hows the rewrite coming along?
It's kinda doing good. Although i'm too obsessed with SMP so it's kinda long.
hows the rewrite coming along?
It's kinda doing good. Although i'm too obsessed with SMP so it's kinda long.
I'm having a little bit of trouble this re-write. Expect this to be late.
I was just wondering if you were updating still since there are no posts for a week.
nah. I'm just waiting for IC2 1.2.5
Has this mod been discontinued? Was wondering so I let players know who follow my LP Series.
I'm waiting for IC2 for 1.2.5. Forge got a new hook that I would like to use which is only available for forge for mc 1.2.5
I just posted that the IC2 v1.90 will work in MC v1.2.5 but only if your using the 2.0.0.68 version of forge. Also included in that post is a whole slew of other mods that are running in MC v1.2.5 that up untill about 3 or 4 days ago were only out for MC v1.2.3 and a few had recently been updated to run in MC v1.2.4.
1.2.4 mods only works on 1.2.4 MC. Learn that logic man.
know somebody a mod like this that works with the 1.71 version of ic2? google shows me this page. sorry for my english
I'm not gonna provide the v1.71 version. It has too many bugs.
hello.
can you, please, update 3.8 for bukkit for null.pointer.exeption on rotary macerator?
or update 3.9 for bukkit?
thanks.
What do you mean? Do you want a NullPointerException everytime?
http://www.mod-buildcraft.com/…ic/forge-for-1-2-5-hints/
It seems that forge will be moving away from MLMP on MC 1.2.5 and seeing that you devs still using the MLMP system i guess it will be a lot longer to release IC2 for 1.2.5. No i'm not gonna ask for release date.
So what do you think?
12) Ever with hydration and fertilation crops grow too slow to be point of interest for users, you may not leave them alone due weed and babysiting way too long.
There's a reason that Crop-Matron exists.
Display MoreVersion 3.9
Updated to IC2 1.90, MC 1.2.4 / 1.2.5 and Forge build 67
Fixed some issues with Additive Macerating giving out too much dust with Ingot input
POSSIBLE ISSUE: I'm rather certain thats a Forge bug ... loading the
(new) config file does not seem to work as of now. Forge changed their
config file handler.
To make this perfectly clear: I do not recommend using this version in the above constellation if you use anything but the default Advanced Machines configurations. Config file reading does _not_ work.
You messed up big time.
on the category String. You can't use custom ones cuz they're not yet supported.
You can only use specific categories.
Use
We are expecting the official mod API to be at the same level as Bukkit or at the very maximum ModLoader.
Community APIs like Forge will still exist.
What's the purpose of a big ol' text?
That got me. I forgot that today is april 1st.
I assume I better not use this in my LP Yet. Should I remove the mod 100% or just not using it good enough?
Whatever that you think is better. I recommend that you be careful a little bit before the block incinerated your house.
Display More
Hi,
I did an extensive beta test.....
I have an issue. Seems that your mod, when it gets filled up completely, then you log out or wait 3 minutes after the complete fill of the unit.
Tends to throw a Saving Chunks error.
for some odd reason, it does now throw out the error log so I can see why.
I also tested it with minecraft terror test bat file.
Also after every relogin, the unit completely disappears from where it was placed.
So what I did was made a new test site twice with 2 completely different seeds. and it did the same thing.
I then instead made a 2 completely different normal worlds with completely different seed numbers as well as a 3rd one with the automatic seed generator.
and sadly it did the same thing. - After placing the unit on the ground and attach it to Fibre cabels that is hooked up to 20 HV solar units.
when i relog in the world, the wireless Unit completely disappears from the world, no where to be found.
it sometimes, takes a few fibre cables along with 3 to 4 solar units with it.
I redid this so many times, and the results are the same, with many different configurations.
By the way, I am using
MC-1.2.3
Forge #64
Optifine B Multicore
just thought you should know.
thanks.
UPDATE:
Me and my friend did a stream of the problem located here.
http://fr.twitch.tv/qcmoonlight/b/313070568
It was tested in #57, #60 and Forge #.64,
along with these following mods,
Rei minimap, NEI, IC2 1.81,
modloader MP 1.2.3V3
audio mod and modloader
oh and invtweak xD
We filled the Wireless MFE several times at different forge installs to test.
video came out a little laggy because we where on Skype and streaming at the same time and running irc.
sorry, but at least youll see the point being made.
Thanks.
This is a known problem. I'm currently re-writing saving of energy. The current energy saving tends to make a chunk error because it was made stupidly. Also i'm not going to drop the owner. I figure that i can use 'Map' for these things.
When the WMFSU is full, and the game is restarted, minecraft regenerates the chunks that the WMFSU was in.
There goes the third awesome tower now.
Really? Sorry if it really incinerated your building.
Anyway unrelated to that,
I'm gonna be dropping the owner feature, it has unexpected things on SMP. I'm too lazy do a re-write but maybe in the future i will. There will be a new item on the next update.
Did you use IC2 client jar on the server?
Delete your RP2 config.
haha well said. Looking forward to it. To bad 1.2.4 comes out today. A bit of a slap to the face
Oh really?
Are you sure about IC2 being installed correctly? Because it was trying to find a method but failed.
As long as the block IDs are the same it should be good.