looks like you error is something related to forge.... what version are you using?
Posts by F4113nb34st
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Thanks, I love having people love my addons
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ok, there's now a cfg option for windgens to work well in ocean biomes
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ok PVP stuff's here
fences are now unbreakable except with wirecutter
and resistant to normal tnt explosions -
only one way to find out
(I love secrets)
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I'll probably just wait for the oil gen, until then, sry tinpinchers
as for advgen, it's 25% more eu/tick but it still burns for the same amount of time
that, and it produces scrap at about the same rate as a recycler
what's there not to like? -
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sure np, I'll get right to it
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now works with IC2 1.106
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now updated to 1.106!
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Wood Gassificator
Description
Burns wood in a contained environmant so the wood produces high quality flammible gas
Mechanics
Just like a furnace that can only burn wood into charcoal,
except it produces wood gas
wood gas can be put into a cell by putting cells in the top slot
wood gas cells can be extracted into biofuel cellsCrafting Recipe
Electric Wood Gassificator
Description
Uses the power of electricity to do the same thing as the wood gasser
Mechanics
Just like an electric furnace that can only burn wood into charcoal,
except it produces wood gas
twice as much wood gas storage as the wood gasser
extra slot for output wood cellsCrafting Recipe
Stone Macerator
Description
A simple fuel powered macerator.
Mechanics
Just like a macerator, except it uses fuel instead of EU.
One piece of coal macerates 2 ore.Crafting Recipe
Back To Main:
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hmm... yeah good ideas, can't believe I didn't think of that myself
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now updated to IC2 1.106
( Luckbot: sorry I didn't get a cfg for ocean wind gens, I had already made the update when you posted, it'll be in next update) -
ok, now it's updated, have fun!
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I would like these suggestions, maybe with a bit of refining though (some things would be alot more practical or less laggy with slight changes)
I find it funny that we ic2'ers are soooo advanced that we can make armor that makes you invincible,
but we still can't manage to get an item to fall into a chest without us there helping it along -
can't see this happening, since it would be fairly difficult to code, and the final result would look and act kind of clunky (think giant)
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mostly a look thing
here's a tip:
if you want to start questioning the uses of blocks, start with wool -
that's because it's not 1.3.2 yet, don't worry though it'll be updated here soon
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mods folder