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IC²-Suggestions:
Moneypressmachine, which is able to create Credits out of Gold (48 IC), Silver (32 IC), refined Iron (16 IC), Bronze (8 IC) and/or Copper (4 IC). The Craftingrecipe of the machine should be disableable via config (so only Ops or Creatives can get them in SMP). No reversecrafting for the Money.
Moneybag (like the Toolbox).
Hmm, nice idea for trading, but i think money should only come from Gold,silver,bronze.
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Create a Copymachine for copying Maps (and later for books if they are enwriteable).
Don't think it is possible to code.
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Macerationrecipe for RP-Gems (two Dust). This Dust would be usable in the Massfabricator as a better Amplifier (five times better than scrap).
maybe recycling gems and other med-high quality stuff gives 1 to 20 scraps?
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Maybe another good use for the Redpower-Gems?
gem + macerator = gem dust,
8 gem dust + coal dust = Fake Diamond Chunk
Fake diamond chunk + compressor = Fake Diamond (equal substitute for some IC² recipes)
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Decrease the fucking huge amount of Copperore your IC² generates. Copper is a rare and expensive resource in our Industrial-Age and the amount of Copperblock-64-Stacks i have is TOO DAMN HIGH.
Problem is if you have both RP and IC, both mods generate that ore, making it much more common to find.
And Copper is main metal used on IC, sometimes i run out of copper due making tons of cables for batteries,circuits,etc.
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Tincells compatible with BC-Stuff, like Tanks or Engines, and additional Oil- and Fuelcells.
Oil cell + generator = energy
Oil cell + extractor = Fuel cell
Fuel cell + generator = energy
Fuel cell + jetpack = fueled jetpack
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A Liquidfuel driven Generator, which will also be the only way to use the Gascans, and outputs 20 EU/t (should be Pipecompatible).
Addon idea only, not core IC². You can use IC/BC crossover mod Petrochemical generator which uses oil,fuel,BC energy from pipes
And, what are gascans?
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Elctric BC-Engine out of golden Gears or out of new Steelgears (Bronze-, Copper- and Tingears are already used by Forestry-Mod).
This should be an addon idea, not core IC²
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Gascans usable in BC-Combustionengines or is that Spacetoads job.
Spacetoad.
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Composite vest?
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Wooddust (there are already many suggestions like Paper or Biofuel).
For what?
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Some kind of extremeexpensive multiparted Nuclearfusionreactor. R
Rocket science addon :
http://forum.industrial-craft.…page=Thread&threadID=2392
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Lightningrod (No! A realistic one would fill a WHOLE MFSU with only ONE strike, making all other energysources completely useless).
Denied idea: http://forum.industrial-craft.…read&postID=1587#post1587
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New Upgrades:
- Explosionproofupgrade, adds 30 to Blastresistance (max 4).
- Privatelockupgrade. Only you can open GUI or wrench the machine, like the Safe (max 1).
- Additionalslotupgrade, adds an input- and an outputslot to the GUI for an automatical waitingqueue (max 2, because it would require to much additional GUI-ID's or to much reserved space in the GUI, or you make the Slots visible but blocked, if there is no Upgrade).
Explosion proof, good.
Privatelock, lwc/lockettes plugins already does it. But its good for vanilla servers.
Additionalslot, will use too many gui ids, and make machines too overpowered (unless those addslots are more than extremely expensive)
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The Additionalslotupgrade should be usable with the Trade-O-Mat, to add more diffrent things as possible payment for your sold good or the same moneyamount (would safe much space in my markets).
Good for trading
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Things like the Trade-O-Mat, should use holograms in the locked Slots, instead of the items you should need yourself.
You want to write the item ID inside trade-o-mat, it recognizes, and show the item to buy/sell?
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Nikolite usable like Redstone as energysource and for Batteryrecipes, because its useless for Electricityusers (Blutricity has too few good uses for now).
Energy is plenty, no need to use inside machines, not bad for battery recipes.
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Silver usable in some of your Recipes instead of Redstone, like Circuits and advanced Circuits (old Redstonerecipes disabled by Silverdetection).
Silver is usable in glass fiber cable recipe to give 2 more cables (replacing redstone for silver dust)
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Bronze and refined Iron should be completely usable in Iron requiring recipes (like Pistons, Tools and Armors). So its possible to refine all the Iron you have, without having problems with Ironrecipes.
You can macerate Refined iron back to iron dust then burn it again for normal Iron
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Colored Wool + DejuicerDeviceOfDoom = white Wool.
You can paint wool blocks using painters of all colors.
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Watercell/Waterbucket + Compressor = Snowblock and not Snowball.
Snowblock + Compressor = Iceblock is much more realistic.
No reason to do that, and i think snowballs,snowblocks should cool reactors.
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Bone + Macerator = 4 Bonemeal (or disable the Craftingrecipe to make it the only possible way to get the Bonemeal with IC²).
No need to disable crafting recipe, use macerator only to increase bonemeal gain
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Blazerod + Macerator = 3 Blazepowder (or 2 and disable the Craftingrecipe).
Same as above
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Slimeball + DejuicerDeviceOfDoom (or Furnace) = 1 Sticky Resin and disable the Slimeballrecipe for sticky Pistons.
Same as above, and sticky resin is so easy to get, why i would turn slimeballs into sticky resins?
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UUM-Recipes for Gems, Silver, Nikolite, Tungsten, Birchwood, Pinewood, Junglewood, Bones, Marble, Basalt, Slimeballs (maybe instead of Resin?), Oilsourceblock, Leather, Strings.
Whenever IC² detects RP or BC
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UUM-Recipe for Snowballs is useless and too expensive compared to snowblocks (maybe already fixed).
True.
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UUM-Recipes for Iron and Coal should be buffed (Iron == Gold and only 2 Coal?).
You can turn tin into iron if you have RP, same for bronze. I agree with Coal increase (to 4 maybe?)
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Lavaproof Quantumsuitbased Armor to dive in Lava (only the complete suit makes you lavaproof). Crafting out of Quantumsuitpart + Nanosuitpart + some heatproof material. Would have the same abilitys as a Quantumsuit + Extinguisher.
Quantumsuit is already lavaproof if you have fullsuit.
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//Solarhelmet to charge the Batpack
I think it already does.
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Other reinforced Armorparts (not only chestplate).
Also a denied idea.
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When your mod detects Plasticcraft it should nerf the Blastresistance of Plexiglass automatically down to 60 where it belongs.
Good, this would prevent plexiglass abuse, but almost no servers use IC together with Plasticcraft
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Some (bad realized) Ideas of Plasticcraft are good.
What?
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Creeper + Teslacoil = Lightningcreeper
Chargedcreeper has lower health than creeper due taking lightning damage. tesla coil is stronger than Lightning and hit kills creeper.
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A carryable Lamp with Lightlevel 13, which is driven by Electricity (Batpackcompatible). ON/OFF via rightclicking it like the Nanosaber (Only ON when in Hotbar).
Not possible (without modifying basefiles) due light engine/forge hook limitations
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Stonebrick + Macerator = Cracked Stonebrick.
Good.
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Craftable ITNT with longer delay (ITNT + Strings = Double-Delay-ITNT; Double-Delay-ITNT + Strings = Triple-Delay-ITNT ...).
Why? You can use Dynamite + Remote dynamite detonator (forgot its name now)
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Disable the Ironbucketrecipe for generic reasons.
What?
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ON/OFF-Switch for the Machines (default OFF) to add Transformer-Upgrades before exploding.
You can cut cable then place it back.
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Geothermal + Lava = Energy and Cobble (or RP-Basalt) in an Outputslot, would be a bit more realistic to the real behaviour of Lava.
No reason to do that, you can have cobble generators and basalt is very very plenty on volcanoes.
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Uranium is radiating heat all the time (for millions of years), so why no add a small Generator (Crafted out of 1 Uranium and Coolantplates) that generates 0.25 EU/t out of said heat. It's a bit like an regenerative Energysource (you have to replace it after years) but it's producing extreme low energy (like unmanned Watermills)
I suggested Thermal recycling plates to use heat from any source(http://forum.industrial-craft.…page=Thread&threadID=4635)
and uranium radiates little heat if not any when not fissured.
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A Teleporterdevice that only teleports items (without the Player) with the TeleporterEUformula of the normal one.
I have suggested teleporting chests before.
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Make the Mininglasersettings permanent and only for the used Laser and not for the Player (Mininglaser + Longrange + Deployer = automatic Lasercannon).
Good idea, but don't know if it is code-able.
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RP-Indigoplant cropcompatible.
That would be copying RP.
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Blutricity-Electricity-Converters or Blutricity accepted by Energystorageblocks after adding a new Blutric-Upgrade to them.
Eloraam already has her ideas for Blutricity converters
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