GTE = GTExtras. GT5exp would be for 5.09.xx
Posts by Blood Asp
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Currently on hold until GT6 is at a point were i can continue with my ideas. That point is likely once the first multiblocks are back.
I will quite soon port the modular armor to GT5 to expand it's functions there with more and more active testers. Then later port the stuff from GT5 over to GTE.
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Creating Oil Cracking Unit. screenshot from the back side
What exactly do you want? Does this help? http://imgur.com/a/3aVCZ
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Drilling fluid is needed in huge amounts (About 2000L per block mined). The reason why i even added it, is to make an infrastructure needed. Not only energy, but also large amounts of fluid need to be brought to the mining site. While barite has no use and comes in quite large amounts, it is still not enough for huge mining operations. The advanced miner II is allready quite complex to use it for mining. So that it actually will get used, i gave it the huge output bonus. Random 1-4x output. In average about 2,5x as much as normal mining and macerating. But actually building multiblocks outside the base, building energy and fluid supply should be enough work that it is not OP. It also only works with natrually generated GT ores. Mining GT ores another way, replacing and mining them with bonus inside the base does not work.
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Blood Asp: since 5.09.08 I can't seem to get the oil drill to work - it is using power, and I've supplied mining pipes via the input bus but the pipe is not lowering, and no oil is being drilled. The UI says it is running perfectly as well.. not sure what I am doing wrong, or if it is a bug? The chunk I am in has 853355 Natural Gas as well, so it isn't that there's nothing to drill for. Any insight is appreciated.
Edit: If it is placed directly on bedrock it functions, without using any mining pipes, and without any being present in the input bus.
The mining pipes go into the slot in the GUI of the drill, not the input hatch. The input hatch needs mining fluid to work.
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Can you try this version? The error is a bit random to be sure.
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And still, the GT bees aren´t obtainable
No GitHub issue = high chance i forget about it.
Dev branch there to do just that. And what about the Jenkins CI?
I will soon put a dev brach on github, but i have no idea how to do jenkins and it would not really help, so unnessary work that keeps me from coding other stuff.
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Why not push all the changes at once on GitHub? You can create a new branch "dev" on GitHub, to your last edit can be seen, as well as to separate the stable and dev builds.
And another question: why not use Jenkins?
I want to finish adding some stuff before uploading the source. But will be done soon.
Also next update:
GT 5.09.08
Added Battery Chargers (Battery buffers that charge 16x faster).
Oil Drill now lowers a mining pipe(need to be supplied in the GUI).
Added Air to Nirogen, Oxygen, ... recipe.
Finished Advanced Miner II (Same structure as Oil drill. Can mine GT Ores with about 2x efficiency). -
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I have a few questions about changes in 5.09 compared to 5.08.30, since im now designing my fusion power plant and i dont want to do it all over again:
Will you change anything in the multiblock structure?
Will you change anything in the recepies, e.g. used/produced power/materials?
Will you change something in the large plasma generator, e.g. rebalance the turbine blades?The turbine rotors will get a rebalance soon. Other changes will not happen to fusion in gt5. Circuit production will get a huge change. Including cleanrooms and a lot more.
Also, Blood: I noticed the new reactor recipe. OUCH! EV gear? Harsh! Definitely going to make nuclear a end-of-life technology now!
I'm going to rise the nuclear output soon, so the build costs make sense. Expect the fluid reactor output to triple, the electric reactor about double. Only mox and thorium will not rise as much.
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