Posts by Nick_77ab2
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i have some ideas but they aren't complete yet, ill get back to you on it. Also keep up the good work man been on this thread since the beginning!
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no problem, thanks for trying.
try deleting all configs in your config folder. -
New version: 1.2.2a-Mustaa. This fixes the crash that Chloe described (basically, the class "GuiTooltiphelp" was renamed to "GuiTooltipHelper"). This requires a newer version of IC2 though (not sure exactly which version, but the newest should work).
Download .
Edit: heyo, this is good for the 200th post.
Speaking of posts, you have 1,111 congrats!!
edit: and it's on the 11th page ;P -
Yeah, still having this problem, have no clue where its coming from, but do know its not fastcraft, ran it without i simply get the same message,
But without the 2 strings about fastcraft, but if you still think you can add a debug function so i can find what is causing it, that would be awesome.Starting to get more and more problems atm haha, just had to add another 2gb to the server counting up to 10gb total, cause on startup its now using 5gb.
And within a few hours reached 8gb, while nothing has changed server-wise, and found no good tool to locate the spot, or mod that is causing this.You would think it are loaded chunks but nope, not that many chunks loaded, even lowered the chunk loading limit.
But thats something all together :p.
maybe i can help, what mods are you using? -
*8 days later* hmm still no answer, troll?
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Noooo, it's clearly a feature
yes, it's totally a feature -
i got a weird crash, has to do with NoSuchFieldError: Textures, and its at ihl.metallurgy.passiveblock.<client> (and note that this is on a server)
http://pastebin.com/vdMiacDm
edit: Also i'm using the latest forge: 1424. and using the latest ihl, the version that doesnt crash is v0.557 -
I'd like to include FastCraft in a modpack, however the license terms feel very restrictive, complicated and partially impossible to fulfill (like: I can't update my modpack every 3 weeks just because of FastCraft).
Is there a way that you remove/alter some of the more strange license parts (basically everything staring from the part with the banner) or grant special permission to my modpack?
another thing you can do is create the modpack on the Technic launcher as it is much easier than trying curse when you have FastCraft in it. -
So maybe we read in different ways. Does it say "The download and the way to get there must be ... ad free" in this line or not?
And if it does, does that mean that the download and the way to get there must be ad free?
Now if my mod-pack is on Curse, and Curse puts a shitload of ads on their page, is that way to download then ad free?
Exactly my point. So he will release something that is perfectly stable with Minecraft and all mods he tested and he will call that a "stable release". Now let's imagine that then my very strange combination of mods and configurations turns out to interfere with Fastcraft in a way that the game crashes, then obviously this is obviously not Player's fault. Now let's assume Player is on vacation or not doing any updates for whatever reason for three weeks, then I would be forced by the license to remove Fastcraft for the time being, because he released a version called "stable release" and I would have to update to that.Now I am pretty sure what I highlight here is not what Player wants to archive with his license, that is why I am asking for a change.
So maybe we read in different ways. Does it say "The download and the way to get there must be ... ad free" in this line or not?
And if it does, does that mean that the download and the way to get there must be ad free?
Now if my mod-pack is on Curse, and Curse puts a shitload of ads on their page, is that way to download then ad free?
Exactly my point. So he will release something that is perfectly stable with Minecraft and all mods he tested and he will call that a "stable release". Now let's imagine that then my very strange combination of mods and configurations turns out to interfere with Fastcraft in a way that the game crashes, then obviously this is obviously not Player's fault. Now let's assume Player is on vacation or not doing any updates for whatever reason for three weeks, then I would be forced by the license to remove Fastcraft for the time being, because he released a version called "stable release" and I would have to update to that.Now I am pretty sure what I highlight here is not what Player wants to archive with his license, that is why I am asking for a change.
dude stop complaining, your being a lazy person and you're trying to make it complicated and complex, if you don't like his mod and the way it works, just don't use it, got it? now go and stop being a whining baby b/c you can't or won't be able to get him to fix a bug within one second of it's creation, and the fact that you're probably going to answer this saying I don't get a thing, but you know what, I don't care, if you think player will change his license just because you wan't him to, you're wrong, you're not the creator of this mod and therefore you do not have control over it. Even if you are "suggesting a change" it sounds more like you are forcing a change and are trying to confuse us as to what the license actually says. -
wait .536 will crash a server? i've been running that version for a while and i've had no issues must be magic O_o
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all of that talk just because of a misunderstanding, which seemed pretty heated, then an oh, which you say as ow just like my friend which i think means ow as in you got hurt.
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Hah
well i derped there, so they just changed a small bug they created with 1355 and they still kept the fluid changes, good for them -
It wasn't mica. It was chromite. I somehow forgot to add block instance for it.
Its fixed now.
k and forge got their problem cleaned up changed it back because of so many crashes with mods xD -
I didn't look up a code, but 90% sure its my fault again
At first i add a muscovite ore, but later i rename it to mica, because gregtech uses this oredictionary entry. You can disable ore generator in config temporary, until i fix that (today).
ok thanks. -
I'd blame the latest Forge breaking things with the ore dictionary, but I'm not sure what they did to do that.
now i find this hilariously ironic -
well i'm really tired today, been spending the whole day since i got home trying to gt something to work, anyway another crash, doesn't happen in forge 1355 but it does happen in 1352
---- Minecraft Crash Report ----
// There are four lights!Time: 4/7/15 8:05 PM
Description: Exception in server tick loopjava.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraftforge.oredict.OreDictionary$UnmodifiableArrayList.get(OreDictionary.java:530)
at ihl.utils.IHLUtils.getOreDictBlock(IHLUtils.java:53)
at ihl.worldgen.WorldGenerator.generate(WorldGenerator.java:61)
at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:106)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280)
at fastcraft.a.d.a(F:84)
at fastcraft.Hooks.r(F:137)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
at com.xcompwiz.mystcraft.world.WorldProviderMystDummy$ChunkProviderServerDummy.originalLoadChunk(WorldProviderMystDummy.java:60)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
at com.xcompwiz.mystcraft.world.WorldProviderMystDummy.generateNextChunk(WorldProviderMystDummy.java:216)
at com.xcompwiz.mystcraft.world.InstabilityDataCalculator.stepChunkGeneration(InstabilityDataCalculator.java:250)
at com.xcompwiz.mystcraft.world.InstabilityDataCalculator.onServerTick(InstabilityDataCalculator.java:111)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_747_InstabilityDataCalculator_onServerTick_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:247)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:590)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)A detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 504501800 bytes (481 MB) / 1620574208 bytes (1545 MB) up to 2863661056 bytes (2731 MB)
JVM Flags: 2 total; -Xmx3G -XX:MaxPermSize=512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 85, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.103.1352 Minecraft Forge 10.13.2.1352 133 mods loaded, 133 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.103.1352} [Forge Mod Loader] (forge-1.7.10-10.13.2.1352-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1352} [Minecraft Forge] (forge-1.7.10-10.13.2.1352-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2-core{rv2-beta-27} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.4.35} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gasesCore{1.6.2} [Glenn's Gases Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gasesFrameworkCore{1.1.2} [Gases Framework Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocks{59.0.5} [Immibis's Microblocks] (immibis-microblocks-59.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
spacoreforge{01.05.02.00} [SpACoreForge] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{0.7} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
<CoFH ASM>{000} [CoFH ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
<DragonAPI ASM>{0} [DragonAPI ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
tickDynamic{0.1.5} [Tick Dynamic] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
debug{1.0} [debug] (denseores-1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Shurtugal{ALPHA 1.3} [Shurtugal] (14174216896_Shurtugal-Eragon-Revived-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArchimedesShipsPlus{1.7.10-V1.8.0} [Archimedes' Ships Plus] ([1.7.10-10.13.0.1198]ArchimedesShipsPlus-universal-1.7.10.B-Plus.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{2.2.711-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.711-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisCore{59.0.8} [Immibis Core] (immibis-core-59.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Availableidk if this has to do with ihl but ugh my day man, if i update forge to 1355 there's a fluid problem with Thermal dynamics caught by the thing they added when i try to join. also thats not all of the mods as i ran out of room :\
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thanks man!
thought it was something as simple as that right when i saw the crash -
new crash with the latest version, 534:
--- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!Time: 4/6/15 7:22 PM
Description: Exception in server tick loopjava.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraftforge.oredict.OreDictionary$UnmodifiableArrayList.get(OreDictionary.java:530)
at ihl.utils.IHLUtils.getOreDictItemStack(IHLUtils.java:34)
at ihl.IHLMod.postInit(IHLMod.java:876)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:694)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:97)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:319)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:210)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)couldn't add more so i took out what mods there were, what i can say is that i was using fast craft, 127 mods, forge 1355 for 1.7.10 and ihl errored in the loadup on post-initialization also accidentally didn't do paste as plain text (does that make the smiley faces not appear?) so there's some smiley faces.