Posts by Sliderpro

    The condensers do have an use in my opinion, just wait until the planner is updated.


    Those could be useful in the (rare) past scenarios where a certain design would require swapping coolant cells.


    I think, that condenser is a friggin expensive cooling cell with ability to fast recharge. I think, they should have some ability, like taking heat from adj components to themselves. This could make it a separate item, not an expensive "nothing"

    no its not lame, even so its not as fast as yours, it will keep its heat forever, and you will only need to insert some uranium and isotopcells to start the breeding, when the cells are finsihed they will stay inside the breeder


    yes your design is fast but
    mistaqur did one for 75k heat also did i....
    they are even faster considering that you would get about 4 uranium every 6,4 miuntes

    There is one thing, which I lost in a process - investment costs. covering reactor insides with plating is FRIGGIN copper-taking, It takes about a stack of copper blocks for everything, including the reactor. (I had around 20 copperblock stacks, but still, alot). I am going to work on less-demanding, maybe 16 cells charging at a time on much lower heat.
    You know, Having SO many platings and all uranium recharged (stacks of re-enriched cells) you feel like a total idiot twice - you have no need for breeder for a REALLY long time, and you have tons of (now)worthless platings. Shit, I want a recepie to recycle them X_X

    That setup is lame, I think.
    I use 2 last columns for reactor heat vent, 5 slots for recharging and everything else filled with plating. running on 71,5k heat. hovever, as recharging is freaking fast, I usually miss some seconds and temp drops below 70k, so I use quad uranium for 2-10 secs. I recharged almost halfstack of uranium, I wouldn't even dream of this in 1.2.5
    However, as buckets are disabled, I dunno, how to deal with extreme heat.

    Я ещё не разобрался с новым реактором, как ты его разогреваешь?
    Я знаю про разогревающие элементы, но куда их вставляешь?

    они так себе, впихиваешь 4х циллиндровый уран и го минутки две, если реактор прокачан на макс темп. а эти элементы дают сколько-то там тепла за каждую единицу в стаке, тут в соседней теме формула лежит. суешь их в реактор, если что. если у тебя бридер-реактор, то эти нагревающие элементы это фиговый выбор.
    (explanation xD)

    2 miners? Its a pain in the ass. 2 miners are troublemaking + more cpu load, + 2 miners together work really crappy.
    2 drill upgrade is much more efficient in ALL ways /and is quite easy to implement/

    How 'bout we spent our enormous EU in miner?
    I say, making upgrade for miner, to allow it to use 2 drills. I noticed, that with diamond drill it takes ~ 1-1.5kk eu to completely drain the area.
    we make it, so 2 diamond drills can take up to several times the energy, but for double speed, and that is going to be FAST. Surely, transformer upgrade slot would be nice.
    How about it?

    Sharing some info:(I'll try to translate everything :D)
    -strong acids:
    H2SO4 - it can be used to get fertilizers, get metals from ores (!), used as electrolite?(omfg) in lead batboxes in cars
    HNO3 - it can be used to create fertilizers, healing stuff, explosive stuff and plastic, best quality acid is used in creation of electronic stuff,used to separate gold and silver from eachother in ore
    H3PO4 - is used to fight corrosion? (stuff, that happens to iron in water)
    HCl - is used to get more oil from extraction site, can be used to turn zombies into skeletons :D
    Strangely, I couldn't remember anything noticable about opposite of acids 8| nothing worth mentioning. Maybe that throwing pure Li in lakes and toilets can create big BOOM?

    I know, this is bugging ppl, but I had some thoughts about cells.I think, that advanced uranium cells are too high tech to use in the starting reactor, maybe ability to add these cells should become automatically possible, when reactor is surrounded with chambers?


    No nukes were planned in this post!

    Then what would be the point of Combustion engines? Using simply 1 with adequate water piping along with a single LV Pneumatic Generator can power a Tier 1 setup for DAYS easily on Fuel...


    Course the amount of ecological harm you cause is quit traumatic, but thankfully Minecraft doesn't suffer from the Greenhouse effect, so no need to fret about that just yet...


    But, using Bituminous peat in Peat engines also output a good deal of EU as well when converted if you want to be eco-friendly... However, Bio-gas engines (when on conversion) just seem like a straight up exploit of this add-on..

    Combustion engine's main atribute is it's huge working time,5000 ticks per bucket if I am right
    each engine is worth 11 iron and 1 redstone
    Refining an oil deposit completely will give such amount of fuel,you'll hardly be able to burn.and there're alot of deposits.I dunno what to do with all that fuel,why not to quickly burn it? IC2 uranium cell is 10000 ticks,like 2 buckets of fuel.friggin 2 buckets have same working time as uranium.and I have tons of fuel,I either need 100 combustions,which is absolutely crasy or a way to quickly burn it for high value.
    I'd really love to add "fuel" fuel value (sorry :D ) for IC2 generator.or a recepie,like 1 fuel bucket -> 8 tin cans with coalfuel,or maybe even a block,like forestry bottler. Shame,I dunno how to do so.
    Adding new,higher tech - faster burning fuel engine? I'd love that.And stuff like basic combustion engine wouldn't be discarded with this engine,as is works for a really limited time,compared to combustion.
    As for the recepie it shouldn't be like all lapotrons and such,maybe 4 combustion engines,adv circuit,adv machine block,2 Iron gears and IC pump? recepie is up to author,mine is merely an idea >_>


    and about adj. engine..it's max output is..khm..is it even usable? It's a bit too much power xD not complaining though