Sounds right up my alley. Would this work as a "standard" crafting table (no recipe restrictions) but powered, or more like forestry's carpenter with a limited recipe list? What's your stance on requiring this to actually craft the more advanced IC recipes?
Personally I think everything that can be automated should have a price (beyond the cost of the items used to craft the machine), which is why my energy base is EU, and my buildcraft engines are from bcic2 crossover. I really want to use logistics pipes, but while they're expensive, they're ultimately a "fire and forget" item. Add this to the crafting table's lack of ongoing cost, and they become too cheap for my tastes.
A crafting table that would actually require energy input? Gimme!
Apologies if I rambled a bit, had a few tonight.