Typical trouble shooting:
1) Check uranium cells have not depleted
2) Check redstone signal to the reactor, including toggling/breaking redstone connection. Sometimes redstone glitches into on/off position.
3) Check storage devices are not all full
4) Check any transformers have not been accidentally redstone powered, especially by nearby detector cables, and that they have not been 'turned' to face different direction.
5) Good luck!
Sorry, I didn't mean to imply that it shouldn't act the way the doc specifies, just that the name did not match up with what the doc said.
This is a problem in any language that the developer didn't write, as there are always different assumptions from different developers.
So your comparison of leaving the server running all the time is irrelevant - the basis of comparison still fails on the amount of resources required. No matter how long of a time period you have to work with, EE still can produce diamonds faster, with far fewer resources required for the setup.
It's pretty clear that you aren't actually familiar with EqEx in actual gameplay.
No, my comparison is EXPLICITLY about the time, not the material.
And I actually do play with EE, and am doing so at the moment. Have fun with the personal attacks.
I would expect a function called "getDocumentBase()" to get the base of the document, not the full URL with document name... Not sure which was intended, but the naming of the function seems misleading, apparently to the IcedTea developers at least.
I forgot to say, thanks for the paste option, makes reading this forum much more useful.
I'd say that a variation by a factor greater than 6 means they are hardly comparable.
The problem with this, is that setting up a server on your own machine, which is just as easy to do as modding a minecraft install, allows you to leave the world running all the time, generating EU to make UUM. Even with just a few wind generators, you can have enough UUM for all the diamonds you need, all while you go off to school or work or hang out with friends. I guess I just dont see a difference between making a few wind gen's then putting 9 UUM in a crafting table and swapping in and out all the steps in EE to make cobble into diamond. In fact, the EE model probably would take more of my time.
Sorry about the thread jacking, I will leave this one alone from now on.
Block breakers also work for scrap generation if not using cobble from quarries in BC.
I dont understand people who use IC2 and complain about EE. IC2 with its UUM generation creates any block from nothing, given enough time, just as EE does.
Even when completely disabling my ad-blocking software, I still get this behavior. It has gotten to the point where I just dont ever click these links, causing a shift away from nuc. power.
Anything that produces glowstone, redstone, diamond, or lapis(or anything else 'more' valuable) should be a fairly high tiered plant, with minimal seed drops, say 0-1 with a rare 2 drop, and be very environmentally picky. In addition, anything that produces a block or item not already infinitely producable(such as all stone types as well as wheat, meat and wood) should be medium to high tiered.
As for actual plant suggestions, how about:
Name: whatever, i am horrible with naming things.
Short Desc: Plant only found/created and usable in swamp biomes used to create clay.
Appearance: Looks like a plant.
Gain: When harvested, produces mud that can be dried in a furnace to produce a clay ball.
Attributes: grayish, clay-like color that can be used with any visual style of plant.
Abilities: Can only be planted in swamp biomes and directly next to swamp water(not on the border of a different biome if the water changes color)
Short Desc: Plant that creates snowballs/ice blocks, not usable in desert biomes, and better drops in snow biomes
Appearance: An Icicle
Gain: When harvested, produces some ice shaving(seeds) that can be combined into an ice block, or planted elsewhere.
Attributes: white, blue, translucent
Abilities: requires no lava within 15 blocks(no lava light reaches it), requires low light, say, under level 10, will not 'plant' in desert biome, and matures fastest in snow biome, requires to be 'planted' on the underside of a block, with water above that block (think about the water drips growing an icicle). Using a Macerator on an ice block will create a 'seed' or two, the ice shavings produced when harvesting the plant.
Without having ever user RP2, I think the answer is using a shovel in the block device that 'right-clicks', don't ask me what that device is named though.
If it were used in making quantum armor, everyone would be using them instead of no one... well, almost no one.
My setup using a batbox behind an MFSU, with the MFSU output going first through a detector cable, then through some transformers and back into the batbox. the detector cable output is inverted and run to the MFSU, so when there is no power on the line, the MFSU stores, and when the MFSU fills and over flows, it triggers the detector, which allows the MFSU to empty. The output of the MFSU, after the detector, before the transformers, goes into another MFSU, to be used by all my machines.The reactor power goes into the first MFSU, and the detector output also runs to the reactor, turning it off while the first MFSU empties into the second one.
Edit: Here is the screen shot. closest to viewer is the batbox/MFSU pair, to the left is the transformers on the way back to batbox, and to the right is the inversion of the detector signal as well as the hole to the reactor in the background.
Uploaded with ImageShack.us
I finally consolidated my storage chests from all over and figured out why I am so short on tin... I have 9 full stacks of lava cells, plus the cells that have been used to power everything I have done until now(finally got reactor online).
I have played with EE on a single player world, but it seemed a bit over powered when I literally was running out of room for the diamond blocks I was producing.
Does anyone else run into the problem of having hundreds and hundreds of copper dusts but no tin dusts to make bronze? I see there is a recipe to make iron from tin+copper, but i have more than enough iron, and tin is what I am always short on.
Well looks like after a few more changes, I've got a working version, thanks for the good error reports, they help so much
Expect this in the next version, Al will prob want some more testing on my fixes, but we'll get this out to you guys with the GUI id fix, and other misc stuff asap.
Thanks for the quick response.
P.S. I meant treecapitator, but treecapacitor does sound like fun, trees storing EU and all...
My first reactor run with a single uranium cell worked fine. I had IC2 and treecapaciter mods only. The second run, 4 uranium cells, with BC2.2.8 added to the mix crashes on cycle completion.
It could also be an issue with replacing spent cells with depleted uranium cells, as a 4-cell reactor is more likely to create one than a one celled reactor.
Keep on trying, reinstall Java, reinstall your browser. Make sure there is no script blocking plugin active in your browser and make sure you have your browser set to allow Java applications to run.
If all that fails then there is nothing we can do for you. You might as well throw your PC in the garbage
When I find issues like this, it is usually a matter of using Firefox on Linux. There are a number of sites I just don't use because something breaks.
I am using 32bit java and still have the problem of linked to setups not working. In fact, the talon site links have never worked for me. vendaria have worked on every attempt though.