I do Choco. I also remember MedievalCraft, which i had lots of fun aswell on a pvp server.
I miss those two...
Posts by SpwnX
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No. K3 is GT worldgen (with some vanilla ores due COG bug).
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A great pack of addons would be really cool indeed. Just make sure to make a new thread for it when you can.
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FMP (forge multi part) is buggy (i've had problems with them when "playing" Agrarian skies) and many mods stopped supporting it, including Applied Energistics (see AE2 facades).
You got IC2 Construction Foam + obscurator for your hiding purposes, learn to use them.
IC2 will NOT support FMP.
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I haven't used the item buffer myself, sorry. You might want to go creative testing with it.
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(I wonder if we can add oil without buildcraft ...).
Quote from PFAA changelog
0.2.0:- Add petroleum resources: crude oil (light, medium, heavy, extra-heavy), natural gas and oil shale. As usual, other mods are expected to add uses, but the fluids will burn if near fire, lava or if they pass into a torch or fire block. Natural gas required a new gaseous fluid behavior that I think is consistent with Minecraft; feedback welcome.
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The modded minecraft bible has spoken!
And so Judgement came. The skies opened forth into the void, and through it's gaping maw came the light of the heavens and the trumpets of angels. A figure came upon a steed of shiny chrome, with fiery red gems for eyes, and his breath was the white vapor of sublimating liquid nitrogen. The figure wore a robe of worn leather, charred at the edges, and his face was carved of stone and the pock marks of pickaxes. His eyes burned like buckets of lava and his voice a creeping hiss. And this message did he deliver unto the world of man, "Lo, and behold. All earth before and beneath the feet of man shall be hollowed and cored, and the wires and pipes of progress shall weave a fine tapestry of ingenuity. High shall the carved marble pillars mark his achievements and crumbling be the dynamited shelter. The sky shall be paved in cobblestone and the seas shall be fed to the steam boilers, the forests burned as charcoal and the nether itself bucketed and burned to smelt of ore, and this progress shall mar from the world's beginning to the End. It is by His word that I proclaim this decree, for my name is Steve." -Book 1, verse 108, The Minecraftocalypse.
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It doesnt break with high winds. It will just damage the rotor faster if it exceeds material resistance. Use high-grade materials on your rotor and it can withstand any wind just fine.
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Intuition, testing in SP and other people's findings scattered in the forum.
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leaving this note to foghrye: you can update your 1.7.10 version to newest IC2 and GT as greg released a new test 1.7.10 version.
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Its general lag, not only the bench. Collision calculations are improved, for example.
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Increase server (and client) performance. TPS for the server, FPS for the client.
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macerating coal into dust is enough. remove hydrated coal thing.
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Great, i wonder if that is copypasteable to IC2 wiki.
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Also, coal can be turned into oil through hydrogenation process, but this is for GT.
For IC2:
Coal + water in canning machine with enrich mode = Coalfuel fluid.Coalfuel fluid + biochaff in canning machine with enrich mode = SuperCoalfuel fluid.
Coalfuel burns for 3x coal
SuperCoalfuel burns for 6x coal -
IC2 really doesn't care about FTB, by the way.
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Unless you get a Powerconverters mod, you won't get RF powered IC2 machines, ever.