I don't care for rails or minecarts.
Minefactory reloaded has conveyer belts.
That's because these buildings are just modern. we're living in the FUUUUUUUUUUUUUUUTURRRRRRRRREEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ps. This is what the thread reminds me of.
As IndustrialCraft is a modern themed mod, it doesn't quite make sense to have "old" ruins of modern buildings ..
When I first saw blaze rods, I thought that they were supposed to be used like sticks to make special Ender Tools. (hinthint)
This reminds me of parking meters. All they did was slap a price tag on something that used to be free. This idea just seems like too much for too little. 1eu/t? Srsly??????
Now enchanting. MINING LAZOR!!!!!!!!!!!!!!!!!
Personally, I think that it would be better just to have a giant rubber farm.
Pretty much everyone's heard of Albaka's secret project. Any guesses as to what it might be? I personally think that it is IC3 for 1.0.0, but i could be wrong.
If it could store more, i'm in.
No. I don't want it to repel mobs. I saw what EE Interdiction torches did, and I didn't like it.
I want it to be so that mobs just won't notice you. They can come as close to you as they like, but the unspeakably vile ingredients in MobSpray™ prevent them from seeing you.
nice. i wonder if it will work with the technic pack. (includes a LOT OF MODS,including IC2, Buildcraft, minefactory reloaded, EE, and many more.)
What is providing the precious EU? Are you going nuclear or are you going to use gigantic solar arrays. Personally, i would recommend some geothermal generators. They are efficient, and will not explode.
Don't you hate spending all your time mining resources, never resting except to craft? Well the duplicator is the answer for you!!! You simply put an item of your choice into it, and supply ol' dupie with EU!!!!!! However, duplication is a new technology. The EU needed to duplicate an item is about the same as the amount needed to produce 1 piece of UU matter. Plus, the duplicator won't even begin to work unless a certain amount of eu/tick is administered. (High voltage) Then, the nature of the item you're duplicating comes into place, because it would be strange if duplicating dirt costs the same as duplicating a quantum suit. To find out the amount of EU needed to duplicate something, you use the following formula. 10000 EU, plus 5000 for each item needed to craft it, plus another 5000 for every item needed to craft those items and so on and so forth. Also, for every operation performed on the item (eg. smelting) is another 1000 eu. So using this scale, some copper ore would only need 10000 EU to duplicate, while copper dust would cost 11000, because it went through an operation (maceration)
= lapotron crystal. (uncharged)
= glass figer cable.
= adv. circuit
= Mass Fabricator.
= Adv. machine block.
pretty good. I would totally use this. I have a mountaintop outpost, and it is very annoying having to go up and down the mountain, especially after the nuclear meltdown.
Are you tired of creepers sneaking up on you? Well Now, with a can of MobSpray™ , you have exactly one day/night cycle where creepers (and other mobs) can see you, but cannot come close to you because of the yucky smell. "How do you get this marvelous concoction?" you might ask. Well it's simple.
To make a canfull of MobSpray™, you simply need to craft some compressed plantball and sticky resin. You then get an unspeakably vile concoction. Smelt the unspeakably vile concoction to get a MobSpray™ ball. Craft that together with an empty cell, and you get a MobSpray™ Cell!!!
Meanwhile, while you were doing all this, you should have crafted a MobSpray™ Spray can. You make it like a CF sprayer, but instead of using boring old cobble, you use tin ingots for a cheap, mass produced product look. You fill the can by using a canning machine, which i presume, you put the MobSpray™ cell in. After the canning machine is done, you now have enough MobSpray™ in the sprayer to last for three uses, before you have to go and fill it again!!!!!1!!11!!1!!!!!!!
However, all of you probably know how expensive quantum armor is (unless you are TMIing). This is meant to be a cheaper alternative to the qhelmet. It does not protect or refill the food bar.
What do you mean?
Almost everybody hates how short your time underwater can be without torches. For those who want a much longer time under (but not infinite ) there is da ta dummmm!!!!! Scuba gear! You craft it out of rubber hose and an air tank. It allows you to actually explore the underwater (or under lava, for the suicidal) realm!
rubber hose (You can use this to A. water crops. B. put out fires. C. Turn lava into cobble/obsidian. D. Spray at creepers for some fun. E. crafting.
= headgear of some kind
= rubber ball.
= rubber hose
= breath mask
The Air tank will automatically fill up (slowly, and not fully) as you walk around on land.
To fully refill the tank, put it in a refilling unit.
= refined iron
= rubber hose
You can make an advanced scuba gear like this.
= adv. circuit
= scuba gear
= air tank
This will not only hold twice as much air as a normal piece of scuba gear, but it will also tell you how deep you are and illuminate the area around you! No more glowstone!
Yeah. I think you should be able to put the jetpack on the quantum vest, but only after you added something on which to put it, like a rack of some kind. You put it on your vest, and you have a new slot to put stuff in. aka a back slot.