosions more likely.
    • With some types of generators, explosions are unpredictable.
    • You can't make arbitrarily big clusters of generators or storage units.


    I kind of like the new system, but yeah, I've noticed that you need a LOT more transformers. Here's what I tested.

    First, I had two HV solars (using the compact solars mod), going into a storage unit. Worked fine until I added more solars along the same line. *kaboom*! (Note that little explosion in the background)

    Then, I found this out -

    Pack 4 HV solars around an EV Transformer. Then, put an MFSU (carefully... putting it the wrong direction WILL cause it to explode) in front of the EV Transformer. Repeat the pattern. It looks like this (since I saw someone asking for a diagram) -


    (yeah, I'm partial to my spawn spots. Old Minecraft Alpha habit. :)) Still not sure why this doesn't cause the MFSU - not pictured since I was testing the Mass Fab. It was next to the EV transformer - to explode, but the "unprocessed" EU - for the lack of a better term - doesn't. I call this setup a "blade" since it looks sort of like a sword blade - or atleast a chainsaw.

    As for EU loss, I hope it's a variable setting in the config file to increase/reduce it, especially for people who like to make huge builds. I'm still wondering how I'm gonna get hundreds of thousands of EU into my Mass Fabricator now. :D

    Decided to try a bare-bones approach (IC2, Forge, ChickenChunks, Solars). Still got an error.

    Display Spoiler


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    Time: 11/11/13 6:34 PM
    Description: Initializing game

    java.lang.NoClassDefFoundError: advsolar/BlockAdvSolarPanel
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Caused by: java.lang.ClassNotFoundException: advsolar.BlockAdvSolarPanel
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 35 more
    Caused by: java.lang.IncompatibleClassChangeError: class advsolar.BlockAdvSolarPanel has interface net.minecraft.world.storage.IThreadedFileIO as super class
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(Unknown Source)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
    ... 37 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.6.0_39, Sun Microsystems Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    Memory: 305238848 bytes (291 MB) / 730595328 bytes (696 MB) up to 3812163584 bytes (3635 MB)
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -XX:PermSize=12G -XX:MaxPermSize=12G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.41.946 Minecraft Forge 9.11.1.946 8 mods loaded, 8 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{6.4.41.946} [Forge Mod Loader] (minecraftforge-9.11.1.946.jar) Unloaded->Constructed
    Forge{9.11.1.946} [Minecraft Forge] (minecraftforge-9.11.1.946.jar) Unloaded->Constructed
    ForgeMultipart{1.0.0.182} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed
    McMultipart{1.0.0.182} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed
    IC2{2.0.260-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.260-experimental.jar) Unloaded->Constructed
    AdvancedSolarPanel{3.3.10} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_10_IC_EXP.zip) Unloaded
    ForgeMicroblock{1.0.0.182} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded
    Launched Version: 1.6.4-Forge9.11.1.946
    LWJGL: 2.9.0
    OpenGL: GeForce GTX 580/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    Part 3 (one more coming - sigh, char limits...)

    Display Spoiler


    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.6.0_39, Sun Microsystems Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    Memory: 151590736 bytes (144 MB) / 1083899904 bytes (1033 MB) up to 3812163584 bytes (3635 MB)
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -XX:PermSize=12G -XX:MaxPermSize=12G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.41.946 Minecraft Forge 9.11.1.946 90 mods loaded, 90 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{6.4.41.946} [Forge Mod Loader] (minecraftforge-9.11.1.946.jar) Unloaded->Constructed
    Forge{9.11.1.946} [Minecraft Forge] (minecraftforge-9.11.1.946.jar) Unloaded->Constructed
    AppliedEnergistics-Core{rv14.finale} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed
    Aroma1997Core{1.0.1.0} [Aroma1997Core] (minecraft.jar) Unloaded->Constructed
    CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed
    denLib{3.1.35} [denLib] (minecraft.jar) Unloaded->Constructed
    InfiniBows{1.2.0 build 14} [Infinity Bow Fix] (minecraft.jar) Unloaded->Constructed
    NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed
    TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed
    DamageIndicatorsMod{2.9.1.1} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.1.1.zip) Unloaded->Constructed
    IC2{2.0.260-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.260-experimental.jar) Unloaded->Constructed
    AdvancedPowerManagement{1.2.85-IC2-1.118} [Advanced Power Management] (AdvancedPowerManagement-1.2.85-IC2-1.118.jar) Unloaded->Constructed
    AppliedEnergistics{rv14.finale} [Applied Energistics] (appeng-rv14-finale-mc16x.jar) Unloaded->Constructed
    ComputerCraft{1.57} [ComputerCraft] (ComputerCraft1.57.zip) Unloaded->Constructed
    AEPeripheral{1.0.1.1} [AE Peripheral] (aeperipheral-universal-1.6.2-1.0.1.1.zip) Unloaded->Constructed
    Aroma1997CoreHelper{1.0.1.0} [Aroma1997Core|Helper] (Aroma1997Core MC.1.6.4 v.1.0.1.0.jar) Unloaded->Constructed
    BiblioCraft{1.4.0} [BiblioCraft] (BiblioCraft[v1.4.0].zip) Unloaded->Constructed
    Natura{2.1.11} [Natura] (Natura-1.6.4-2.1.11.1.jar) Unloaded->Constructed
    BiomesOPlenty{1.1.3} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.1.3.226.jar) Unloaded->Constructed
    BiblioWoodsBoP{1.2} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.2].zip) Unloaded->Constructed
    ExtrabiomesXL{3.14.2} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.6.4-3.14.2.jar) Unloaded->Constructed
    Forestry{2.3.0.7} [Forestry for Minecraft] (forestry-A-2.3.0.7.jar) Unloaded->Constructed
    BiblioWoodsForestry{1.2} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.2].zip) Unloaded->Constructed
    BinnieCore{1.8-dev2} [Binnie Core] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed
    ExtraBees{1.8-dev2} [Extra Bees] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed
    ExtraTrees{1.8-dev2} [Extra Trees] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed
    BuildCraft|Core{4.1.0} [BuildCraft] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed
    BuildCraft|Builders{4.1.0} [BC Builders] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed
    BuildCraft|Energy{4.1.0} [BC Energy] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed
    BuildCraft|Factory{4.1.0} [BC Factory] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed
    BuildCraft|Transport{4.1.0} [BC Transport] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed
    BuildCraft|Silicon{4.1.0} [BC Silicon] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed
    ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded->Constructed
    CompactSolars{4.4.19.214} [Compact Solar Arrays] (compactsolars-universal-1.6.4-4.4.19.214.zip) Unloaded->Constructed
    CompactWindmills{1.0.2.2} [CompactWindmills] (CompactWindmills+MC.1.6.4+v.1.0.2.2.jar) Unloaded->Constructed
    CCTurtle{1.57} [ComputerCraft Turtles] (ComputerCraft1.57.zip) Unloaded->Constructed
    CreeperCollateral{2.2.9} [CreeperCollateral] (CreeperCollateral-1.6.4-2.2.9.jar) Unloaded->Constructed
    EnderStorage{1.4.3.4} [EnderStorage] (EnderStorage 1.4.3.4.jar) Unloaded->Constructed
    factorization{0.8.08} [Factorization] (Factorization-0.8.08.jar) Unloaded->Constructed
    Thaumcraft{4.0.1b} [Thaumcraft] (Thaumcraft4.0.1b.zip) Unloaded->Constructed
    Railcraft{8.2.0.0} [Railcraft] (Railcraft_1.6.2-8.2.0.0.jar) Unloaded->Constructed
    TwilightForest{1.20.1} [The Twilight Forest] (twilightforest-1.20.1.jar) Unloaded->Constructed
    DartCraft{Beta 0.2.12} [DartCraft] (DartCraft Beta 0.2.12.jar) Unloaded->Constructed
    DenPipes{2.1.18} [DenPipes] (DenPipes-1.6.4-2.1.18.jar) Unloaded->Constructed
    eplus{1.16.5b} [Enchanting Plus] (EnchantingPlus-1.16.5.zip) Unloaded->Constructed
    ExtraUtilities{0.3.5} [Extra Utilities] (extrautils - 0.3.5.zip) Unloaded->Constructed
    factorization.misc{0.8.08} [Factorization Miscellaneous Nonsense] (Factorization-0.8.08.jar) Unloaded->Constructed
    factorization.notify{0.8.08} [Factorization Notification System] (Factorization-0.8.08.jar) Unloaded->Constructed
    factorization.dimensionalSlice{0.8.08} [Factorization Dimensional Slices] (Factorization-0.8.08.jar) Unloaded->Constructed
    flatsigns{1.4.0} [Flat Signs] (flatsigns-1.6.2-universal-1.4.0.15.jar) Unloaded->Constructed
    ForestryExtras{0.6.1} [Forestry Extras] (ForestryExtras 0.6.1.zip) Unloaded->Constructed
    ForgeMultipart{1.0.0.182} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed
    McMultipart{1.0.0.182} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed
    iChunUtil{2.3.0} [iChunUtil] (iChunUtil2.3.0.zip) Unloaded->Constructed
    GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed
    IC2NuclearControl{1.6.2c} [Nuclear Control] (IC2NuclearControl-1.6.2c-ic2-experimental.zip) Unloaded->Constructed
    inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed
    IronChest{5.4.1.625} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.625.zip) Unloaded->Constructed
    TConstruct{1.6.X_1.5.1d} [Tinkers' Construct] (TConstruct_1.6.4_1.5.1d2.jar) Unloaded->Constructed
    ThaumicTinkerer{2.0} [Thaumic Tinkerer] (ThaumicTinkerer 2.0-25.jar) Unloaded->Constructed
    MagicBees{2.1.7} [Magic Bees] (magicbees-2.1.7.jar) Unloaded->Constructed
    MFFS{3.4.0} [Modular Force Field System] (MFFS_v3.4.0.232.jar) Unloaded->Constructed
    AdvancedSolarPanel{3.3.10} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_10_IC_EXP.zip) Unloaded
    GraviSuite{1.9.8} [Gravitation Suite] (mod_zGraviSuite_1_9_8_MC_1_6_4_IC_EXP.zip) Unloaded
    numina{0.0.1-17} [Numina] (Numina-1.6.2-0.0.1-17.jar) Unloaded
    powersuits{0.8.0-18} [MachineMuse's Modular Powersuits] (ModularPowersuits-1.6.2-0.8.0-18.jar) Unloaded
    Morph{0.3.0} [Morph] (Morph-Beta-0.3.0.zip) Unloaded
    Mystcraft{0.10.10.00} [Mystcraft] (mystcraft-uni-1.6.4-0.10.10.00.zip) Unloaded
    Natura|ForgeMuliPart{0.1} [Natura Compat: FMP] (Natura-1.6.4-2.1.11.1.jar) Unloaded
    NEIAddons{1.9.1.r43} [NEI Addons] (neiaddons-1.6.2-1.9.1.r43.jar) Unloaded
    NEIAddons|AE{1.9.1.r43} [NEI Addons: Applied Energistics] (neiaddons-1.6.2-1.9.1.r43.jar) Unloaded
    NEIAddons|CraftingTables{1.9.1.r43} [NEI Addons: Crafting Tables] (neiaddons-1.6.2-1.9.1.r43.jar) Unloaded
    NEIAddons|ExtraBees{1.9.1.r43} [NEI Addons: Extra Bees] (neiaddons-1.6.2-1.9.1.r43.jar) Unloaded
    NEIAddons|Forestry{1.9.1.r43} [NEI Addons: Forestry] (neiaddons-1.6.2-1.9.1.r43.jar) Unloaded
    NEIAddons|MiscPeripherals{1.9.1.r43} [NEI Addons: Misc Peripherals] (neiaddons-1.6.2-1.9.1.r43.jar) Unloaded
    NEIPlugins{1.1.0.4} [NEI Plugins] (NEIPlugins-1.1.0.4.jar) Unloaded
    ObsidiPlates{2.0.0} [Obsidian Pressure Plates] (obsidiplates-1.6.2-universal-2.0.0.15.jar) Unloaded
    PluginsforForestry{3.2.28} [PluginsforForestry] (PluginsforForestry-1.6.4-3.2.28.jar) Unloaded
    StevesCarts{2.0.0.a134} [Steve's Carts 2] (StevesCarts2.0.0.a134.zip) Unloaded
    TConstruct|ForgeMuliPart{0.1} [TConstruct Compat: FMP] (TConstruct_1.6.4_1.5.1d2.jar) Unloaded
    TConstruct|CompatMineFactoryReloaded{0.2} [TConstruct Compat: MFR] (TConstruct_1.6.4_1.5.1d2.jar) Unloaded
    TConstruct|NotEnoughItems{0.1} [TConstruct Compat: NEI] (TConstruct_1.6.4_1.5.1d2.jar) Unloaded
    TConstruct|CompatWaila{0.0.1} [TConstruct Compat: Waila] (TConstruct_1.6.4_1.5.1d2.jar) Unloaded
    Translocator{1.1.0.13} [Translocator] (Translocator 1.1.0.13.jar) Unloaded
    WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded
    WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded
    WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded
    mod_ZanMinimap{Not available} [mod_ZanMinimap] (ZansMinimap1.6.4.zip) Unloaded
    ForgeMicroblock{1.0.0.182} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded
    TConstruct Environment: Sane and ready for action. Bugs may be reported.
    Launched Version: 1.6.4-Forge9.11.1.946
    LWJGL: 2.9.0
    OpenGL: GeForce GTX 580/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    Part 2-

    Display Spoiler

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
    at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


    Part 3 coming...

    I am also getting the same message. I've been adding a bunch of mods to my 1.6.4 Forge folder (vanilla Minecraft launcher) to make sort of a "mini-FTB" (still waiting for a few mods to update to 1.6.x. :)). Got this error -

    Display Spoiler

    Part 1:
    ---- Minecraft Crash Report ----
    // Hey, that tickles! Hehehe!

    Time: 11/11/13 6:11 PM
    Description: Initializing game

    java.lang.NoClassDefFoundError: advsolar/BlockAdvSolarPanel
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
    at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Caused by: java.lang.ClassNotFoundException: advsolar.BlockAdvSolarPanel
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 34 more
    Caused by: java.lang.IncompatibleClassChangeError: class advsolar.BlockAdvSolarPanel has interface net.minecraft.world.storage.IThreadedFileIO as super class
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(Unknown Source)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
    ... 36 more


    M+Right click turns the drill to silk touch mode ;)

    Ohh... I have all of my key configs changed around, though (being left-handed, half the keys are changed up). M is the minimap menu. :D Ok, looks like I'm liking the IC2 changes a little bit more now - not that I didn't like the changes before (ore washing and getting that extra ore out of it is nice, especially when TE is so slow at it - never used that mod too much after setting up quarries).

    I'd put this into the bug tracker, but seeing that all of the bugs are for the upcoming changes (which seems like a complete overhaul based on Direwolf's videos! 8| I miss my pretty refined iron already! ;( ), I'm pretty sure this would be obsolete.

    I ran a test setup with a MassFabricator connected to an MFSU at maximum storage (in creative mode). When it produced 1 UU matter, I broke the MassFabricator. The energy used was about 170,000 - I'm accounting for the time it took me to see that it hit 100% and breaking the machine). The MassFabricator had no scrap in it, but that energy cost is the cost of having scrap constantly in the MassFab.

    For now, I'll just chalk this up to the "teaser before the nerf". The nerf being that I don't think I can build up stacks upon stacks of UU-Matter. Granted, if I can put liquid UU-matter into cans...