Posts by Shalashalska

    I used a timer and a self-connected counter to get the long period of cool down and the short period of activeness. I do mean 24,000 eu, 1 pulse generates 10 eu and I can get 240 pulses in 1 reactor pulse. Also, just to let you know, you need 185 reactor pulses of cool down to prevent this from exploding.

    2 things-
    1 you fail at math,240x10 does equal 2,400
    2 try splitting it to 2 hv transformers


    No to the bronze pick, I have yet to hear of anyone really using bronze. I'll usually have a diamond drill by the time I get a macerator.
    A few ideas of my own-
    [spoiler]
    Where'd my house go?
    Meltdown a nuclear reactor


    9001 gibbl
    Craft a compressor


    Solar Powered
    Craft a solar panel


    Solar Power Plant
    Craft 500 solar panels


    Yellow is the new Brown
    Craft gold cable


    Grey is the new Yellow
    Craft HV cable


    Clear is the new Grey
    Craft Glass Fibre cable


    Crystal Power
    Fully charge an energy crystal


    More Freaking Energy
    Max out an MFE


    TOO MUCH ENERGY!
    Max out an MFSU


    Secret? What's that?
    Find all the secret recipes


    Lapis holds energy?
    Craft a lapotron crystal


    Slice and Dice
    Craft a nanosaber


    Batman, you're a wimp.
    Craft a lap-pack


    It would still be cheaper than the absurd idea that is the original recipe for this version of the add-on!


    Nope. Try creating all that out of UUM. It will take several thousand. In fact, I think simply processing all those materials takes more energy than making the uum to make the thingy, if you're using scrap.
    648 macerations, over 6000 smelts, ~1000 extractions. Just for the solars. I think that totals >12kk EU.

    Wow. VERY expensive to make one solar panel now!


    I like that multiple panels can be combined now, it's a good idea to reduce the panel size. However, could this please be updated for 1.43? It's useless without that sadly :( Also, is there really any need to be discussing the merits of genuine solar panels ;)


    Multiple solars can't be combined... Unless you're thinking of some guy's retarded idea that is a good idea to throw away over 75% of your 216 solars to make a single 50 eu/t solar. Also, do the math. that's 648 coal dust, 648 glass, 1296 redstone, 2,808 rubber, 1,404 copper, 1,728 cobble, 864 tin, and 2,160 refined iron. JUST for the solar panels. Plus the 36 lv transformers, 6 mv transformers, an hv transformer, 42 more machine blocks, 42 more regular circuits, 1 more advanced machine, and 1 more advanced circuit.

    Electro-plant - Tier XV
    Grow rate ~600 seconds
    Drops a single-use battery when harvested.
    Deals 5 damage (2.5 hearts) when punched w/o rubber boots/qsuit boots.
    Un-trampleable, when a mob or player that is not wearing rubber/qsuit boots is within a 2 block radius, it deals 2 damage. (1 heart)
    So the range would be like
    :):):Force Field::):)
    :):Force Field::Force Field::Force Field::)
    :Force Field::Force Field::Geothermal Generator::Force Field::Force Field:
    :):Force Field::Force Field::Force Field::)
    :):):Force Field::):)


    Where :) = safe, :Force Field: = getting hurt, and :Geothermal Generator: = Electro-plant


    Anybody who has passed any math course would never use this.
    Think about it.
    Losses for 1 upgraded panel-
    1 solar, 1 lv transformer, 8 refined iron, 1 circuit.
    Losses for 1 advanced panel-
    11 solar panels, 7 circuits, 48 refined iron, 6 lv transformers, 1 mv transformer.
    Losses for 1 high efficiency panel-
    166 solar panels, 42 circuits, 288 refined iron, 36 lv transformers, 6 mv transformers, 1 hv transformer, 1 adv machine, 1 adv circuit.


    Every smart person would stick with plain solars. Also, the refined iron is just from the machine blocks.


    Edit: I just realized, you complain about an "impractical" recipe, then propose something to convert 216 eu/t and a ton of other materials into 50 eu/t. Hypocrite.


    Also, I would suggest 8making solars around a circuit gets 1 8eu/t solar, 8 of those around an adv circuit gets you a solar with 64the eu/t. That way, you only lose 8 circuits and 1 adv circuit.

    Had a friend who used technic pack... So I looked into it. The next day during band I cussed him out for it. There is a saying that goes like this; "possesion is 90% of the law," I believe the technic pack should be routed out, however on Mojang's TOS I didn't see any real clarification on whether or not a modders work is protected by their copyright, would be cool if i could get some clearance on that.


    Well, seeing as the Official MCF has 3 sections and a subsection devoted entirely to modding, I'd say it's fine.


    Also: I had originally spelled modding as nodding. Pretty funny in that context.

    Pleeeeease remove the red diamond and the sunnarium - adding two new materials just to produce one new block!?
    It is actually possible to turn an item into another - as such you could turn sunnarium into plain iridium and red diamonds into energy crystals - the only reason red diamonds were added was because they are stackable, right?
    I dont know how to turn items into other items, but i know that kinniken has done it with raw chicken from millénaire when raw chicken was introduced to vanilla in 1.8.

    You want to make it 6xoccurs as expensive? Because Iridium takes about 6x because the materials as sunnarium. And besides, there's about 30,000 item id's, and this mod does not have sprite overrides due to it being coded with forge. If you can't remember recipes, try CraftGuide or Not Enough Items in recipe mode.

    Plasma is ionised gas then the air around the Diamond would become iaonised therefore form plasma :D


    Plasma doesn't quite work like that. Plasma is a fourth state of matter that nobody really cares about because the only place it naturally exists is in stars. It occurs at extremely high temperatures, the lowest being just over 10,000 degrees farenheit. Which is above the ignition point of diamond, and even above the boiling point of anything we currently know exists. For that matter, there is a 3,000 degree difference between highest boiling and lowest plasmification.

    OK. let me break it down further for you then:


    Taking 200 minutes to pay for itself (recouping just the direct energy cost to make) means that until it's run for 400 minutes, you'd still have been better off using the power that went into creating it for something else. That's nearly 7 hours to "break even" - and while it may run all the time on a server, then you have to factor in the night cycles. So in that case, the number is actually 11 hours. Yes, you read it right - until it's been running 11 hours, the energy you put into making the Hybrid Solar Panel would have been better spent directly on whatever you're going to use the "future" power gains for.


    Maybe for some people, that's a good investment - then again, some people think the same thing about scratch-off lottery tickets. I'm not sure when solar panels became an "endgame" source of power, but this thing is going to be used instead of nuclear reactors - and that's why I think it's not properly balanced.

    Yet another nuclear lover. Nuker's are something that only after doing a few hours of research you want to use for any decent power generation. And the only half-decent ones are still the CACSUC reactors, which take a few hours to get working properly and explode every 30 seconds. People will always use solars and/or watermills to produce power. Even in endgame, they'll just make more of them.


    On the recipe, something similar was said about the original one in where the recipe required iridium, this produces a tier 2 amount of energy, yet requires a tier 3 machine to create. It's kinda unbalanced.


    In response to you saying that it has to run 11 hours, what if you're like me, and you have a chunkloader in your house, and that funnels straight into a mass fab? Then, you get more than what you put in after under a day.


    That's simply a problem with IC2 being loaded after power converters.
    Rename it mod_zpowerconverters or whatever.


    Do you have ANY idea how large that is? That's almost 2x the size of a nuke. And 8 times that would be the size of 16 nukes. You didn't think at all when making this. Also, it would be pointless. Almost everybody uses the Advanced Machines mod, and I liked Alblaka's older overclocker idea better. I would gladly trade 4x EU use for 2x speed.