Oh... Thanks, I'll check
Posts by lishid
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I should add that it only happens right after a person login while the first chunks are loading and appearing one by one.
It happens rather rarely after the chunks around the players are loaded.
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Weird crash on SMP.
This has been mentionned before but No crashlog at all, we were 3 people constantly crashing at logon.
Short description of problem:
Login, then blackscreen (not technically black but the one with a dirt background), then blackscreen.
One person reports to have waited for 10 minutes to see if it actually crashes and gives an error, without luck.It seems to happen on slow connections only, as it does not happen when I run localhost or Lan.
The only log I can get is on the server are
java.net.SocketException: Software caused connection abort: recv failedjava.net.SocketException: Connection reset by peer: socket write error
java.net.SocketTimeoutException: Read timed out
or other socket error variants.
then followed by a disconnect with reason "GenericReason"
I could perform more tests but we tried performing fresh installs etc.
Installed mods: IC2 v1.23, BC 2.2.3, Energy Coupler v0.19
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Good job! this will help people who play offline sometimes...
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Not sure if this has been said before but
when you put energy storage item (i.e. battery, energy cristal, etc) in a storage block (batbox, MFE, MFSU) while the block emits energy to other machines
the charge in the block might be larger than the maximum.EX: MFE stores 600000 EU but if it has 599999 and a non-empty energy cristal, it will charge to more than 600000 EU
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Cannot reproduce bug.
Using IC2 V1.23 SMP + BuildCraft 2.3.3 only -
Ohhh it's the food replenishment that is emptying my helmet.......
I thought it was bugged -
Someone could try to decompile, modify and recompile it...
(I might try to do it later tonight...) -
Nice cactus farm! with a really good view too!
Although I find it a little space consuming... i would try to make it more compact... -
I just think it's a good idea to have everything together in one page so that we do not need to load each page to find the recipe of many items.
Also, what i meant in the last post is that we might omit the UUMatter recipes.EDIT: i meant that i can then ctrl-f search through the page instead of loading each page.
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I suggest that we put most (if not all, i.e. with/without UUMatter?) the crafting recipes in one page like the Minecraft Wiki:
(I do not mean to remove them from their specific pages, but I just hope there will be a single page containing all of them ) -
I just thought that both being personal block/containers, they should have similar behaviours when it comes to accessibility.
Also, Ops might need to remove illegally placed Trade-O-Mats.Thanks.
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OPs cannot access TradeOMat like they can for Personal chests.
Is this intended or ...?
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Agreed, but one can think of the copper cable in the transformer as part of a certain voltage regulator using the electronic circuit, which is only used for internal circuitry.
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Agree. I don't want to be stopped by blocks and re-double-tap 'w' again...
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Name:
Larger/taller rubber treesDescription:
I think that rubber trees should need at least 4 blocks to grow, instead of 2 blocks which result in a weird tree of height of 1 block.